Missiles Model for Fighters [ADD] 1.0
3,829
58
3,829
58
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Plug-ins mods GTA V : OpenIV e OpenIV.asi (RPF): Http://openiv.com/
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Now misses add, yes with the latest updates made in the previous months came the possibility to switch to other missiles although they are not like in real life, so I decided to wait a little longer and even massim did not come other missiles for Game fighters, good here is the solution for players who like real missile models.
We have 2 types of missiles for Fighters, that we can exchange the RPG for one of the models.
observe that the two models have different output from the suppor:
1- VEHICLE_WEAPON_PLANE_ROCKET, This has the output with offset, that is, it drops from the support for a brief moment and then it is activated.
2 - VEHICLE_WEAPON_SPACE_ROCKET, This one already has a direct exit from the support and is used more in Helicopiteros, but already can change this to: VEHICLE_WEAPON_HUNTER_BARRAGE,this gives us another option to use another missel in Fighters, that is we can use an AIM9 and AIM54C for example.
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Credits by Missile Model: SkylineGTRFreak / FoxtrotDelta / Voltrock
1-Converted: SkylineGTRFreak: AIM7 / AIM9 / AIM 54C / AMG65 / R73-AA
2-Converted: FoxtrotDelta for Voltrock: RVV-AE / Edited: Panico Total; Removed black square on missile wing
3-Converted: SkylineGTRFreak: AIM9 / Edited: Panico Total for: texture change: AIM9M8
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3- Now you choose which model you want instead of RPG, add lines for missiles:
The weapons files and the lines to change this in the example below:
Let's change the RPG (LAZER) by an (AIM9)AIM-9 Sidewinder:
Original: before changing:
AMMO_PLANE_ROCKET
w_lr_rpg_rocket
After the exchange:
AMMO_PLANE_ROCKET
w_smug_airmissile_07
----------------------------------------------
Please: do not put this modification or any content of it, in another page and modification of the GTA-5.
----------------------------------------------
Plug-ins mods GTA V : OpenIV e OpenIV.asi (RPF): Http://openiv.com/
-----------------------------------------------
Now misses add, yes with the latest updates made in the previous months came the possibility to switch to other missiles although they are not like in real life, so I decided to wait a little longer and even massim did not come other missiles for Game fighters, good here is the solution for players who like real missile models.
We have 2 types of missiles for Fighters, that we can exchange the RPG for one of the models.
observe that the two models have different output from the suppor:
1- VEHICLE_WEAPON_PLANE_ROCKET, This has the output with offset, that is, it drops from the support for a brief moment and then it is activated.
2 - VEHICLE_WEAPON_SPACE_ROCKET, This one already has a direct exit from the support and is used more in Helicopiteros, but already can change this to: VEHICLE_WEAPON_HUNTER_BARRAGE,this gives us another option to use another missel in Fighters, that is we can use an AIM9 and AIM54C for example.
-----------------------------------------------
Credits by Missile Model: SkylineGTRFreak / FoxtrotDelta / Voltrock
1-Converted: SkylineGTRFreak: AIM7 / AIM9 / AIM 54C / AMG65 / R73-AA
2-Converted: FoxtrotDelta for Voltrock: RVV-AE / Edited: Panico Total; Removed black square on missile wing
3-Converted: SkylineGTRFreak: AIM9 / Edited: Panico Total for: texture change: AIM9M8
----------------------------------------------
3- Now you choose which model you want instead of RPG, add lines for missiles:
The weapons files and the lines to change this in the example below:
Let's change the RPG (LAZER) by an (AIM9)AIM-9 Sidewinder:
Original: before changing:
AMMO_PLANE_ROCKET
w_lr_rpg_rocket
After the exchange:
AMMO_PLANE_ROCKET
w_smug_airmissile_07
----------------------------------------------
Please: do not put this modification or any content of it, in another page and modification of the GTA-5.
----------------------------------------------
최초 업로드: 2018년 04월 20일 (금)
마지막 업로드: 2021년 10월 26일 (화)
마지막 다운로드: 23시간 전
댓글 32
More mods by PANICO TOTAL:
4.9
1,430
24
1.0b Custom Weapons / Missiles 3D
By PANICO TOTAL
-----------------------------------------------
Plug-ins mods GTA V : OpenIV e OpenIV.asi (RPF): Http://openiv.com/
-----------------------------------------------
Now misses add, yes with the latest updates made in the previous months came the possibility to switch to other missiles although they are not like in real life, so I decided to wait a little longer and even massim did not come other missiles for Game fighters, good here is the solution for players who like real missile models.
