IWI Jericho [Add-On / Replace] 1.1
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2024๋ 06์ 13์ผ (๋ชฉ)
"Sure it matters who's got the biggest stick, but it matters a helluva lot more who's swinging it. This is a time for heroes. A time for legends. History is written by the victors.", - General Shepherd. ๐บ๐ธ โก๏ธ ๐ช๐ธ ๐ซ๐ฎ
A handgun with high stopping power and armor piercing bullets.
Since it's a handgun, there is not much edits I can do like my Javelin and NLAW. However it still features some good thingies;
- Jacketed Armor-Piercing rounds to easily go through the armor.
- Higher stopping power and penetration allows the bullet to go through a single human.
- Slightly higher impact force.
- Faster firing rate than vanilla handguns.
I didn't add any attachments for now, might add some later on.
Offers both Add-On and Replace versions and both can be installed as dlcpacks like my other weapons.
--- Installation ---
Add-On Version;
Place this to designated locations;
IWIJericho >> mods\update\x64\dlcpacks
Then edit the dlclist.xml in mods\update\update.rpf\common\data;
dlcpacks:/IWIJericho/
Replace Version (Replaces Combat Pistol);
Place these to designated locations;
IWIJericho_Replace >> mods\update\x64\dlcpacks
Then edit the dlclist.xml in mods\update\update.rpf\common\data;
dlcpacks:/IWIJericho_Replace/
To have unique special rates for Replace version, you need to edit a few vanilla files and merge my values with them.
I can't add the whole files like my Guided Missile Launchers, cuz these files contain more than 1 weapon meta. Backup is advised if you are new to this.
I also highly suggest opening my merging .txt files with Notepad++ . (This isn't an advertisement, I'm just helping you out)
mods\update\update.rpf\common\data\ai
weapons.meta
weaponanimations.meta
weaponcomponents.meta
Follow everything in " for Merging.txt" versions of these and pay attention to the instructions in brackets.
You can add below line to FavouriteWeapons.xml of Menyoo;
Check readme in mod for this, can't paste here since some parts get converted to html codes.
or for TrainerV / Simple Trainer;
[AddedWeapons]
Enable1=1
ModelName1=iwi_jericho
DisplayName1=IWI Jericho
I also decided to get rid of useless letters like w_pi so the spawn name is iwi_jericho if you wish to spawn manually. Might update my other weapons with new simpler names later perhaps.
Optional Version is with prop version of them, with the gun's barrel slided backwards also with animations I used for screenshots. Spawning info, Attachment Position (might need a few adjustments depending on ped type) and such included in it's own readme. Uploaded per request of Slick ๐๐
Update 1.1
Fixed the chamber animation that was moving together with the slide.
2nd Optional Cop Holster Version
Replaces the gun at task_001 with IWI Jericho for s_m_y_cop_01 ped model. If you use it with Cop Holster mod, the ped will draw the Jericho out of the holster (The main functional gun required for that part).
Offers 2 installation methods. One is through dlcpacks if you didn't modify this ped. The other one is through manually merging the holster model itself, if you already have modified this ped and keep the modifications.
It's installation instructions are in it's own readme.
์ต์ด ์ ๋ก๋: 2024๋ 06์ 09์ผ (์ผ)
๋ง์ง๋ง ์ ๋ก๋: 2024๋ 06์ 13์ผ (๋ชฉ)
๋ง์ง๋ง ๋ค์ด๋ก๋: 2์ผ ์
All Versions
๋๊ธ 52
More mods by MissySnowie , WarDaddy91:
"Sure it matters who's got the biggest stick, but it matters a helluva lot more who's swinging it. This is a time for heroes. A time for legends. History is written by the victors.", - General Shepherd. ๐บ๐ธ โก๏ธ ๐ช๐ธ ๐ซ๐ฎ
A handgun with high stopping power and armor piercing bullets.
Since it's a handgun, there is not much edits I can do like my Javelin and NLAW. However it still features some good thingies;
- Jacketed Armor-Piercing rounds to easily go through the armor.
- Higher stopping power and penetration allows the bullet to go through a single human.
- Slightly higher impact force.
- Faster firing rate than vanilla handguns.
I didn't add any attachments for now, might add some later on.
Offers both Add-On and Replace versions and both can be installed as dlcpacks like my other weapons.
--- Installation ---
Add-On Version;
Place this to designated locations;
IWIJericho >> mods\update\x64\dlcpacks
Then edit the dlclist.xml in mods\update\update.rpf\common\data;
dlcpacks:/IWIJericho/
Replace Version (Replaces Combat Pistol);
Place these to designated locations;
IWIJericho_Replace >> mods\update\x64\dlcpacks
Then edit the dlclist.xml in mods\update\update.rpf\common\data;
dlcpacks:/IWIJericho_Replace/
To have unique special rates for Replace version, you need to edit a few vanilla files and merge my values with them.
I can't add the whole files like my Guided Missile Launchers, cuz these files contain more than 1 weapon meta. Backup is advised if you are new to this.
I also highly suggest opening my merging .txt files with Notepad++ . (This isn't an advertisement, I'm just helping you out)
mods\update\update.rpf\common\data\ai
weapons.meta
weaponanimations.meta
weaponcomponents.meta
Follow everything in " for Merging.txt" versions of these and pay attention to the instructions in brackets.
