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Reactors
Kaliningrad
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  • C9de8c reactors logo 6 micro

    Thank you very much!

    2021년 10월 03일 (일)
  • C9de8c reactors logo 6 micro

    @ikt It's a pity. I wanted to work in the handling.meta file on real aerodynamics, and real torque. Now me have to adjust everything to the Custom Gear Ratios.
    Excellent mod, with a flaw.

    2021년 09월 17일 (금)
  • C9de8c reactors logo 6 micro

    @ikt The DriveMaxVel parameter directly affects the power! The higher the number, the more power! If we take real gear ratios, then there is a discrepancy in maximum speeds! I wrote two different parameters above, for you to compare. With the first parameter, slow acceleration, with the other, fast. At the same time, full compliance of gear ratios-maximum speeds. I specifically took as an example, the car that you have and with your config, just recalculated it, I wanted you to check it. I have installed many cars, with real gear ratios and real speeds achieved in every gear. I need the DriveMaxVel parameter to either not affect the power, or another multiplier to neutralize the side effect of the DriveMaxVel parameter. DriveMaxVel with a higher number increases the transmission length and increases the power, but there should be a drop in power!

    2021년 09월 17일 (금)
  • C9de8c reactors logo 6 micro

    @ikt Hi bro! Sorry, but we need one more multiplier. Between DriveMaxVel and gears. DriveMaxVel has a huge impact on acceleration!
    For comparison, different gear ratios, the same speed.

    <?xml version="1.0"?>
    <Vehicle>
    <Description>R32 GT-R VSpec II Divide Gear Ratios /2</Description>
    <ModelName>r32</ModelName>
    <ModelHash>2352273464</ModelHash>
    <PlateText>autoload_model</PlateText>
    <TopGear>5</TopGear>
    <DriveMaxVel>30.173332</DriveMaxVel>
    <Gear0>-1.686666</Gear0>
    <Gear1>1.606666</Gear1>
    <Gear2>0.967238</Gear2>
    <Gear3>0.648994</Gear3>
    <Gear4>0.502039</Gear4>
    <Gear5>0.375000</Gear5>
    </Vehicle>

    <?xml version="1.0"?>
    <Vehicle>
    <Description>R32 GT-R VSpec II Multiply Gear Ratios x2</Description>
    <ModelName>r32</ModelName>
    <ModelHash>2352273464</ModelHash>
    <PlateText>autoload_model</PlateText>
    <TopGear>5</TopGear>
    <DriveMaxVel>120.693328</DriveMaxVel>
    <Gear0>-6.746666</Gear0>
    <Gear1>6.426666</Gear1>
    <Gear2>3.868952</Gear2>
    <Gear3>2.595979</Gear3>
    <Gear4>2.008158</Gear4>
    <Gear5>1.500000</Gear5>
    </Vehicle>

    The acceleration dynamics are very different!
    The multiplier is necessary to use real gear ratios, real acceleration dynamics and real top speed!

    2021년 09월 17일 (금)
  • C9de8c reactors logo 6 micro

    @LightningJet357 Very good work! =) Freeze on collision =(

    2021년 09월 14일 (화)
  • C9de8c reactors logo 6 micro

    [ADDON | ANIMATED]? When I read "ANIMATED" I decided the suspension animation was working. ***king lies!

    2021년 09월 01일 (수)
  • C9de8c reactors logo 6 micro

    @JP-Julia Delete the PedSelector.dll file from the scripts folder. You must have \ Grand Theft Auto V \ mods \ update \ x64 \ dlcpacks \ addonpeds \ dlc.rpf installed with your peds. addonpeds is registered in dlclist.xml. Spawn peds through any other spawner.

    2021년 08월 03일 (화)
  • C9de8c reactors logo 6 micro

    @Wolero Perhaps you have less than 1 in steerWheelMult parameter in vehicles.meta file.

    2021년 07월 28일 (수)
  • C9de8c reactors logo 6 micro

    @ikt strAdvancedFlags400000 affects the mass as well as the mass of the flywheel. fInitialDriveForce, fDriveInertia, fInitialDriveMaxFlatVel are configured correctly with the flywheel changes. It is the rpm limiter that is lacking, for realism.

    2021년 07월 28일 (수)
  • C9de8c reactors logo 6 micro

    Offtopic: It's a pity that on the site, you can't edit comments. You have to delete, edit and publish.

    2021년 07월 09일 (금)