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@darkblue tow truck is not a replace, it's an add-on, all its configs are stored in dlc.rpf. Make sure you loaded dlc.rpf by adding it to dlclist.xml, as some data changes that fix wrong textures on Flatbed, Wrecker and Packer are there too.
Oh wow, this is unique. You know what I like the most? It's not really the bike overhaul itself, it's the fact that every little part of GTA can be a loved thing for someone, how a part of the game I personally usually don't care about has been worth a whole overhaul and lots of invested time for someone else.
Hugs for the community <3
@JoeSwanson no, the mod doesn't change this file
@Xire thank you! This mod should be compatible with any game version, I don't think I used any special features from any recent game updates.
The idea with roof unit numbers is really cool and unique, sadly not usable for NPC and thus singleplayer. Really likeit otherwise, would be cool to see it made as an addition to the usual livery-based unit variety (e.g. tuning parts numbers spawn an overlay mesh that cover numbers on the livery).
Yay, been waiting for this. Thanks for your work <3
@TopicalTurtle oh that's great, my apologies for not replying in time.
Yea, multiple big mods like VWE can overcome even game limits that are increased by proper gameconfig, there's not much I can think of to fix that. Perhaps stripping bigger mods a little,removing unused vehicles etc. could help.
@Partizancheg a Phantom based tow truck has been in my plans for a long time, but unfortunately I'm not a modding team and have to cope with real life and other more prioritized projects. If everything goes well, you can expect it to be done at some point in a mini-pack along with a small Sadler or Sandking based tow truck, but no ETAs for now.
@Saint 78 the second gen Contender is quite literally a Tundra parody