We have 2 types of missiles for Fighters, that we can exchange the RPG for one of the models.
observe that the two models have different output from the suppor:
1- VEHICLE_WEAPON_PLANE_ROCKET, This has the output with offset, that is, it drops from the support for a brief moment and then it is activated.
2 - VEHICLE_WEAPON_SPACE_ROCKET, This one already has a direct exit from the support and is used more in Helicopiteros, but already can change this to: VEHICLE_WEAPON_HUNTER_BARRAGE,this gives us another option to use another missel in Fighters, that is we can use an AIM9 and AIM54C for example.
-----------------------------------------------
Credits by Missile Model: SkylineGTRFreak / FoxtrotDelta / Voltrock
1-Converted: SkylineGTRFreak: AIM7 / AIM9 / AIM 54C / AMG65 / R73-AA
2-Converted: FoxtrotDelta for Voltrock: RVV-AE / Edited: Panico Total; Removed black square on missile wing
3-Converted: SkylineGTRFreak: AIM9 / Edited: Panico Total for: texture change: AIM9M8
----------------------------------------------
3- Now you choose which model you want instead of RPG, add lines for missiles:
The weapons files and the lines to change this in the example below:
Let's change the RPG (LAZER) by an (AIM9)AIM-9 Sidewinder:
Original: before changing:
AMMO_PLANE_ROCKET
w_lr_rpg_rocket
After the exchange:
AMMO_PLANE_ROCKET
w_smug_airmissile_07
----------------------------------------------
Please: do not put this modification or any content of it, in another page and modification of the GTA-5.
----------------------------------------------
Plug-ins mods GTA V : OpenIV e OpenIV.asi (RPF): Http://openiv.com/
-----------------------------------------------
Now misses add, yes with the latest updates made in the previous months came the possibility to switch to other missiles although they are not like in real life, so I decided to wait a little longer and even massim did not come other missiles for Game fighters, good here is the solution for players who like real missile models.
We have 2 types of missiles for Fighters, that we can exchange the RPG for one of the models.
observe that the two models have different output from the suppor:
1- VEHICLE_WEAPON_PLANE_ROCKET, This has the output with offset, that is, it drops from the support for a brief moment and then it is activated.
2 - VEHICLE_WEAPON_SPACE_ROCKET, This one already has a direct exit from the support and is used more in Helicopiteros, but already can change this to: VEHICLE_WEAPON_HUNTER_BARRAGE,this gives us another option to use another missel in Fighters, that is we can use an AIM9 and AIM54C for example.
-----------------------------------------------
Credits by Missile Model: SkylineGTRFreak / FoxtrotDelta / Voltrock
1-Converted: SkylineGTRFreak: AIM7 / AIM9 / AIM 54C / AMG65 / R73-AA
2-Converted: FoxtrotDelta for Voltrock: RVV-AE / Edited: Panico Total; Removed black square on missile wing
3-Converted: SkylineGTRFreak: AIM9 / Edited: Panico Total for: texture change: AIM9M8
----------------------------------------------
3- Now you choose which model you want instead of RPG, add lines for missiles:
The weapons files and the lines to change this in the example below:
Let's change the RPG (LAZER) by an (AIM9)AIM-9 Sidewinder:
Original: before changing:
AMMO_PLANE_ROCKET
w_lr_rpg_rocket
After the exchange:
AMMO_PLANE_ROCKET
w_smug_airmissile_07
----------------------------------------------
Please: do not put this modification or any content of it, in another page and modification of the GTA-5.
----------------------------------------------
최초 업로드: 2018년 04월 20일 (금)
마지막 업로드: 2021년 10월 26일 (화)
마지막 다운로드: 23시간 전
@PANICO TOTAL ok thanks let's cross our fingers
@PANICO TOTAL Well About adding The War Pack and all of your vehicle and war packs to and add ons compatible with the war pack but add it all built in into the war pack / special edition USA and make it .oiv like when exactly after all of future updates of gta v Of what you said Just asking if you could
@xxmaturegamingx On OIV I did not mention that my packages would come with this type of installation, but maybe I'll do the Warcraft E.E.US upgrade, but only this package.
