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Dude, I really like the behavior AI, but police cars and handling are too OP for a vanilla gameplay, not to speak with simulation handling mods XD. When a police car is behind you, they really drive like there's a magnet between us. Is there a way to implement everything related to AI with a vanilla gameplay focus?
Dude, it would be awesome a lite version without car damage increased. I really love the handling, but it is too difficult to survive the chases XD, even more on story mode.
Hi, is there any option to make a lite version without changing the damage? Or at least a tutorial. I really like the handling, besides, the multiple car accidents are more realistic now thanks to the mod. But I want to use it on vanilla story-mode, realistic handling could make it harder, but damage increase could cause some problems or even make impossible certain missions :)
The problem of the mod is the huge difference on fps depending on situation (the game too), it is very hard to remain a balance FPS configuration. With the mod you could be easily at 80-90 fps on daylight road and dropping to 41 fps at night or dense vegetation. Without moddig the game you achieve higher settings than modded, dropping no more than 55 fps with better image quality and good-looking effects. The cost for achieving the same quality image than vanilla on high resolution screens it is too much for mid-high pc configurations.
It has some awesome effects that now i really missed on my vanilla gameplay, but in general it has worst definition than vanilla too, a jaggier one. I don't know if it is the lighting and how it mix with LOD or what, but antialiasing works worse than in vanilla version; furthermore, if you use the core mod version of glass reflection shader. I didn't saw any raining either with the mod. That was strange, cause I tried the mod a couple of years ago and rained during gameplay (I remembered better performance too, but I didn't tested so well at night)
You must have a really high-end machine to seize what the mod offers and have better results than playing with vanilla with higher settings on 2.5k+ (current configuration: ryzen 5700x, rx 6700xt, 32 gb ddr4 3200 mhz, SSD). This is something that has in common with many graphic mods that seems working on good performance but test it in high dense vegetation areas or at night time, the FPS drops a lot). At same configuration, vanilla shows better image quality (less jaggies), cool effects and performance. Does not matter the configuration settings (More or less MSAA, downgraiding quality effects, etc).
@paulotraba if you want to play a vanilla version with better graphics, maybe tried just better road and weapons quality add-on from NVE and any ymap mods. Adding map modifications like Forest of San Andreas are FPS demanding and worth it the performance cost more than graphic effects improvements.
My current setting that works perfectly on vanilla is: FXAA On, MSAA 2X, MSAA reflections 4x, everything high except very high shader quality and ultra postFX, Long Shadows, high resolution shadows and on air detail On.
It would be great for next update offer a gameconfig option between vanilla and x1,5, something like x1,25/x1,15 for a more lore-friendly gameplay and better performance but with enhanced traffict and peds :) Maybe is easy to config manually the lines that custom it, but I dont figure out how the values works😅. Anyway, nice work!