You can add below line to FavouriteWeapons.xml of Menyoo;
Check readme in mod for this, can't paste here since some parts get converted to html codes.
or for TrainerV / Simple Trainer;
[AddedWeapons]
Enable1=1
ModelName1=iwi_jericho
DisplayName1=IWI Jericho
I also decided to get rid of useless letters like w_pi so the spawn name is iwi_jericho if you wish to spawn manually. Might update my other weapons with new simpler names later perhaps.
Optional Version is with prop version of them, with the gun's barrel slided backwards also with animations I used for screenshots. Spawning info, Attachment Position (might need a few adjustments depending on ped type) and such included in it's own readme. Uploaded per request of Slick ๐๐
Update 1.1
Fixed the chamber animation that was moving together with the slide.
2nd Optional Cop Holster Version
Replaces the gun at task_001 with IWI Jericho for s_m_y_cop_01 ped model. If you use it with Cop Holster mod, the ped will draw the Jericho out of the holster (The main functional gun required for that part).
Offers 2 installation methods. One is through dlcpacks if you didn't modify this ped. The other one is through manually merging the holster model itself, if you already have modified this ped and keep the modifications.
It's installation instructions are in it's own readme.
์ต์ด ์ ๋ก๋: 2024๋ 06์ 09์ผ (์ผ)
๋ง์ง๋ง ์ ๋ก๋: 2024๋ 06์ 13์ผ (๋ชฉ)
๋ง์ง๋ง ๋ค์ด๋ก๋: 2์ผ ์
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Hey could you can make a Addon version of this weapon please ? (i can ask to the modder) it's about that one : https://fr.gta5-mods.com/weapons/fn-five-seven-from-eft-animated
2024๋ 06์ 18์ผ (ํ) -
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@MissySnowie Do you have a link to the mod for that blonde beauty?
2024๋ 08์ 31์ผ (ํ ) -
@2017camarolike The original ped is from Alex189, Tifa Custom Casual. But I heavily modified it for personal use, like hair clothes hands and such.
2024๋ 09์ 01์ผ (์ผ) -
thanks for the cop holster update! also best to never leak your custom ped otherwise some mofos will go hella crazy with hot coffee on it lol.
2024๋ 09์ 20์ผ (๊ธ) -
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@MissySnowie and it might be an idea for your ped to decline any invites to p. diddy freak offs haha.
https://youtu.be/TbBVVI57TXo?t=11012024๋ 09์ 25์ผ (์) -
@gtavjamal My gta character feels like a failure now anyway, after these .. https://imgur.com/a/yKs4zr0
GTA was Timid Tabby https://i.imgur.com/0YP7jfv.jpeg
2024๋ 09์ 26์ผ (๋ชฉ) -
@MissySnowie I'm not familiar with that character but she looks like a Sarah Connor type. No problem just switch up your ped to something like Lara Croft and give her a bigger gun.
https://img.gta5-mods.com/q95/images/lara-croft-custom-casual-add-on-ped/c0713d-RockfortBabe.jpg2024๋ 09์ 27์ผ (๊ธ) -
@gtavjamal Tried but still didn't look good enough ๐ feels like a rich, corpo, Rittenhouse hotshot ๐ ๐ much prettier as she may, lacks the initiative ๐คฃ๐ป
I kinda miss some stuff though ๐
2024๋ 10์ 05์ผ (ํ ) -
@MissySnowie what about instead use either of these as base peds?
https://www.gta5-mods.com/player/terminator-tx-kristanna-loken
https://www.gta5-mods.com/player/yennefer-van-vengerberg-character-pack-add-on-ped
https://www.gta5-mods.com/player/judy-alvarez-addon-ped-for-gta-v-cyberpunk-7c843086-b389-42e7-8397-068165f08cfa
https://www.gta5-mods.com/player/cyberpunk-custom-female-ped-add-on-ped-replace
https://www.gta5-mods.com/player/sarah-bryant-virtua-fighter-5-add-on-ped-replace
https://hi.gta5-mods.com/player/sonya-blade-add-on-ped
https://kemono.su/patreon/user/27963981/post/502200512024๋ 10์ 07์ผ (์) -
@gtavjamal They look good but .. after getting used to alex189's quality for so long, they just feel, off... And the one I had spent around a year or two. I really liked the Alex's Cyberpunk ped though, used her in my last mod ๐๐
Also saw an animation mod for Fallout 4, let's you create and edit the animation in the game lol ๐ ๐ ๐ Wish there was something like that in GTA too, would save me a lot of trouble of Blender and 3DS Max not fully being the same when played in game ๐
2024๋ 10์ 07์ผ (์) -
@MissySnowie Yeah alex189 does quality work although the only ped of his I use is Harley Quinn.
An animation tool like that for GTA V would be great!2024๋ 10์ 08์ผ (ํ) -
@MissySnowie Mad Moxxi looks especially badass in her mechanic outfit. Maybe you could customize. HQ ped too.
https://www.gta5-mods.com/player/mad-moxxi-add-on-ped2024๋ 10์ 14์ผ (์) -
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@gtavjamal It's avaliable on their official website so you can just watch from there ๐น You are welcome ๐๐
2024๋ 11์ 02์ผ (ํ ) -
@MissySnowie Another ped
https://www.nexusmods.com/gta5/mods/10702024๋ 11์ 09์ผ (ํ )
Small update notes;
- 1.1 Fixed champer animation.
- Optional Prop version with Animations.
- Optional Cop Holster compatible ped component.