Mission/Heist Creator 1.1.1 (Fix Missing Update Modhelper)
6,789
94
6,789
94
ABSOLUTE MINIMUM GTAV VERSION FOR THiS MOD IS 2944 (SAN ANDREAS MERCANARIES UPDATE)
Ever wanted to make your own missions or heists, without the need for tedious amounts of scripting? Well look no further, introducing My Mission/Heist Creator, this script allows the user to create their own Mission or heists, by placing down their own entities or importing a already created menyoo map adding objectives and secondary events, all saved into a single ini file.
To start creating or playing a mission, the menu can be opend by hitting f7
This script allows for a vast array of mission types, there are over 90 objective types in the mod, from going to a position, entering a certain vehicle, driving a vehicle to a destination, to more complicating things, such as looting a specific lootable (eg. Gold Trolley), Cracking a safe (both Cayo Minigame and Dial minigame), hacking a IAA Radar (button press minigame), pushing a crate to a destination (From Project Overthrow), opening a container (both Small & Large containers, 2/3 different animations each), cutting a lock with boltcutters, achieving a certain speed or drift points with a vehicle etc. This script was originall commissioned by jdj408 on my discord server.
Customize your mission/heist further with Secondary Events & Optional Objectives, these allow you to change how your mission plays, from adding wanted levels, setting weather, displaying a notification, skipping to a certain objective, setting mission entity in or not in the mission, toggling radar, adding cash, adding amount to mission current take (for heists), giving ped primary/secondary weapon, etc.
Advanced Features
~Smart AI from SPH, this will allow AI to act like guards in heists, only attacking the player once in visual range, this can also be accompanied by a Task Sequences, which will allow an ai to loop a series of task, thing of an ai walking in a patrol route.
~ full menyoo intergration, import your favroutes from menyoo, or design your missions map in menyoo then import it with them mission/heist creator, however if you do need to make small changes to your map, dont fret.
~ Intergrated Entity Spawner, The Mission/Heist creator comes with its own entity spawner, where you can spawn, delete and even move entities around like in menyoo, as well as this, around 1000 objects have already been catagorised for convienience, peds have also been catagories by type/gang (eg. Vagos, Ballas, Army, Merryweather, Cayo Perico Guards etc), as well all vehicles have been categorized by class. However if your trying to find a specific entity, ive also added a search function to search though a list of all Vehicles/Peds/Props, directly taken from menyoo's own spawn lists.
install
1. download and Install scripthookv + Scripthookvdotnet (Nightly for latest Game Release
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. Install modhelper from the zip (Make sure your mod helper is at least 17.0) if your not sure just drag the one from the zip
5. drag HKH_MissionCreator folder into scripts
6. drag HKH_MissionCreator .dll, HKH_MissionCreator .pdb and into scripts
7. Launch game
Special Thanks
CruelmasterMC - allowing me to use his Circuit Hack Minigame as well as trash collection
BillsyLiamGTA- giving me his verison of Cayo Glass Cabinet Cracking
ViceCityVigilante - allowing me to use his lockpicking and hotwiring minigames
SkyZ - helping me with Mopping Objective (coming soon)
jdj408 - commissioning of the mod
kuktasxd - helping me fix issues on non english systems
GrimSleet721363 - Extensive bug testing
everyone on my discord who helped with testing.
Ever wanted to make your own missions or heists, without the need for tedious amounts of scripting? Well look no further, introducing My Mission/Heist Creator, this script allows the user to create their own Mission or heists, by placing down their own entities or importing a already created menyoo map adding objectives and secondary events, all saved into a single ini file.
To start creating or playing a mission, the menu can be opend by hitting f7
This script allows for a vast array of mission types, there are over 90 objective types in the mod, from going to a position, entering a certain vehicle, driving a vehicle to a destination, to more complicating things, such as looting a specific lootable (eg. Gold Trolley), Cracking a safe (both Cayo Minigame and Dial minigame), hacking a IAA Radar (button press minigame), pushing a crate to a destination (From Project Overthrow), opening a container (both Small & Large containers, 2/3 different animations each), cutting a lock with boltcutters, achieving a certain speed or drift points with a vehicle etc. This script was originall commissioned by jdj408 on my discord server.
Customize your mission/heist further with Secondary Events & Optional Objectives, these allow you to change how your mission plays, from adding wanted levels, setting weather, displaying a notification, skipping to a certain objective, setting mission entity in or not in the mission, toggling radar, adding cash, adding amount to mission current take (for heists), giving ped primary/secondary weapon, etc.
Advanced Features
~Smart AI from SPH, this will allow AI to act like guards in heists, only attacking the player once in visual range, this can also be accompanied by a Task Sequences, which will allow an ai to loop a series of task, thing of an ai walking in a patrol route.
~ full menyoo intergration, import your favroutes from menyoo, or design your missions map in menyoo then import it with them mission/heist creator, however if you do need to make small changes to your map, dont fret.
