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You know, besides population depletion aside, this actually is realistic because if there is a serial killer/terrorist on the loose people would be avoid going outdoors and being near areas where killings happened.
@Zemanez I did some experimenting and yeah it was "Immersive Combat" that did it because it hasn't been updated since before the SMG dropped. I do have a different issue I wanted to ask about. I used the "Restore Missing Radio Station" setting and initially it gave me all the online radios but now it doesn't. It did prior to the update.
For some reason the new SMG added by the Merc update appears in the trainer as "NULL" and cant be used.
Do Vanilla attachments fit?
Is that a "Dead Presidents" reference with the Frank white face paint? If so, based.
I know everyone keeps saying replace SNS but what about the Ceramic pistol? I have a glock in my combat slot and always thought the Ceramic would be perfect for a Makarov/PPK
Which files contain the muzzle flashs/smoke? Love the mod as a whole but I'm using Jridah's .38 revolver which replaces the SNS and the mod jacks up the clip size of the SNS to 10 which isn't realistic. Maybe it'd be easier just telling me how to switch the SNS clip size back?
Best assassination mod to date. Should add to the ini the option to make the target itself unarmed, the non criminal ones at least, as well as the option to choose how far away you want the target to spawn rather than the percentage-outside-the-city system.
Great mod. Question: Does this include the military and service rifles? Also; after I installed the police sirens sound off. I saw a comment here mentioning something about replacing RESIDENT.RPF causing sirens needing to be replaced or something. Is there any way I can bring them back to normal?
Should add an option in the ini to disable having prespawned cops waiting for you outside the bank aswell as a way to bypass having to shoot the cameras since that doesnt really make sense to do if you're already wearing a mask