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GJ19964
Los Santos
좋아요 16
댓글 57
동영상 3
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  • F808b5 photo(1)

    @Janus_ i notice this bug a lot when i often play gta 5 with my mod. i will fix it in the next update

    2020년 02월 05일 (수)
  • F808b5 photo(1)

    @Janus_ took a long break from it but yes im still working on it.

    2020년 02월 04일 (화)
  • F808b5 photo(1)

    @Speck i just find it randomly. i pay attention to every task and message cuz i want to try them out, see if it does anything.

    2019년 12월 29일 (일)
  • F808b5 photo(1)

    @Speck it affects npc's as well. not only players

    2019년 12월 27일 (금)
  • F808b5 photo(1)

    @Speck if you want to change the explosion radius how far the player can fly then you can change this by going in the physictasks file and by typing this in the search bar <Explosion> . when searched then put NMbody scale to somewhere 10.000000. when it works and it sends you too far then you can turn it down a little.

    2019년 12월 27일 (금)
  • F808b5 photo(1)

    @maxs24CZE when ultimate ragdoll mod is on and x is pressed then the start weak task will be used not any smartfall, highfall or anything like that but when you start falling from a building then it will return to Bass Dragon's smartfall task state. That's why ultimate ragdoll mod doesnt use any of the tasks he has improved. if Bass Dragon puts these messages into StartWeak task then when ultimate ragdoll is used then the player will put his arms in front and will never be facing the ground when moving.
    no need to add it if not needed btw.