~ Intergrated Entity Spawner, The Mission/Heist creator comes with its own entity spawner, where you can spawn, delete and even move entities around like in menyoo, as well as this, around 1000 objects have already been catagorised for convienience, peds have also been catagories by type/gang (eg. Vagos, Ballas, Army, Merryweather, Cayo Perico Guards etc), as well all vehicles have been categorized by class. However if your trying to find a specific entity, ive also added a search function to search though a list of all Vehicles/Peds/Props, directly taken from menyoo's own spawn lists.
install
1. download and Install scripthookv + Scripthookvdotnet (Nightly for latest Game Release
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. Install modhelper from the zip (Make sure your mod helper is at least 17.0) if your not sure just drag the one from the zip
5. drag HKH_MissionCreator folder into scripts
6. drag HKH_MissionCreator .dll, HKH_MissionCreator .pdb and into scripts
7. Launch game
Special Thanks
CruelmasterMC - allowing me to use his Circuit Hack Minigame as well as trash collection
BillsyLiamGTA- giving me his verison of Cayo Glass Cabinet Cracking
ViceCityVigilante - allowing me to use his lockpicking and hotwiring minigames
SkyZ - helping me with Mopping Objective (coming soon)
jdj408 - commissioning of the mod
kuktasxd - helping me fix issues on non english systems
GrimSleet721363 - Extensive bug testing
everyone on my discord who helped with testing.
최초 업로드: 2025년 01월 06일 (월)
마지막 업로드: 2025년 02월 17일 (월)
마지막 다운로드: 26분 전
댓글 111
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Ever wanted to make your own missions or heists, without the need for tedious amounts of scripting? Well look no further, introducing My Mission/Heist Creator, this script allows the user to create their own Mission or heists, by placing down their own entities or importing a already created menyoo map adding objectives and secondary events, all saved into a single ini file.
To start creating or playing a mission, the menu can be opend by hitting f7
This script allows for a vast array of mission types, there are over 90 objective types in the mod, from going to a position, entering a certain vehicle, driving a vehicle to a destination, to more complicating things, such as looting a specific lootable (eg. Gold Trolley), Cracking a safe (both Cayo Minigame and Dial minigame), hacking a IAA Radar (button press minigame), pushing a crate to a destination (From Project Overthrow), opening a container (both Small & Large containers, 2/3 different animations each), cutting a lock with boltcutters, achieving a certain speed or drift points with a vehicle etc. This script was originall commissioned by jdj408 on my discord server.
Customize your mission/heist further with Secondary Events & Optional Objectives, these allow you to change how your mission plays, from adding wanted levels, setting weather, displaying a notification, skipping to a certain objective, setting mission entity in or not in the mission, toggling radar, adding cash, adding amount to mission current take (for heists), giving ped primary/secondary weapon, etc.
Advanced Features
~Smart AI from SPH, this will allow AI to act like guards in heists, only attacking the player once in visual range, this can also be accompanied by a Task Sequences, which will allow an ai to loop a series of task, thing of an ai walking in a patrol route.
~ full menyoo intergration, import your favroutes from menyoo, or design your missions map in menyoo then import it with them mission/heist creator, however if you do need to make small changes to your map, dont fret.
~ Intergrated Entity Spawner, The Mission/Heist creator comes with its own entity spawner, where you can spawn, delete and even move entities around like in menyoo, as well as this, around 1000 objects have already been catagorised for convienience, peds have also been catagories by type/gang (eg. Vagos, Ballas, Army, Merryweather, Cayo Perico Guards etc), as well all vehicles have been categorized by class. However if your trying to find a specific entity, ive also added a search function to search though a list of all Vehicles/Peds/Props, directly taken from menyoo's own spawn lists.
install
1. download and Install scripthookv + Scripthookvdotnet (Nightly for latest Game Release
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. Install modhelper from the zip (Make sure your mod helper is at least 17.0) if your not sure just drag the one from the zip
5. drag HKH_MissionCreator folder into scripts
6. drag HKH_MissionCreator .dll, HKH_MissionCreator .pdb and into scripts
7. Launch game
Special Thanks
CruelmasterMC - allowing me to use his Circuit Hack Minigame as well as trash collection
BillsyLiamGTA- giving me his verison of Cayo Glass Cabinet Cracking
ViceCityVigilante - allowing me to use his lockpicking and hotwiring minigames
SkyZ - helping me with Mopping Objective (coming soon)
jdj408 - commissioning of the mod
kuktasxd - helping me fix issues on non english systems
GrimSleet721363 - Extensive bug testing
everyone on my discord who helped with testing.
Ever wanted to make your own missions or heists, without the need for tedious amounts of scripting? Well look no further, introducing My Mission/Heist Creator, this script allows the user to create their own Mission or heists, by placing down their own entities or importing a already created menyoo map adding objectives and secondary events, all saved into a single ini file.
