Add-On Vehicle Spawner 1.5.1
1,070,026
356
1,070,026
356
Add-on Spawner is a ScriptHookV script that automatically looks for add-on vehicles and puts them in a menu for you to spawn.
Features
Requirements
GTA V v1.0.877.1 or later
ScriptHookV
Installation
Drag and drop AddonSpawner.asi and the AddonSpawner folder to your GTA V game folder.
Usage
No configuration needed, just load it up, press the hotkey (F5) and spawn your add-on vehicle. They are separated by vehicle class. It only lists your add-on vehicles, so no base game/DLC vehicles. There are various options for sorting vanilla cars and add-ons, so check the settings.
To add images, put an image file (.jpg or .png) in the AddonSpawner/img folder, with the model name (spawn name) as file name. For example: ek9.jpg.
Credits
Full credits to the ScriptHookVDotNet team on this one.
This wouldn't have been possible without Unknown Modder and drp4lyf!
Source
GitHub
Changelog
1.5.1
* Update vehicles for b2545 (The Contract)
* Fix non-DLC content added each load when no addons present
1.5.0
* List and sort spawn list by manufacturer before model
* Load images on start instead of on selection
1.4.5
Thank you fingaweg for making this fast update possible!
* Update vehicles for b2372 (Los Santos Tuners)
* Fix re-initialization problems
* Improve image loading (support .webp)
Old changelogs GTA5-Mods.com 포럼에서 주제 보기 »
Features
- Detects added vehicles automatically
- Search by make, model or name
- Various spawn options
- Various sorting options
- Custom thumbnails
- Prevents DLC vehicles from de-spawning
Requirements
GTA V v1.0.877.1 or later
ScriptHookV
Installation
Drag and drop AddonSpawner.asi and the AddonSpawner folder to your GTA V game folder.
Usage
No configuration needed, just load it up, press the hotkey (F5) and spawn your add-on vehicle. They are separated by vehicle class. It only lists your add-on vehicles, so no base game/DLC vehicles. There are various options for sorting vanilla cars and add-ons, so check the settings.
To add images, put an image file (.jpg or .png) in the AddonSpawner/img folder, with the model name (spawn name) as file name. For example: ek9.jpg.
Credits
Full credits to the ScriptHookVDotNet team on this one.
This wouldn't have been possible without Unknown Modder and drp4lyf!
Source
GitHub
Changelog
1.5.1
* Update vehicles for b2545 (The Contract)
* Fix non-DLC content added each load when no addons present
1.5.0
* List and sort spawn list by manufacturer before model
* Load images on start instead of on selection
1.4.5
Thank you fingaweg for making this fast update possible!
* Update vehicles for b2372 (Los Santos Tuners)
* Fix re-initialization problems
* Improve image loading (support .webp)
Old changelogs GTA5-Mods.com 포럼에서 주제 보기 »
최초 업로드: 2017년 04월 30일 (일)
마지막 업로드: 2022년 01월 07일 (금)
마지막 다운로드: 1분 전
댓글 1,206
Add-on Spawner is a ScriptHookV script that automatically looks for add-on vehicles and puts them in a menu for you to spawn.
Features
Requirements
GTA V v1.0.877.1 or later
ScriptHookV
Installation
Drag and drop AddonSpawner.asi and the AddonSpawner folder to your GTA V game folder.
Usage
No configuration needed, just load it up, press the hotkey (F5) and spawn your add-on vehicle. They are separated by vehicle class. It only lists your add-on vehicles, so no base game/DLC vehicles. There are various options for sorting vanilla cars and add-ons, so check the settings.
To add images, put an image file (.jpg or .png) in the AddonSpawner/img folder, with the model name (spawn name) as file name. For example: ek9.jpg.
Credits
Full credits to the ScriptHookVDotNet team on this one.
This wouldn't have been possible without Unknown Modder and drp4lyf!
Source
GitHub
Changelog
1.5.1
* Update vehicles for b2545 (The Contract)
* Fix non-DLC content added each load when no addons present
1.5.0
* List and sort spawn list by manufacturer before model
* Load images on start instead of on selection
1.4.5
Thank you fingaweg for making this fast update possible!
* Update vehicles for b2372 (Los Santos Tuners)
* Fix re-initialization problems
* Improve image loading (support .webp)
Old changelogs GTA5-Mods.com 포럼에서 주제 보기 »
Features
- Detects added vehicles automatically
- Search by make, model or name
- Various spawn options
- Various sorting options
- Custom thumbnails
- Prevents DLC vehicles from de-spawning
Requirements
GTA V v1.0.877.1 or later
ScriptHookV
Installation
Drag and drop AddonSpawner.asi and the AddonSpawner folder to your GTA V game folder.
Usage
No configuration needed, just load it up, press the hotkey (F5) and spawn your add-on vehicle. They are separated by vehicle class. It only lists your add-on vehicles, so no base game/DLC vehicles. There are various options for sorting vanilla cars and add-ons, so check the settings.
To add images, put an image file (.jpg or .png) in the AddonSpawner/img folder, with the model name (spawn name) as file name. For example: ek9.jpg.
