2024 Lamborghini Revuelto [Add-On | VehfuncsV] 1.0
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51,225
243
a marriage of fire and lightning
2024 Lamborghini Revuelto
Convert & Edit: NAVZAHED
Model from CSR2
Special thanks to NarimanE3D for providing 3D model of gear numbers and Lamborghini logo, and Bisonsales for teaching me better AO baking
pics by Senpai
features:
-hands on steering wheel
-all doors working
-HQ interior and exterior
-fully working gauges with gear indicator
-dirtmap
-working mirrors
-all lights properly working
-breakable glass and windows
-and many more...
vehfuncsV is required for wipers and spoiler to work
https://www.gta5-mods.com/scripts/vehfuncs-v
use the latest gameconfig in case of any crashes
hope you enjoy
2024 Lamborghini Revuelto
Convert & Edit: NAVZAHED
Model from CSR2
Special thanks to NarimanE3D for providing 3D model of gear numbers and Lamborghini logo, and Bisonsales for teaching me better AO baking
pics by Senpai
features:
-hands on steering wheel
-all doors working
-HQ interior and exterior
-fully working gauges with gear indicator
-dirtmap
-working mirrors
-all lights properly working
-breakable glass and windows
-and many more...
vehfuncsV is required for wipers and spoiler to work
https://www.gta5-mods.com/scripts/vehfuncs-v
use the latest gameconfig in case of any crashes
hope you enjoy
최초 업로드: 2023년 11월 15일 (수)
마지막 업로드: 2023년 11월 15일 (수)
마지막 다운로드: 21분 전
댓글 38
a marriage of fire and lightning
2024 Lamborghini Revuelto
Convert & Edit: NAVZAHED
Model from CSR2
Special thanks to NarimanE3D for providing 3D model of gear numbers and Lamborghini logo, and Bisonsales for teaching me better AO baking
pics by Senpai
features:
-hands on steering wheel
-all doors working
-HQ interior and exterior
-fully working gauges with gear indicator
-dirtmap
-working mirrors
-all lights properly working
-breakable glass and windows
-and many more...
vehfuncsV is required for wipers and spoiler to work
https://www.gta5-mods.com/scripts/vehfuncs-v
use the latest gameconfig in case of any crashes
hope you enjoy
2024 Lamborghini Revuelto
Convert & Edit: NAVZAHED
Model from CSR2
Special thanks to NarimanE3D for providing 3D model of gear numbers and Lamborghini logo, and Bisonsales for teaching me better AO baking
pics by Senpai
features:
-hands on steering wheel
-all doors working
-HQ interior and exterior
-fully working gauges with gear indicator
-dirtmap
-working mirrors
-all lights properly working
-breakable glass and windows
-and many more...
vehfuncsV is required for wipers and spoiler to work
https://www.gta5-mods.com/scripts/vehfuncs-v
use the latest gameconfig in case of any crashes
hope you enjoy
최초 업로드: 2023년 11월 15일 (수)
마지막 업로드: 2023년 11월 15일 (수)
마지막 다운로드: 21분 전
@Yankshuru it's a VehFuncs V feature
@navzahed Okayy thanks for informing me :(
@navzahed The interiors changes as the car gets dirty. The part of tire's dirtmap has bug. If you can add paintable interiors and calipers would be better.
Can you tell me which graphics mod do you use?
Nice.
Great car! Used it for my video and gave you credits..
https://youtu.be/qJLvCzPEDgs?si=7Z6an1Nvea8GCYNB
I LOVE THE CAR THANK YOU SO MUCH
@navzahed Thank you so much for this car you did an amazing work but i noticed rims looks too glossy and back lights are more whitish than red
@navzahed Any chance you could create a Gen 1 (type 42) Audi R8 ?
https://images.squarespace-cdn.com/content/v1/5caed8960cf57d49530e8c60/1630567660786-FH8AVCPX83MT78OY112B/art-mg-audir8b.jpg
I need livery on this and extras is.it possible who made this car im willing to pay
@shifuguru that's an interesting car which I also love, maybe but I would probably do the R8 V10, which is the second Gen I guess?
@jxxboneless if I can get my zmodeler to work again I will try to add livery
@navzahed hmm, there is also a few 2nd gens of Audi R8 on here, but still no gen 1
Btw, there are 2 versions of gen 1: V8 & V10 with minor differences between them.
For all your cars there is a line in the vehicle meta for an Aventador S / Koenigsegg and that is why Aventador S or Avetnador S Koenigsegg is always displayed in the trainer. Of course you can't spawn it since you probably did it wrong. Can you at least tell me what I have to delete up to which line? So that I only have the car that I have currently downloaded. Because I tried it the other day and there was a crash when starting the game.
