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@donthaveacow777 the fps drop is due to loading in all appartments to fix conflicts with menyoo as it checks if online mode is active then doesn't load the app. am lookin into other ways of load-unload depending on what trainers being used but takes time so will fix but may take a while.
@PedroBanana if it is stuck on loading screen try reloading scripts 'Insert' key. also can set Locate to false and this disables the move ped on load bit can help if its a mod conflict.
@Shadowed done and done, added a random 5mins off radar to angary players, and added a min-max accuacy to the settings ini, cant spawn far from the player as this uses the ambant peds/vehicles to spawn in.
@vingtsun86 testing diffrent ways or enable disable will update when solved this.
@Yukinono yes "all in one menu" still wipes out the nativeUI Timer bars. It would take a lot of work converting to LemonUI, i have put the script for this mod on Github if any one wants to give it a go.
@kick12134 Think i may have found the fault sorry it took so long sould be fixed in V2.2
@YoYO17 ,thanks so much easyer fixing stuff when you know where to look. I have found that one of the int list in 'BackItUpBrain' that held the vehicles wasn''t inisalized. it added after the other list and i forgot to set it. I have fixed this and will update after few more tests.
@Aiakos i done the load mid end app' through mayoo and had the same falling issue so i loaded the debtcollect mission in Chumash this one uses mid end app' completed the mission waited for unload and then use mayoo to enter the mid end app. When i launch the mission i add (Function.Call<bool>(Hash.IS_VALID_INTERIOR, iApt)) which tests the loaction has an interor then load it with
Function.Call(Hash.SET_INTERIOR_ACTIVE, iApt, true);
Function.Call(Hash.DISABLE_INTERIOR, iApt, false);
i can add this to the load online maps to ensure that the mid end app' is loaded in on start.
@YoYO17 there is a log file in the 'PlayerZero' folder 'PlayerZLog.txt' if this is not there then you need to check you have all the required files and your gta folder isn't set to admin only.
@Aiakos , based on MaxLuk's request i assumed it was a dlc thing not a mod compatibility thing as the maps need to be loaded before the mission loads or the fast trave will fail i can't just have the maps disabled, however if you tell us the mod it conflicts with i can have this mod read the xml/ini someting else and set maps on and off accordingly.
@MaxLuk & @Aiakos ,The missions that use online maps are the Sailor mission area 6, DebtCollect, MCBusiness and BayLift i can set the online maps not to load if these missions are disabled, will have to wait a bit though as i've got an update to player zero to finish and a laptop to fix first.