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MMK_033
Moscow
좋아요 221
댓글 148
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  • Tubeguy

    Definitely this is the feature that GTA V had been missing.

    2018년 10월 21일 (일)
  • Tubeguy

    Special thanks for GTAO scripts.

    2018년 05월 11일 (금)
  • Tubeguy

    Some time ago I made the same thing for my Date Display mod as a third-part script. You can check it out, except I reassigned the whole date for two cases - for both "Prologue" mission and "Franklin & Lamar" mission in case when the date is not reassigned originally, that is the very beginning of the new game. The former is set from NOV-15-2003 to JAN-02-2004 (according to decorations in the bank it's supposed to be the time somewhere about Christmas) and the latter is set from JUN-06-2009 to NOV-07-2013 (with the usual walkthrough speed you visit North Yankton in the "Bury the Hatchet" mission within a month, that is about December, when it snows).

    2018년 01월 11일 (목)
  • Tubeguy

    @Kevin_99 @toitoine66 look for ver. 2.10.5, it was released yesterday.
    https://www.gta5-mods.com/tools/scripthookv-net

    I have this problem solved.

    2017년 12월 20일 (수)
  • Tubeguy

    UPD: With updated .NET ScriptHook 2.10.5 it works fine.

    2017년 12월 19일 (화)
  • Tubeguy

    If I'm not the only one who can't open the creation menus and instead get motionless camera without any possibilities to do something until scripts reloading, then there might be some incompatibility problem with new NET ScriptHook.

    [22:07:56] [ERROR] Caught fatal unhandled exception:
    System.TypeInitializationException: Инициализатор типа "GTA.Native.MemoryAccess" выдал исключение. ---> System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
    в GTA.Native.MemoryAccess..cctor()
    --- Конец трассировки внутреннего стека исключений ---
    в GTA.Native.MemoryAccess.IsModelAPed(Int32 modelHash)
    в MapEditor.MapEditor.OnIndexChange(UIMenu sender, Int32 index)
    в MapEditor.MapEditor.OnTick(Object sender, EventArgs e)
    в GTA.Script.raise_Tick(Object value0, EventArgs value1)
    в GTA.Script.MainLoop()

    2017년 12월 19일 (화)
  • Tubeguy

    The idea is good, but the implementation leaves much to be desired. The coolest thing to do would be is to animate the cooking process, you can use some Biker DLC entities and animations to do so. It should work in SP as well.

    2017년 07월 17일 (월)
  • Tubeguy

    Необычно, однако.

    2017년 07월 17일 (월)
  • Tubeguy

    Yay, cloudkeyframes!

    2017년 07월 02일 (일)
  • Tubeguy

    @greedylou install this: https://www.gta5-mods.com/scripts/mplowrider2-in-sp
    You can use some trainer to spawn gunrunning's vehicles, or I can do some rough-and-ready map with all those vehicles.

    2017년 06월 23일 (금)