Fuel System 1.5
2,200
18
2,200
18
Fuel System is an extensive script that adds a key simulation mechanic to the single-player mode of Grand Theft Auto V: fuel consumption and the necessity of refueling vehicles. Bring realism to Los Santos! Available in both English and Polish.
Requirements:
ScriptHook V
ScriptHookVDotNet 3 (latest nightly version)
Installation:
1) Download and unpack the archive.
2) Choose the language version (ENG or PL).
3) Copy the ".dll" and ".ini" files (optionally the ".wav" file) to the Grand Theft Auto V/scripts/ .
4) Launch the game — done!
v1.4
✔️ Realistic Fuel Consumption: Vehicle fuel is consumed dynamically while driving. When the tank is empty, the engine is immediately switched off!
✔️ Fuel Gauge (HUD): An intuitive bar in the bottom-right corner of the screen that informs you about the current fuel level in the tank.
✔️ Refueling at Stations: Visit one of the 27 defined gas stations throughout San Andreas. Drive up, turn off the engine, and press the E key (default) to start refueling.
✔️ Dynamic Prices: Fuel prices at stations can randomly change every 15 minutes (default), introducing an economic element.
✔️ Markers and Blips: Gas stations are clearly marked with yellow cylindrical markers nearby and visible on the map as yellow blips. Option to hide blips (F10 key).
✔️ Low Fuel Warning: A built-in audible alarm warns the player when the fuel level drops below 10%.
✔️ Engine Startup Procedure: After turning the engine on, you must wait a short time (2 seconds) before you can drive the vehicle.
✔️ Manual Engine Shutdown: The T key (default) allows for manually turning off the vehicle's engine, which is required to begin refueling.
v1.5
✔️ Gas Station Breakdowns: Added a dynamic station breakdown mechanic. Stations can be temporarily disabled for a random duration. An option to enable/disable the breakdown system has been added to the configuration file.
✔️ Refueling Block: Refueling is disabled at malfunctioning stations, and a notification displays the remaining time until repairs are finished.
✔️ Visual Warning: Broken stations are marked with a red Jerry Can blip on the map.
✔️ HUD Editor: Added the ability to freely customize the fuel bar's position on the screen. The default activation key is F12, and there is an option to completely disable the editor.
✔️ Width Adjustment: Added an option to adjust the fuel bar width (range 0-100), where 100 is the default width and 0 is half the size.
✔️ Fuel Display: Added a precise fuel amount display in Liters (e.g., 45.3 L / 100 L). This can be toggled via the "EnableFuelTextDisplay" option.
✔️ Dynamic Bar Color: The fuel bar turns Red when the fuel level drops below the defined "LowFuelThresholdPercent" threshold.
Bugs / Suggestions:
Do you have any questions, suggestions or want to report a bug.
The comments section is at your disposal.
License:
This mod is licensed under CC BY-NC-ND 4.0
Free for personal and non-commercial use only.
Do not redistribute or modify the script without permission.
Requirements:
ScriptHook V
ScriptHookVDotNet 3 (latest nightly version)
Installation:
1) Download and unpack the archive.
2) Choose the language version (ENG or PL).
3) Copy the ".dll" and ".ini" files (optionally the ".wav" file) to the Grand Theft Auto V/scripts/ .
4) Launch the game — done!
v1.4
✔️ Realistic Fuel Consumption: Vehicle fuel is consumed dynamically while driving. When the tank is empty, the engine is immediately switched off!
✔️ Fuel Gauge (HUD): An intuitive bar in the bottom-right corner of the screen that informs you about the current fuel level in the tank.
✔️ Refueling at Stations: Visit one of the 27 defined gas stations throughout San Andreas. Drive up, turn off the engine, and press the E key (default) to start refueling.
✔️ Dynamic Prices: Fuel prices at stations can randomly change every 15 minutes (default), introducing an economic element.
✔️ Markers and Blips: Gas stations are clearly marked with yellow cylindrical markers nearby and visible on the map as yellow blips. Option to hide blips (F10 key).
✔️ Low Fuel Warning: A built-in audible alarm warns the player when the fuel level drops below 10%.
✔️ Engine Startup Procedure: After turning the engine on, you must wait a short time (2 seconds) before you can drive the vehicle.
✔️ Manual Engine Shutdown: The T key (default) allows for manually turning off the vehicle's engine, which is required to begin refueling.
v1.5
✔️ Gas Station Breakdowns: Added a dynamic station breakdown mechanic. Stations can be temporarily disabled for a random duration. An option to enable/disable the breakdown system has been added to the configuration file.
