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This tool was created for the purpose of moving maps. I noticed that a lot of custom maps were put in the same spot, so I made this to make it easier to move them. Yes this is a newer and MUCH better version of my old Ymap Tools I made a long long time ago that every was chasing me for.
Extract ALL the files in the .rar to their own folder and run the exe
So it's very simple to use, press file select either your file(s) or folder(s) and it will put your ymaps and ybns in the list. Specify an offset down the bottom right. Yes that's right an offset, not a new location. So people who can't work you get where you want to move the map to and subtract the current position. Then you press start, it'll process the files and then it's done!
Please do not reupload this anywhere without my prior permission
Huge shoutout to dexyfex and Codewalker, if it wasn't for him none of this would be possible. This program utilises Codewalker.Core.
v2.4.4.0
New update method Stuff that I forgot
v2.2.6.2
New update server URL New other stuff, changelog is included in program, can't be bothered updating it here
v2.0.4.5
Added a 'Backup Files' option to the Edit Menu. This will save an original copy of the file with '.old' appended to it Updated Codewalker.Core so when saving ybns it automatically recalculates poly edge counts. (This was a general gims exporter issue from older versions)
v2.0.4.0
Added some forms for the future (Legacy Tools) Added a Calculate Vector Differences tool in the Edit menu
v2.0.3.1
Added an online update/version checker. Will prompt you to update when running an old version
v2.0.2.0
Fixed tab indexing on component Hey look YBNs actually move now!
v2.0.1.6
Removed some debugging code accidentally left over
v2.0.1.5
Fixed missing the GeometryCentre when moving YBNs
v2.0.1.2
Fixed an issue with European locales using commas instead of decimal places when parsing floating point numbers
v2.0.1.1
Fixed an issue with calculating extents
v2.0.1.0
Fix some text case Changed adding files into a thread Added timer functions to adding files and processing Added a cancel button
Sourcecode: https://github.com/smallo92/Ymap-YbnMover
Extract ALL the files in the .rar to their own folder and run the exe
So it's very simple to use, press file select either your file(s) or folder(s) and it will put your ymaps and ybns in the list. Specify an offset down the bottom right. Yes that's right an offset, not a new location. So people who can't work you get where you want to move the map to and subtract the current position. Then you press start, it'll process the files and then it's done!
Please do not reupload this anywhere without my prior permission
Huge shoutout to dexyfex and Codewalker, if it wasn't for him none of this would be possible. This program utilises Codewalker.Core.
v2.4.4.0
v2.2.6.2
v2.0.4.5
v2.0.4.0
v2.0.3.1
v2.0.2.0
v2.0.1.6
v2.0.1.5
v2.0.1.2
v2.0.1.1
v2.0.1.0
Sourcecode: https://github.com/smallo92/Ymap-YbnMover
최초 업로드: 2019년 03월 15일 (금)
마지막 업로드: 2022년 04월 09일 (토)
마지막 다운로드: 15분 전
댓글 128
This tool was created for the purpose of moving maps. I noticed that a lot of custom maps were put in the same spot, so I made this to make it easier to move them. Yes this is a newer and MUCH better version of my old Ymap Tools I made a long long time ago that every was chasing me for.
Extract ALL the files in the .rar to their own folder and run the exe
So it's very simple to use, press file select either your file(s) or folder(s) and it will put your ymaps and ybns in the list. Specify an offset down the bottom right. Yes that's right an offset, not a new location. So people who can't work you get where you want to move the map to and subtract the current position. Then you press start, it'll process the files and then it's done!
Please do not reupload this anywhere without my prior permission
Huge shoutout to dexyfex and Codewalker, if it wasn't for him none of this would be possible. This program utilises Codewalker.Core.
v2.4.4.0
New update method Stuff that I forgot
v2.2.6.2
New update server URL New other stuff, changelog is included in program, can't be bothered updating it here
v2.0.4.5
Added a 'Backup Files' option to the Edit Menu. This will save an original copy of the file with '.old' appended to it Updated Codewalker.Core so when saving ybns it automatically recalculates poly edge counts. (This was a general gims exporter issue from older versions)
v2.0.4.0
Added some forms for the future (Legacy Tools) Added a Calculate Vector Differences tool in the Edit menu
v2.0.3.1
Added an online update/version checker. Will prompt you to update when running an old version
v2.0.2.0
Fixed tab indexing on component Hey look YBNs actually move now!
