@CruelMasterMC The mod runs good so far (still checking it). You have made a great work! The thing is that one or more of those Audio.dll (NAudio.Midi, NAudio.Wasapi, NAudio.WinForms and NAudio.WinMM) are causing the following glitch: When you die you don't spawn to a hospital, after some ingame hours etc. Instead you spawn in the exact location where you have been wasted, with the same enemies around shooting at you etc. This is not a glitch of your mod but of the needed archives. Anyone else has the same issue?
@Equinox407 Fine model! Could you please make the same in a non-animated version? I'd like to replace the w_pi_appistol_luxe with it. The scope and the silencer fit perfectly with your model, but the animation doesn't. Thanks & keep it up!
@Dima4887 Fine work as always! Would you consider making tank crew peds (US Marines / Army, Russia etc)? They would be a nice addition to all those tanks which exist. Thanks!
@x3mgamer Also I do like a lot the option to have 4 swat peds in a vehicle! Maybe you could add the option to have additionaly 2 peds hanging from the side and 4 inside, 6 in total. Would also be possible to add to your script the ability for the marine peds who ride vehicles equiped with gun turrets (like insurgent3, menacer etc) to man them? So that in 5 stars (if you have army instead of police) you'll have 4 marines inside an insurgent3 and one more in the gun turret. Thanks!
@x3mgamer You've done some amazing job here! I have my own units and dispatch but I'll combine them with some of yours. I'd like to ask you: In the dispatch you have only v_e_d_swatpilot_01 for vedpolmav. So how do you make the pilot drive the helicopter and regular swat appear on the helicopter's side as it seems in the photos? Does your script do this, is it your peds meta for v_e_d_swatpilot or something else that I have to tweak? Thanks!
Very nice! And can be applied to the other sp characters too.
@CruelMasterMC The mod runs good so far (still checking it). You have made a great work! The thing is that one or more of those Audio.dll (NAudio.Midi, NAudio.Wasapi, NAudio.WinForms and NAudio.WinMM) are causing the following glitch: When you die you don't spawn to a hospital, after some ingame hours etc. Instead you spawn in the exact location where you have been wasted, with the same enemies around shooting at you etc. This is not a glitch of your mod but of the needed archives. Anyone else has the same issue?
@Nephiiim @Saber_Tentation3000 @www5487 Restore dt1_19_ground.ydr to the vanilla one in order to fix that shadow glitch.
@Equinox407 Fine model! Could you please make the same in a non-animated version? I'd like to replace the w_pi_appistol_luxe with it. The scope and the silencer fit perfectly with your model, but the animation doesn't. Thanks & keep it up!
Well done! This is something that it should been fixed.
@oliver8979 Thanks! Waiting for your next one. Keep it up!
@Dima4887 Fine work as always! Would you consider making tank crew peds (US Marines / Army, Russia etc)? They would be a nice addition to all those tanks which exist. Thanks!
@x3mgamer Also I do like a lot the option to have 4 swat peds in a vehicle! Maybe you could add the option to have additionaly 2 peds hanging from the side and 4 inside, 6 in total. Would also be possible to add to your script the ability for the marine peds who ride vehicles equiped with gun turrets (like insurgent3, menacer etc) to man them? So that in 5 stars (if you have army instead of police) you'll have 4 marines inside an insurgent3 and one more in the gun turret. Thanks!
@x3mgamer You've done some amazing job here! I have my own units and dispatch but I'll combine them with some of yours. I'd like to ask you: In the dispatch you have only v_e_d_swatpilot_01 for vedpolmav. So how do you make the pilot drive the helicopter and regular swat appear on the helicopter's side as it seems in the photos? Does your script do this, is it your peds meta for v_e_d_swatpilot or something else that I have to tweak? Thanks!
@oliver8979 Great! I've used the helmet for Trevor and it fits really nice. I was wondering if you could make such a pack for the sp game characters.