✔️ Refueling Block: Refueling is disabled at malfunctioning stations, and a notification displays the remaining time until repairs are finished.
✔️ Visual Warning: Broken stations are marked with a red Jerry Can blip on the map.
✔️ HUD Editor: Added the ability to freely customize the fuel bar's position on the screen. The default activation key is F12, and there is an option to completely disable the editor.
✔️ Width Adjustment: Added an option to adjust the fuel bar width (range 0-100), where 100 is the default width and 0 is half the size.
✔️ Fuel Display: Added a precise fuel amount display in Liters (e.g., 45.3 L / 100 L). This can be toggled via the "EnableFuelTextDisplay" option.
✔️ Dynamic Bar Color: The fuel bar turns Red when the fuel level drops below the defined "LowFuelThresholdPercent" threshold.
Bugs / Suggestions:
Do you have any questions, suggestions or want to report a bug.
The comments section is at your disposal.
License:
This mod is licensed under CC BY-NC-ND 4.0
Free for personal and non-commercial use only.
Do not redistribute or modify the script without permission.
최초 업로드: 2025년 10월 24일 (금)
마지막 업로드: 7일 전
마지막 다운로드: 1분 전
댓글 19
More mods by premysl_official:
Fuel System is an extensive script that adds a key simulation mechanic to the single-player mode of Grand Theft Auto V: fuel consumption and the necessity of refueling vehicles. Bring realism to Los Santos! Available in both English and Polish.
Requirements:
ScriptHook V
ScriptHookVDotNet 3 (latest nightly version)
Installation:
1) Download and unpack the archive.
2) Choose the language version (ENG or PL).
3) Copy the ".dll" and ".ini" files (optionally the ".wav" file) to the Grand Theft Auto V/scripts/ .
4) Launch the game — done!
v1.4
✔️ Realistic Fuel Consumption: Vehicle fuel is consumed dynamically while driving. When the tank is empty, the engine is immediately switched off!
✔️ Fuel Gauge (HUD): An intuitive bar in the bottom-right corner of the screen that informs you about the current fuel level in the tank.
✔️ Refueling at Stations: Visit one of the 27 defined gas stations throughout San Andreas. Drive up, turn off the engine, and press the E key (default) to start refueling.
✔️ Dynamic Prices: Fuel prices at stations can randomly change every 15 minutes (default), introducing an economic element.
✔️ Markers and Blips: Gas stations are clearly marked with yellow cylindrical markers nearby and visible on the map as yellow blips. Option to hide blips (F10 key).
✔️ Low Fuel Warning: A built-in audible alarm warns the player when the fuel level drops below 10%.
✔️ Engine Startup Procedure: After turning the engine on, you must wait a short time (2 seconds) before you can drive the vehicle.
✔️ Manual Engine Shutdown: The T key (default) allows for manually turning off the vehicle's engine, which is required to begin refueling.
v1.5
✔️ Gas Station Breakdowns: Added a dynamic station breakdown mechanic. Stations can be temporarily disabled for a random duration. An option to enable/disable the breakdown system has been added to the configuration file.
✔️ Refueling Block: Refueling is disabled at malfunctioning stations, and a notification displays the remaining time until repairs are finished.
✔️ Visual Warning: Broken stations are marked with a red Jerry Can blip on the map.
✔️ HUD Editor: Added the ability to freely customize the fuel bar's position on the screen. The default activation key is F12, and there is an option to completely disable the editor.
✔️ Width Adjustment: Added an option to adjust the fuel bar width (range 0-100), where 100 is the default width and 0 is half the size.
✔️ Fuel Display: Added a precise fuel amount display in Liters (e.g., 45.3 L / 100 L). This can be toggled via the "EnableFuelTextDisplay" option.
✔️ Dynamic Bar Color: The fuel bar turns Red when the fuel level drops below the defined "LowFuelThresholdPercent" threshold.
Bugs / Suggestions:
Do you have any questions, suggestions or want to report a bug.
The comments section is at your disposal.
License:
This mod is licensed under CC BY-NC-ND 4.0
Free for personal and non-commercial use only.
Do not redistribute or modify the script without permission.
Requirements:
ScriptHook V
ScriptHookVDotNet 3 (latest nightly version)
Installation:
1) Download and unpack the archive.
2) Choose the language version (ENG or PL).
3) Copy the ".dll" and ".ini" files (optionally the ".wav" file) to the Grand Theft Auto V/scripts/ .
4) Launch the game — done!
v1.4
✔️ Realistic Fuel Consumption: Vehicle fuel is consumed dynamically while driving. When the tank is empty, the engine is immediately switched off!
✔️ Fuel Gauge (HUD): An intuitive bar in the bottom-right corner of the screen that informs you about the current fuel level in the tank.