v2.0.1.6
Removed some debugging code accidentally left over
v2.0.1.5
Fixed missing the GeometryCentre when moving YBNs
v2.0.1.2
Fixed an issue with European locales using commas instead of decimal places when parsing floating point numbers
v2.0.1.1
Fixed an issue with calculating extents
v2.0.1.0
Fix some text case Changed adding files into a thread Added timer functions to adding files and processing Added a cancel button
Sourcecode: https://github.com/smallo92/Ymap-YbnMover
Extract ALL the files in the .rar to their own folder and run the exe
So it's very simple to use, press file select either your file(s) or folder(s) and it will put your ymaps and ybns in the list. Specify an offset down the bottom right. Yes that's right an offset, not a new location. So people who can't work you get where you want to move the map to and subtract the current position. Then you press start, it'll process the files and then it's done!
Please do not reupload this anywhere without my prior permission
Huge shoutout to dexyfex and Codewalker, if it wasn't for him none of this would be possible. This program utilises Codewalker.Core.
v2.4.4.0
v2.2.6.2
v2.0.4.5
v2.0.4.0
v2.0.3.1
v2.0.2.0
v2.0.1.6
v2.0.1.5
v2.0.1.2
v2.0.1.1
v2.0.1.0
Sourcecode: https://github.com/smallo92/Ymap-YbnMover
최초 업로드: 2019년 03월 15일 (금)
마지막 업로드: 2022년 04월 09일 (토)
마지막 다운로드: 15분 전
@ikt Try to defragment the rpf archive via CW. That should help.
This works fine in game, but I CAN NOT find the map in codwalker.
That's certainly the mod of the Year !!!
So handy and conveniant for moving naughty maps :)
Works like a charm with FiveM (5631 with server gamebuild 2189).
Any chance to get new parameters, at least for rotating maps on the vertical axis ?
Thank you so much @Smallo.
@Dj_SMITH rotating maps is a whole different mess of math. I've been trying to wrap my brain around it for a while. I will keep trying.
Wow! This tool is awesome! Because of you I’ve been able to spread my maps apart for better performace, and now Im almost complete with a custom all textures replaced to real life, LA, Las Vegas, San Francisco, and Miami map. Thanks man!! Serve is in testing now! 😎
how to reset on zero coordinates ymap, ybn?
I know you can't be bothered here but maybe you can post a short video on the process? I have tried your mod and it doesn't do anything for me. Thanks
@Smallo Hey man! I figured it out!
Okay, so you want to NOT move the mlo interior's ,ybn.
This is because the metadata files (manifests, ymaps, and ytypes) load the collision file at the specified coordinates!
Crazy stuff, I spent 48 hours studying interior hierarchy to find that shiet. Worth it
@LariousGamez please share me your map files, I am desperate to make mini America and kept getting messed up
For some reason v2.4.4.0 doesnt work properly. It says changes "complete" but dont save changes in actual file. Old ver 2.0.4.5 works but doesnt show changes at CodeWalker. When u run game though everything fine
sir is the rotation is also possible with it ?
AWESOME!!! I needed this!!
Hey there @Smallo . The mod is amazing but I am getting "YMAP & YBN Mover is outdated" message every time I start it despite using the latest version.
@Smallo , I tried to update it just now, but it throws me 403 error, "openresty"
http://ww16.fivem.xpl.wtf/ymapybnmover/update.zip?sub1=20230601-0453-39aa-864b-aa3fdfe4f0b4
This Poly Edge Fixer is a life saver. Stops so many crashes.
I do wish it could read locked ydr's though. So many mappers have broken poly refs on their props. Sigh.
says apps outdated n wont work
Est ce que cela fonctionne avec des mlo provenant de tebex
I am trying to move a large map, everything goes well and process completes but ingame there is no collisions. any ideas?
this tool is a life saver, this is the only time ive experienced this weird bug
4.4.1? This isn't working, says outdated
Hey @Smallo Update plz :'(