    <Item type="CNmMessage">
    <Name>balancerCollisionsReaction</Name>
    <Params>
    <Item type="CNmParameterBool">
    <Name>start</Name>
    <Value value="true" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>fallOverWallDrape</Name>
    <Value value="true" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>footFrictionMultStart</Name>
    <Value value="0.800000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>footFrictionMultRate</Name>
    <Value value="5.250000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>backFrictionMultStart</Name>
    <Value value="1.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>backFrictionMultRate</Name>
    <Value value="2.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>impactLegStiffReduction</Name>
    <Value value="4.048000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>slumpLegStiffReduction</Name>
    <Value value="2.032000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>slumpLegStiffRate</Name>
    <Value value="10.250000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>glanceSpinMag</Name>
    <Value value="50.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>glanceSpinDecayMult</Name>
    <Value value="0.300000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>glanceSpinTime</Name>
    <Value value="0.500000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>stable2SlumpTime</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterInt">
    <Name>slumpMode</Name>
    <Value value="1" />
    </Item>
    <Item type="CNmParameterInt">
    <Name>ignoreColWithIndex</Name>
    <Value value="4" />
    </Item>
    <Item type="CNmParameterInt">
    <Name>numStepsTillSlump</Name>
    <Value value="4" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>reactTime</Name>
    <Value value="0.300000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>exclusionZone</Name>
    <Value value="0.200000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>impactExagTime</Name>
    <Value value="0.300000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>impactLoosenessAmount</Name>
    <Value value="1.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>impactWeaknessZeroDuration</Name>
    <Value value="0.200000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>impactWeaknessRampDuration</Name>
    <Value value="0.010000" />
    </Item>
    </Params>
    <ForceNewMessage value="false" />
    <TaskMessage value="false" />
    </Item>
    <Item type="CNmMessage">
    <Name>setFallingReaction</Name>
    <Params>
    <Item type="CNmParameterBool">
    <Name>callRDS</Name>
    <Value value="true" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>inhibitRollingTime</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>groundFriction</Name>
    <Value value="1.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>frictionMin</Name>
    <Value value="1.100000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>changeFrictionTime</Name>
    <Value value="1.000000" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>stopOnSlopes</Name>
    <Value value="true" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>antiPropClav</Name>
    <Value value="true" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>antiPropWeak</Name>
    <Value value="true" />
    </Item>
    </Params>
    <ForceNewMessage value="false" />
    <TaskMessage value="false" />
    </Item>
    <Item type="CNmMessage">
    <Name>bodyBalance</Name>
    <Params>
    <Item type="CNmParameterBool">
    <Name>start</Name>
    <Value value="true" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>armStiffness</Name>
    <Value value="9.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>somersaultAngle</Name>
    <Value value="1.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>sideSomersaultAngle</Name>
    <Value value="1.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>armsOutOnPushMultiplier</Name>
    <Value value="1.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>stepClampScale</Name>
    <Value value="1.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>braceDistance</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>targetPredictionTime</Name>
    <Value value="0.450000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>reachAbsorbtionTime</Name>
    <Value value="0.150000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>braceStiffness</Name>
    <Value value="12.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>minBraceTime</Name>
    <Value value="0.300000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>timeToBackwardsBrace</Name>
    <Value value="0.500000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>handsDelayMin</Name>
    <Value value="0.300000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>handsDelayMax</Name>
    <Value value="0.700000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>braceOffset</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>moveRadius</Name>
    <Value value="-1.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>moveAmount</Name>
    <Value value="0.300000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>armsOutMinLean2</Name>
    <Value value="-9.900000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>elbow</Name>
    <Value value="1.750000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>shoulder</Name>
    <Value value="1.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>armDamping</Name>
    <Value value="0.700000" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>useHeadLook</Name>
    <Value value="true" />
    </Item>
    <Item type="CNmParameterInt">
    <Name>headLookInstanceIndex</Name>
    <Value value="-1" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>spineStiffness</Name>
    <Value value="10.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>spineDamping</Name>
    <Value value="1.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>somersaultAngleThreshold</Name>
    <Value value="0.250000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>sideSomersaultAngleThreshold</Name>
    <Value value="0.250000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>turnWithBumpRadius</Name>
    <Value value="0.200000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>returningToBalanceArmsOut</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>armsOutStraightenElbows</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>useBodyTurn</Name>
    <Value value="true" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>elbowAngleOnContact</Name>
    <Value value="1.900000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>bendElbowsTime</Name>
    <Value value="0.300000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>bendElbowsGait</Name>
    <Value value="0.700000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>hipL2ArmL2</Name>
    <Value value="0.300000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>shoulderL2</Name>
    <Value value="0.500000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>shoulderL1</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>shoulderTwist</Name>
    <Value value="-0.350000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>headLookAtVelProb</Name>
    <Value value="0.100000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>armsOutOnPushTimeout</Name>
    <Value value="1.100000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>turnOffProb</Name>
    <Value value="0.100000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>turn2VelProb</Name>
    <Value value="0.100000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>turnAwayProb</Name>
    <Value value="0.100000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>turnLeftProb</Name>
    <Value value="0.050000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>turnRightProb</Name>
    <Value value="0.050000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>turn2TargetProb</Name>
    <Value value="0.700000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>moveAmount</Name>
    <Value value="0.300000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>moveRadius</Name>
    <Value value="-1.000000" />
    </Item>
    <Item type="CNmParameterVector">
    <Name>angVelMultiplier</Name>
    <Value x="4.000000" y="1.000000" z="4.000000" />
    </Item>
    <Item type="CNmParameterVector">
    <Name>angVelThreshold</Name>
    <Value x="1.200000" y="3.000000" z="1.200000" />
    </Item>
    </Params>
    <ForceNewMessage value="false" />
    <TaskMessage value="false" />
    </Item>
    <Item type="CNmMessage">
    <Name>configureBalance</Name>
    <Params>
    <Item type="CNmParameterBool">
    <Name>start</Name>
    <Value value="true" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>stepHeight</Name>
    <Value value="0.121000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>stepHeightInc4Step</Name>
    <Value value="0.121000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>legsApartRestep</Name>
    <Value value="0.121000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>legsTogetherRestep</Name>