@PANICO TOTAL Please tell me what is the different between this mod an universal Missile Mod,because i installed both but don't know whats different?
Thank you.
@Hnagy78 I do not know what difference you are wanting to know, but I will try only one that is the 3D models, each one has its own model, but if you want to know if there is something that changes in speed or damage to the target, this modification does not have custom weapons is only to replace the game model.
@PANICO TOTAL I mean is it necessary to install both mods or 3D Models is enough?
@PANICO TOTAL I'm pretty sure that i made everything correctly,but when i using lazer and select Missile to fire i don't see any New model however i change rpg to w_smug_.....I have game version 1.41 so what is wrong here?
@PANICO TOTAL Here is what i always get no matter which weapon model i use
https://imgur.com/OMjDC43
@Hnagy78 (Installation ) -------------------------------
a) GTA-5 Update 1.41 / Plug-ins mods: OpenIV e OpenIV.asi (RPF): Http://openiv.com/
b) Instructions: I would advise using a Mods folder (more info at OpenIV)
1- Open the openIV program, make copy of (update.rpf) to folder mods, do the same with dlc (mpsmuggler)
3- Replace (weaponarchetypes) in: mods \ update \ x64 \ dlcpacks \ mpsmuggler \ dlc.rpf \ common \ data
4- Replace (weapons.rpf) in: mods \ update \ x64 \ dlcpacks \ mpsmuggler \ dlc.rpf \ x64 \ models \ cdimages
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5- Open the openIV program, To edit (weapons.meta) in: mods \ update \ update.rpf \ common \ data \ ai
6- Now you choose which model you want instead of RPG, add lines for missiles:
The weapons files and the lines to change this in the example below:
Let's change the RPG (LAZER) by an (AIM9)AIM-9 Sidewinder:
- Original: before changing:
<Item type="CAmmoRocketInfo">
<Name>AMMO_PLANE_ROCKET</Name>
<Model>w_lr_rpg_rocket</Model>
- After the exchange:
<Item type="CAmmoRocketInfo">
<Name>AMMO_PLANE_ROCKET</Name>
<Model>w_smug_airmissile_07</Model>
----------------------------------------------------------------------------------
@PANICO TOTAL What you explained is exactly what i did I'm Pro in installing mods,but that what i got
https://imgur.com/ORP0Srl
Is there something to change in handling.meta?
@Hnagy78 (Do not mess in handling.meta) should stay as it came in the original default, otherwise it will not work the mod.
@PANICO TOTAL So last thing can you give me your weapons.meta file may be something wrong with my file.Thank you
Any one here got this mod working on RELOADED version? changed everything in weapons.meta every rpg_rocket to sung_airmissile_08 but LAZER still using the lr_rpg_rocket!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@PANICO TOTAL worked for LAZER!!! but when changed SPACE_ROCKET not PLANE_ROCKET
Do you know why?
@PANICO TOTAL so sorry for all this noise it was a modified handling.meta that caused all this conflict.really so sorry
@Hnagy78 no probleme
Hello, I am very impressed with your mod, but I encountered a problem during the installation process. I don't understand what the fifth step means. Which file (weapons.meta) it refers to, I hope to reply to me.
@PANICO TOTAL Hello, I am very impressed with your mod, but I encountered a problem during the installation process. I don't understand what the fifth step means. Which file (weapons.meta) it refers to, I hope to reply to me.
@kasterw
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5- Open the openIV program, To edit (weapons.meta) in: mods \ update \ update.rpf \ common \ data \ ai
6- Now you choose which model you want instead of RPG, add lines for missiles:
The weapons files and the lines to change this in the example below:
Let's change the RPG (LAZER) by an (AIM9)AIM-9 Sidewinder:
- Original: before changing:
<Item type="CAmmoRocketInfo">
<Name>AMMO_PLANE_ROCKET</Name>
<Model>w_lr_rpg_rocket</Model>
- After the exchange:
<Item type="CAmmoRocketInfo">
<Name>AMMO_PLANE_ROCKET</Name>
<Model>w_smug_airmissile_07</Model>
----------------------------------------------------------------------------------
@kasterw To edit weapons.meta
- Original: before changing:
<Model>w_lr_rpg_rocket</Model>
- After the exchange:
<Model>w_smug_airmissile_07</Model>