Here I'll show you, as an example for your Huracan Evo:
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
<residentTxd>vehshare</residentTxd>
<residentAnims />
<InitDatas>
<Item>
<modelName>HURACANEVO</modelName>
<txdName>HURACANEVO</txdName>
<handlingId>HURACANEVO</handlingId>
<gameName>HURACANEVO</gameName>
<vehicleMakeName>LAMBORGHINI</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>aq68lam52v10</audioNameHash>
<layout>LAYOUT_LOW</layout>
<coverBoundOffsets>ELEGY_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_RAPIDGT</bonnetCameraName>
<povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.080000" z="-0.045000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.005000" y="-0.045000" z="-0.078000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="-0.078000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="-0.048000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonPassengerMobilePhoneOffset x="0.176000" y="0.113000" z="0.415000" />
<FirstPersonMobilePhoneOffset x="0.135000" y="0.140000" z="0.568000" />
<PovCameraOffset x="0.000000" y="-0.300000" z="0.605000" />
<PovCameraVerticalAdjustmentForRollCage value="-0.010000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="-0.030000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="-0.030000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.292000" />
<wheelScaleRear value="0.292000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.300000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
80.000000
100.000000
150.000000
200.000000
300.000000
500.000000
</lodDistances>
<minSeatHeight value="0.79" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="50" />
<swankness>SWANKNESS_5</swankness>
<maxNum value="5" />
<flags>FLAG_SPORTS FLAG_RICH_CAR FLAG_PEDS_CAN_STAND_ON_TOP FLAG_HAS_LIVERY FLAG_DISABLE_THROUGH_WINDSCREEN FLAG_RECESSED_TAILLIGHT_CORONAS FLAG_HAS_INTERIOR_EXTRAS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_SUPER</vehicleClass>
<wheelType>VWT_HIEND</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_ELEGY2_FRONT_LEFT</Item>
<Item>LOW_ELEGY2_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
<Item>
<modelName>aventadors</modelName>
<txdName>aventadors</txdName>
<handlingId>aventadors</handlingId>
<gameName>aventadors</gameName>
<vehicleMakeName>KOENIGSEGG</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>PROTOTIPO</audioNameHash>
<layout>LAYOUT_LOW</layout>
<coverBoundOffsets>ELEGY_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_RAPIDGT</bonnetCameraName>
<povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.080000" z="-0.045000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.005000" y="-0.045000" z="-0.078000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="-0.078000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="-0.048000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonPassengerMobilePhoneOffset x="0.176000" y="0.113000" z="0.415000" />
<FirstPersonMobilePhoneOffset x="0.135000" y="0.140000" z="0.568000" />
<PovCameraOffset x="0.000000" y="-0.300000" z="0.605000" />
<PovCameraVerticalAdjustmentForRollCage value="-0.010000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="-0.030000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="-0.030000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.292000" />
<wheelScaleRear value="0.292000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.300000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
80.000000
100.000000
150.000000
200.000000
300.000000
500.000000
</lodDistances>
<minSeatHeight value="0.79" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="50" />
<swankness>SWANKNESS_5</swankness>
<maxNum value="5" />
<flags>FLAG_SPORTS FLAG_RICH_CAR FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DISABLE_BUSTING FLAG_HAS_LIVERY FLAG_DISABLE_THROUGH_WINDSCREEN FLAG_RECESSED_TAILLIGHT_CORONAS FLAG_HAS_INTERIOR_EXTRAS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_SUPER</vehicleClass>
<wheelType>VWT_HIEND</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_ELEGY2_FRONT_LEFT</Item>
<Item>LOW_ELEGY2_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehicles_race_generic</parent>
<child>aventadors</child>
</Item>
<Item>
<parent>vehicles_race_generic</parent>
<child>huracanevo</child>
</Item>
</txdRelationships>
</CVehicleModelInfo__InitDataList>
@NecatiArabaci81 this part seems to be a leftover from aventador S and should be removed:
<Item>
<modelName>aventadors</modelName>
<txdName>aventadors</txdName>
<handlingId>aventadors</handlingId>
<gameName>aventadors</gameName>
<vehicleMakeName>KOENIGSEGG</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>PROTOTIPO</audioNameHash>
<layout>LAYOUT_LOW</layout>
<coverBoundOffsets>ELEGY_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_RAPIDGT</bonnetCameraName>
<povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.080000" z="-0.045000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.005000" y="-0.045000" z="-0.078000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="-0.078000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="-0.048000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonPassengerMobilePhoneOffset x="0.176000" y="0.113000" z="0.415000" />
<FirstPersonMobilePhoneOffset x="0.135000" y="0.140000" z="0.568000" />
<PovCameraOffset x="0.000000" y="-0.300000" z="0.605000" />
<PovCameraVerticalAdjustmentForRollCage value="-0.010000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="-0.030000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="-0.030000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.292000" />
<wheelScaleRear value="0.292000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.300000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
80.000000
100.000000
150.000000
200.000000
300.000000
500.000000
</lodDistances>
<minSeatHeight value="0.79" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="50" />
<swankness>SWANKNESS_5</swankness>
<maxNum value="5" />
<flags>FLAG_SPORTS FLAG_RICH_CAR FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DISABLE_BUSTING FLAG_HAS_LIVERY FLAG_DISABLE_THROUGH_WINDSCREEN FLAG_RECESSED_TAILLIGHT_CORONAS FLAG_HAS_INTERIOR_EXTRAS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_SUPER</vehicleClass>
<wheelType>VWT_HIEND</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_ELEGY2_FRONT_LEFT</Item>
<Item>LOW_ELEGY2_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehicles_race_generic</parent>
<child>aventadors</child>
</Item>
@navzahed thx very much
@navzahed i try it.
The game crashes when I delete the lines like you said bro
There is a bug when the tyres are popped:
The brake rotor is completely covered by a black reflective texture.
The wheels are missing normals for the exterior of the wheel alloy, meaning when the tyre is popped you can see into the inner wheel.
Would appreciate if you could make the wheels paintable
When using automatic spoiler with vehfuncs installed, there is an issue where the spoiler only goes half way up.
Could you please fix it?
2012 Lamborghini Aventador LP700-4 [Add-On | VehFuncs V | Tuning | Sound ] 1.0Please change mph so that it can show normal speed like Revuelto.