    <Value value="1.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>legsApartMax</Name>
    <Value value="0.700000" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>taperKneeStrength</Name>
    <Value value="true" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>legStiffness</Name>
    <Value value="12.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>leftLegSwingDamping</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>rightLegSwingDamping</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>opposeGravityLegs</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>opposeGravityAnkles</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>leanAcc</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>hipLeanAcc</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>leanAccMax</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>resistAcc</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>resistAccMax</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>footSlipCompOnMovingFloor</Name>
    <Value value="false" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>ankleEquilibrium</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>extraFeetApart</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>balanceAbortThreshold</Name>
    <Value value="0.700000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>giveUpHeight</Name>
    <Value value="0.606000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>stepClampScale</Name>
    <Value value="1.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>stepClampScaleVariance</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>predictionTimeHip</Name>
    <Value value="0.100000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>predictionTime</Name>
    <Value value="0.100000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>predictionTimeVariance</Name>
    <Value value="0.100000" />
    </Item>
    <Item type="CNmParameterInt">
    <Name>maxSteps</Name>
    <Value value="7" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>maxBalanceTime</Name>
    <Value value="2.000000" />
    </Item>
    <Item type="CNmParameterInt">
    <Name>extraSteps</Name>
    <Value value="-1" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>extraTime</Name>
    <Value value="-1.000000" />
    </Item>
    <Item type="CNmParameterInt">
    <Name>fallType</Name>
    <Value value="0" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>fallMult</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>fallReduceGravityComp</Name>
    <Value value="false" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>rampHipPitchOnFail</Name>
    <Value value="false" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>stableLinSpeedThresh</Name>
    <Value value="0.450000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>stableRotSpeedThresh</Name>
    <Value value="0.650000" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>failMustCollide</Name>
    <Value value="false" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>changeStepTime</Name>
    <Value value="-1.000000" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>balanceIndefinitely</Name>
    <Value value="false" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>movingFloor</Name>
    <Value value="false" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>airborneStep</Name>
    <Value value="true" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>useComDirTurnVelThresh</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>minKneeAngle</Name>
    <Value value="-0.500000" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>flatterSwingFeet</Name>
    <Value value="true" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>flatterStaticFeet</Name>
    <Value value="false" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>leanAgainstVelocity</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>stepDecisionThreshold</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>stepIfInSupport</Name>
    <Value value="true" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>alwaysStepWithFarthest</Name>
    <Value value="false" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>standUp</Name>
    <Value value="true" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>depthFudge</Name>
    <Value value="0.010000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>depthFudgeStagger</Name>
    <Value value="0.010000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>footFriction</Name>
    <Value value="1.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>footFrictionStagger</Name>
    <Value value="1.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>backwardsLeanCutoff</Name>
    <Value value="7.100000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>giveUpHeightEnd</Name>
    <Value value="0.606000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>balanceAbortThresholdEnd</Name>
    <Value value="0.700000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>giveUpRampDuration</Name>
    <Value value="-1.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>leanToAbort</Name>
    <Value value="0.600000" />
    </Item>
    </Params>
    <ForceNewMessage value="false" />
    <TaskMessage value="false" />
    </Item>
    <Item type="CNmMessage">
    <Name>stayUpright</Name>
    <Params>
    <Item type="CNmParameterBool">
    <Name>useForces</Name>
    <Value value="true" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>useTorques</Name>
    <Value value="true" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>velocityBased</Name>
    <Value value="false" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>torqueOnlyInAir</Name>
    <Value value="true" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>forceStrength</Name>
    <Value value="3.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>forceDamping</Name>
    <Value value="-1.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>forceFeetMult</Name>
    <Value value="0.781000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>forceSpine3Share</Name>
    <Value value="0.300000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>forceLeanReduction</Name>
    <Value value="0.874000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>forceInAirShare</Name>
    <Value value="0.300000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>forceMin</Name>
    <Value value="-1.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>forceMax</Name>
    <Value value="-1.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>forceSaturationVel</Name>
    <Value value="1.446400" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>forceThresholdVel</Name>
    <Value value="0.305000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>torqueStrength</Name>
    <Value value="2.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>torqueDamping</Name>
    <Value value="0.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>torqueSaturationVel</Name>
    <Value value="1.703800" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>torqueThresholdVel</Name>
    <Value value="0.505000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>supportPosition</Name>
    <Value value="0.500000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>noSupportForceMult</Name>
    <Value value="0.300000" />
    </Item>
    </Params>
    <ForceNewMessage value="false" />
    <TaskMessage value="false" />
    </Item>
    <Item type="CNmMessage">
    <Name>staggerFall</Name>
    <Params>
    <Item type="CNmParameterBool">
    <Name>start</Name>
    <Value value="true" />
    </Item>
    <Item type="CNmParameterBool">
    <Name>reachForWound</Name>
    <Value value="true" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>lowerBodyStiffness</Name>
    <Value value="14.000000" />
    </Item>
    <Item type="CNmParameterFloat">
    <Name>lowerBodyStiffnessEnd</Name>
    <Value value="8.000000" />
    </Item>
    </Params>
    <ForceNewMessage value="false" />
    <TaskMessage value="false" />

    전체 댓글 확장하기
    2019년 12월 25일 (수)
  • F808b5 photo(1)

    1.7.7 euphoria mod showcase is now out. if you want to check it out, click this link: https://www.youtube.com/watch?v=rxxTVr_DF2w&amp;t=301s

    2019년 12월 18일 (수)
  • F808b5 photo(1)

    @Plz help with modqq if you want to install an euphoria mod into ur game then go to this directory: update.rpf/update/x64/data/tune. the euphoria file is named physicstasks.ymt.

    2019년 11월 27일 (수)
  • F808b5 photo(1)

    @Plz help with modqq click show in mods folder. mods folder is meant for modding so you will not have to crash your game

    2019년 11월 27일 (수)
  • F808b5 photo(1)

    @Plz help with modqq when openiv is opened then first enable edit mode in the top right corner. make sure that u have openiv asi, otherwise mods wont work. go to update.rpf. update.rpf is located in the update folder. it asks you to copy to mods folder. click on that. when done, open x64 then data, tune and extract physictasks.ymt into the tune folder. you can ask me anytime on my youtube channel or here. im looking forward to help.

    2019년 11월 26일 (화)