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@wyyd700707 someone else had the same problem with the Eurofighter, but sadly I still haven't found out what causes it... Are you suing any other flight enhancement mod?
@starraider have you tried exchanging them? For example, does the Hornet work when you do not have the F-14A and/or Trigger pack installed? All I can do otherwise is provide files to disable the custom weapon files, so you can fly them with standard GTA weapons.
@Asatama it's so much work, I hate it... But do not worry, I am still working on it.
@bur587 while toying around with the YF-22 I found out how to make the plane slower during approach. Idk how I missed that... *facepalm*.
Anyway, in handling.meta you have the value "fGearGownDragV". Change it to: <fGearDownDragV value="0.040000" /> and the approach will be slower and braking will be easier.
@bur587 I slightly increased the Brake Force, sadly brake force on ground and in the air are the same value, so if I make it too strong, the whole handling kinda messes up.
@MDDJB well, we already have the F-22 Raptor, Pak FA, F-35B, J-20 and J-31. The YF-22 you can see on a few of my screenshots will also be released soon. Don't know if I'll do any other soon.
@XxKoreySuperGT well, it's a nod to the P-61 Black Widow which was built by Northrop ;)
@DarthPungz it's a really cool and unique fighter that stands out from the rest... I simply love it :D
@ikt Noice, this is a small change, but it's awesome to have the real name... Thanks!
Version 1.1 has been uploaded and awaiting approval at the moment. (Might already be available when you read this comment).
-added custom ingame name (Northrop YF-23 Black Widow II) Thanks to ikt for pointing me to the tutorial for this
-custom vehicle layout for better entry and exit animation
-slightly inreased brake force