Credits
Full credits to the ScriptHookVDotNet team on this one.
This wouldn't have been possible without Unknown Modder and drp4lyf!
Source
GitHub
Changelog
1.5.1
* Update vehicles for b2545 (The Contract)
* Fix non-DLC content added each load when no addons present
1.5.0
* List and sort spawn list by manufacturer before model
* Load images on start instead of on selection
1.4.5
Thank you fingaweg for making this fast update possible!
* Update vehicles for b2372 (Los Santos Tuners)
* Fix re-initialization problems
* Improve image loading (support .webp)
Old changelogs GTA5-Mods.com 포럼에서 주제 보기 »
최초 업로드: 2017년 04월 30일 (일)
마지막 업로드: 2022년 01월 07일 (금)
마지막 다운로드: 1분 전
Yes, probably.
I cant spawn any new addons I add to my game, I think it has something to do with "Mod kit ID(S): 0" while all the other cars have actual value. is there a way to fix this? thanks.
I keep getting a :id invalid: error whenever I launch, only thing I have is menyoo, is there a fix?
@carnage194721 You need to get scripthookV.net which is on this site, And Scripthook which you can google, Download both of those, And put them in your main GTAV directory and you should be good to go.
@SO69 I do hace scripyhookv.net
@carnage194721 Okay, Search up "Scriphook" on google and download that and move it to your Main GTAV directory
@SO69 bro I have it, I replaced it with a new one yesterday, still get the error
@carnamge194721 Do you have ScripthookV.NET, And ScripthookV, Because those are two different files, If you have both of those in your main GTA V file and it still doesnt work, check if you have "Heapadjuster" and "Packfilelimit adjuster", If you have all 4 of those files in your GTA V main directory and still get the error, Then idk
When i open the dlc spawn, it says dlc unavailable. how do i fix this?
Very good menu allowing to find better in our addons vehicles.
Can i change the keybind?
Hello I have a problem and it is that I get DLC not available before installing this mod if I got the cars from the last dlc with the main menu menyoo, but now they disappeared even from there help please.
Can 'List and sort spawn list by manufacturer before model' is an option? *-*
and also be an option if I create user DLCs list this cars not visible at under the manufacturer, only just in DLCs list.
For example I have all my cars by manifacturers but I would like to create a shortcut list for e.g. cars with hook or car with drift handling, hotrods. But it would be nice to find them under the manufacturer as well. :))))))
Is anyone having issue with this mod not working anymore since scripthookV latest update?
I also get the DLC not available issue
@ChitoCons you are probably missing line in dlclist.xml for that specific dlc. Compare original dlclist.xml with one in mods folder. Had the same problem once and solved it this way.
hey,
everytime i try to spawn something, it just tells me "could'nt load model".
Does anybody know how to fix this? sometimes, it magically starts working after 1 hour of playing. This really pisses me off. Please help
Note, i DO have heap limit adjuster, custom game config(.5 peds and .5 traffic) and packfile limit adjuster
hers my last log: [10:16:17.647] [ INFO] Addon Spawner v1.5.1 (built Jan 7 2022 10:15:20)
[10:16:17.647] [ INFO] Game version VER_1_0_2545_0_NOSTEAM
[10:16:17.656] [ INFO] Found InitVehicleArchetype at 0x00007FF6B671B212
[10:16:17.656] [ INFO] Script registered
[10:17:52.534] [ INFO] Script started
[10:17:52.572] [ INFO] Settings read
[10:17:52.630] [ INFO] Setting Global Variable 4533757 to true
[10:17:52.631] [ INFO] MP Cars enabled
[10:17:52.669] [ INFO] Hash Class Display name Model name GXT name
[10:17:52.669] [ INFO] 0x3D23825E Muscle-Car RT70 rt70 RT70
[10:17:52.669] [ INFO] 0x1DA85940 Sportwagen bmw bmwg07 bmw
[10:17:52.670] [ INFO] 0x69697274 Sportwagen car car car
[10:17:52.670] [ INFO] 0xDBFB4E97 Sportwagen jesko jesko jesko
[10:17:52.670] [ INFO] 0xCA80E9EF Geländewagen luigiskart7 luigiskart7 luigiskart7
[10:17:52.670] [ INFO] 0x81BAA96F Geländewagen mraptor mraptor mraptor
[10:17:52.670] [ INFO] 0x0343411C Supersportwagen pgt3 pgt3 pgt3
[10:17:52.671] [ INFO] 0xD4229D66 Muscle-Car IMPALASSLOW impalass IMPALASSLOW
[10:17:52.671] [ INFO] 0x4E883E3A Muscle-Car IMPALASS impalass2 Impala SS Hard Top
[10:17:52.671] [ INFO] 0x35FD8F0E Geländewagen mariokart7 mariokart7 mariokart7
[10:17:52.671] [ INFO] 0x45F72F01 Geländewagen mariokart8 mariokart8 mariokart8
[10:17:52.673] [ INFO] Initialization finished
Don't work..