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TFW when the author of the mod is asking a commenter to make mods.
It'd be useful to have an option where it saves your config to the car's actual handling.meta in its files. I started up the game and lost all my handling because I thought it saved it to the actual meta file.
It just broke one day. I don't know what caused it even after reinstallation. The needle is just static.
Is there a way to configure the tachometer? Like, having the option to change the redline for each vehicle individually? So like, a sports car has the 9-10k redline like the HUD currently has, but it uses a lower one for older vehicles?
You know what'd be great? It'd be cool if IKT could make it so you can configure for each car their redline on the tachometer. Like when I used the original skin, it was annoying when I was driving like, say, a family sedan from the 70s, and it's got a redline of like 9-10k on the tachometer. So it'd be cool if IKT had a way of making the redlines on the HUD actually configurable for each vehicle.
How do I use the "Bodyguards Follow In Vehicle" option? Are they supposed to get into a nearby vehicle or something when I drive off?
Can you make it so when you save the vehicle it saves the engine sound you gave it?
@GMonroe I believe the lore friendly wheels back has some stock rims, I'm not sure. But that would be nice. Some cars have really cool stock rims that aren't available elsewhere.
What's the difference between "Mode 1" and "Mode 2" in the bodyguard vehicle follow settings?