✔️ Refueling at Stations: Visit one of the 27 defined gas stations throughout San Andreas. Drive up, turn off the engine, and press the E key (default) to start refueling.
✔️ Dynamic Prices: Fuel prices at stations can randomly change every 15 minutes (default), introducing an economic element.
✔️ Markers and Blips: Gas stations are clearly marked with yellow cylindrical markers nearby and visible on the map as yellow blips. Option to hide blips (F10 key).
✔️ Low Fuel Warning: A built-in audible alarm warns the player when the fuel level drops below 10%.
✔️ Engine Startup Procedure: After turning the engine on, you must wait a short time (2 seconds) before you can drive the vehicle.
✔️ Manual Engine Shutdown: The T key (default) allows for manually turning off the vehicle's engine, which is required to begin refueling.
v1.5
✔️ Gas Station Breakdowns: Added a dynamic station breakdown mechanic. Stations can be temporarily disabled for a random duration. An option to enable/disable the breakdown system has been added to the configuration file.
✔️ Refueling Block: Refueling is disabled at malfunctioning stations, and a notification displays the remaining time until repairs are finished.
✔️ Visual Warning: Broken stations are marked with a red Jerry Can blip on the map.
✔️ HUD Editor: Added the ability to freely customize the fuel bar's position on the screen. The default activation key is F12, and there is an option to completely disable the editor.
✔️ Width Adjustment: Added an option to adjust the fuel bar width (range 0-100), where 100 is the default width and 0 is half the size.
✔️ Fuel Display: Added a precise fuel amount display in Liters (e.g., 45.3 L / 100 L). This can be toggled via the "EnableFuelTextDisplay" option.
✔️ Dynamic Bar Color: The fuel bar turns Red when the fuel level drops below the defined "LowFuelThresholdPercent" threshold.
Bugs / Suggestions:
Do you have any questions, suggestions or want to report a bug.
The comments section is at your disposal.
License:
This mod is licensed under CC BY-NC-ND 4.0
Free for personal and non-commercial use only.
Do not redistribute or modify the script without permission.
최초 업로드: 2025년 10월 24일 (금)
마지막 업로드: 7일 전
마지막 다운로드: 1분 전

How you would go about detecting add-on vehicles and having their dash gauges function like vanilla in regards to fuel level?
Would be cool if an NPC was there always and comes to your car for refueling
Nice mod Thanks...
Could you add some animations of character using fuel pumps?!
Any plan for controller support? & can we get a ini for the fuel bar meter so we can customized, size & location, prefer to have near the mini map
@bloolol The script is designed for maximum compatibility across all vehicles. Therefore, it uses a universal on-screen fuel meter instead of trying to integrate with the diverse and complex dashboard gauges of vanilla and add-on vehicles, which would significantly limit support.
@GTA5gamers We won't be adding an NPC, but instead, we will implement a new system that will require the player to exit the vehicle and manually refuel, adding more immersion to the game.
@ArianK1NIA The animations might be added, although I cannot give a 100% guarantee because I am not yet sure if animations resembling refueling are present in the game files. If they are not, I will look for others that will at least somewhat fit.
@Nightcralwer913 I think we can add controller support, and we will definitely include an option in the configuration file (.ini) to customize the fuel meter (gauge) position and size.
@premysl_official kinda like this with the objects in hand would be cool https://www.youtube.com/watch?v=M6__IeCwxH8
I see.. my proposal is too far in depth with detail
this seems great, but I always wonder, why there's like 6 gasoline mods for this game, and none of them involve an animation, like, it doesn't seem like it's impossible to script, it might be a hassle, but, I'm sure one of you can figure it out, it's the only thing that could elevate one of these gasoline mods above the others.
There's an Idea for you.
this is sick man! 10/10
Thank you for updating it! This is a wonderful step forward. I hope in the next update the mod will have an actually realistic fuel consumption rate, and the ability to fill the car up using a jerry car by getting outside where the gas cap is, and maybe being able to get out of the vehicle and fill the gas yourself. Look forward to it!
I am also looking forward to a functional dashboard gauge, even though I know it can be a little more advanced, but it has been done many times in mods that are supported by Legacy only, and it wouldn't be much trouble for compatibility since most of the vehicles in the game with the exception of very few share the same interiors and dashboards
@thalilmythos The main problem is the animations and the props, because connecting them to the script is the easiest part.
@tryspartanhack1337 Thanks! We're currently working on the next steps, so stay tuned for more!
@GTA5gamers That would require custom animations.
Can you please make a mod for a car lock system for GTA V Enhanced?