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Nolan51_
France
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  • 5de367 vforwrw  400x400

    @danix93 Thank you for the tip.

    2023년 09월 26일 (화)
  • 5de367 vforwrw  400x400

    Really nice. One thing that bother me is the number of streelights, they are too much. You should add options to have them reduced or simply to remove all of them, because the other roads around the Alamo Sea almost got none and it feels weird.
    I also think it could be great to include the road which go to the tunnel.

    2023년 09월 24일 (일)
  • 5de367 vforwrw  400x400

    IVPack : Expanded & Enhanced

    2023년 09월 11일 (월)
  • 5de367 vforwrw  400x400

    @Exo 401 @iam_karnage
    Rockstar made a dlc patch for this weapon, this is why the current installation method with "weapon_precisionrifle.meta" does not work.
    To get attachments, you need to drop "weapon_precisionrifle.meta" in "mods/update/update.rpf/dlc_patch/mpsum2/common/data/ai".
    I told him in May to update the installation but I think he forgot lol.

    2023년 09월 06일 (수)
  • 5de367 vforwrw  400x400

    Là où on se les pèle

    2023년 01월 24일 (화)
  • 5de367 vforwrw  400x400

    @RusLanParty No scripts and no mods, and it worked (except for the gatling gun which doesn't show any hits ?).

    I think the problem for the crash might come from a wanted level mod (Project Enhancement V) which edit the AI of the NPCs, but nothing is sure about that (I noticed the plane spawns but fall through the floor and has no pilot).
    Maybe the other guy who had the same crash as me could tell us what kind of mods he uses as well, because if we have something in common it could help.

    2022년 12월 29일 (목)
  • 5de367 vforwrw  400x400

    On all your updates since my last comment I keep getting this error :

    [19:32:14] [ERROR] Caught fatal unhandled exception:
    System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet.
    à Airstrike.Main.<>c__DisplayClass46_0.<.ctor>g__callPlane|1(Vector3 target)
    à Airstrike.Main.<>c__DisplayClass46_0.<.ctor>g__onTick|0(Object sender, EventArgs e)
    à SHVDN.Script.MainLoop()
    [19:32:14] [ERROR] The exception was thrown while executing the script Airstrike.Main.
    [19:32:14] [WARNING] Aborted script Airstrike.Main.

    Do you have any idea of what I could be doing wrong or if it is still an issue from the script ?

    2022년 12월 29일 (목)
  • 5de367 vforwrw  400x400

    It was working on a previous version. I updated and now I'm getting the same error as Audinokill.

    2022년 12월 26일 (월)
  • 5de367 vforwrw  400x400

    Great mod, but Map Builder make the use of weapons by any characters (player/NPCs) impossible. I get a glitched animation when anyone try to pull up a weapon and so they don't spawn in hands. If I disable Map Builder, everything get back to normal. Do you have any idea to have your mod and the use of weapons possible at the same time ?

    2022년 10월 21일 (금)
  • 5de367 vforwrw  400x400

    Great mod overall, but :
    - There is a hole in the back and it reveals a weird texture.
    - The animation for the rear, to get in and leave, clip through the model sometimes (see my next point).
    - The rear seats are weirdly placed. I think you should move them just a little further back, to at least keep a space for animations and characters, this should fix clipping and give more space (definitely better). I think Frogger rear seats are a good example for what I'm talking about.
    - You should also fix/hide the hole in the back, and the rear windows (on the doors) don't break correctly.

    2022년 09월 10일 (토)