To start creating or playing a mission, the menu can be opend by hitting f7
This script allows for a vast array of mission types, there are over 90 objective types in the mod, from going to a position, entering a certain vehicle, driving a vehicle to a destination, to more complicating things, such as looting a specific lootable (eg. Gold Trolley), Cracking a safe (both Cayo Minigame and Dial minigame), hacking a IAA Radar (button press minigame), pushing a crate to a destination (From Project Overthrow), opening a container (both Small & Large containers, 2/3 different animations each), cutting a lock with boltcutters, achieving a certain speed or drift points with a vehicle etc. This script was originall commissioned by jdj408 on my discord server.
Customize your mission/heist further with Secondary Events & Optional Objectives, these allow you to change how your mission plays, from adding wanted levels, setting weather, displaying a notification, skipping to a certain objective, setting mission entity in or not in the mission, toggling radar, adding cash, adding amount to mission current take (for heists), giving ped primary/secondary weapon, etc.
Advanced Features
~Smart AI from SPH, this will allow AI to act like guards in heists, only attacking the player once in visual range, this can also be accompanied by a Task Sequences, which will allow an ai to loop a series of task, thing of an ai walking in a patrol route.
~ full menyoo intergration, import your favroutes from menyoo, or design your missions map in menyoo then import it with them mission/heist creator, however if you do need to make small changes to your map, dont fret.
~ Intergrated Entity Spawner, The Mission/Heist creator comes with its own entity spawner, where you can spawn, delete and even move entities around like in menyoo, as well as this, around 1000 objects have already been catagorised for convienience, peds have also been catagories by type/gang (eg. Vagos, Ballas, Army, Merryweather, Cayo Perico Guards etc), as well all vehicles have been categorized by class. However if your trying to find a specific entity, ive also added a search function to search though a list of all Vehicles/Peds/Props, directly taken from menyoo's own spawn lists.
install
1. download and Install scripthookv + Scripthookvdotnet (Nightly for latest Game Release
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. Install modhelper from the zip (Make sure your mod helper is at least 17.0) if your not sure just drag the one from the zip
5. drag HKH_MissionCreator folder into scripts
6. drag HKH_MissionCreator .dll, HKH_MissionCreator .pdb and into scripts
7. Launch game
Special Thanks
CruelmasterMC - allowing me to use his Circuit Hack Minigame as well as trash collection
BillsyLiamGTA- giving me his verison of Cayo Glass Cabinet Cracking
ViceCityVigilante - allowing me to use his lockpicking and hotwiring minigames
SkyZ - helping me with Mopping Objective (coming soon)
jdj408 - commissioning of the mod
kuktasxd - helping me fix issues on non english systems
GrimSleet721363 - Extensive bug testing
everyone on my discord who helped with testing.
최초 업로드: 2025년 01월 06일 (월)
마지막 업로드: 2025년 02월 17일 (월)
마지막 다운로드: 26분 전










Hello, thank you for this mod.
I think it needs an update for the current ScriptHookVDotNet.
In my setup, both ScriptHookVDotNet2.dll and ScriptHookVDotNet3.dll are loaded.
HKH_MissionCreator.dll is resolved to API version 3.7.0, and its target API version is 3.6.0.
The script starts, but HKH_MissionCreator.LockpickHotwire crashes with this error:
System.MissingMethodException: Method not found:
'Boolean GTA.Player.get_AreWantedStarsGrayedOut()'
The exception happens in:
HKH_MissionCreator.LockpickHotwire.VehicleWantedLogic()
called from OnTick(), and the log points to LockpickHotwire.cs line 234.
After that, ScriptHookVDotNet aborts the LockpickHotwire script.
Could you please update the mod or provide a compatible version for the current SHVDN?
Thank you very much.
pls update the mod helper bro it crashes
@HKH191 Hello. Is there a way to upload these missions to online?
@JangoWazHere No
@HKH191 Lame
@JangoWazHere there is honestly no way to do that, and they wouldnt be compatible either
@HKH191 Menyoo lets you save files to your folder so why can't this either
@JangoWazHere yeah you can save files to menyoostuff, this mod does save files to script folder, but neither mod allows transfering content to online
@HKH191 Then how do creators post menyoo maps
@JangoWazHere what to 5mods
@HKH191 yes why can't this one post missions to 5 mods
@JangoWazHere you can post missions to 5mods, as others have
@HKH191 So why can't you post missions from here to 5mods since Menyoo lets you save files
@JangoWazHere you can post missions to 5mods, as others have. Your correct, Menyoo does lets you save files, what your missing is that this script also saves files for missions. in scripts\HKH_MissionCreator\Missions\, saved as ini files
@HKH191 ohhh im so stupid. Before I mentioned 5mods.com as "online" and you thought I meant gta online . i meant 5mods lol. Thanks though this mod really helps, i love making missions
@HKH191 how do i make it so the kinda vault door with the keypad opens when hacked? im trying to make a heist using it but its not going well because i dont know how to open it lol
@candyxblaze there should be a secondary event to roate a prop
@HKH191 found it tysm
@HKH191 is there a way to make a cone of vision for peds?
Hey, on the go to destination objective, the route doesnt show on the minimap, is there a setting to enable it