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GTS - Another Fan Update 2.50

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Flash76, GTS Devs

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February 2026 - Script update and major changes in GTStargatesFixes (v3) for Grand Theft Space / GTA Space mod - Another Fan Update by FLASH76


I've always been a fan of GTS Devs' "Grand Theft Space" mod which allows the player to travel through space in GTA V, having been disappointed to see updates to this mod stopped in 2017.
I then started a mod project inspired by the "Stargate SG1 / Atlantis" series. And I could see that GTS fans like MarcoSzwk had released updates improving and modifying GTS.

After analyzing how GTS worked, I learned how to create new planets, solar systems and more in the game, and more recently how to load new maps (cities, camps, bases, vehicles, pedestrians) via GTS. So, in the base mod, I've added 7 planets, a satellite, 3 cities, 6 bases, 2 SGCs (Stargate centers) and an encampment, with plenty more to come. I've also reworked and improved the base mod (teleportation positions, planet placements, fixed some bugs etc).
I've also integrated my "Stargate" mod, allowing the player to use stargates instead of navigating through space in a starship (both are possible, see below instructions).

In the GTA V universe of the mod I created, the center of operations (SGC) is located on the Moon, in an autonomous base created beneath the surface.
Fort Zancudo's secret space exploration and exploitation program has been led by Colonel Larson for over 9 years.
The colonized planets are part of the "Space Federation", an international colonial state with its own government based on both planets called "Karoon" and "Atlantis".

In the Novembre 2025 update, a stargate has been added on the Earth for the first time, on GTS Island, with an apartment and interior where you can save your game and travel in space without any spaceship. And in the latest update (2026), you can now choose the next destination of any Stargate using CTRL + numpad8/2 !

Video (guide) : https://youtu.be/-9BDbU6V_CQ
February 2026 update : https://youtu.be/UE-7n7hHu1Y

To be notified of updates and my mods (on Facebook): https://www.facebook.com/FlashProjectsAdmin/

Changelog : V2.50 (09/02/2026) : Script (GTS) update and major changes in GTStargatesFixes :

- Major update to the Stargate script system: You can now choose your destination for each Stargate using CTRL + Numpad 8/2 !
- Resolved multiple teleportation bugs (crashes, instant death, etc)
- Added the ability to turn OFF Stargates (CTRL + Numpad 5)
- Added and updated in-game annotations for using the Stargate system
- Updated all planet and orbit timecycles (GTS files) to prevent volumetric cloud or timecycle bugs in space when using NVE, QuantV, Chromatix, or Vanilla weather
- Improved brightness for space and planet models
- Fixed a teleportation bug between the planets Douglas and Hawking
- Fixed a positioning bug near Horus moon and corrected the invisible Hawking planet model
- Integrated Stargate script updates (v2.11, v2.12, and latest) into the main archive to eliminate the need for separate installation
- Removed timecycle modifications to prevent incompatibilities with other graphics mods
- Fixed a bug where objects in North Yankton would float in the air near the Los Santos aircraft carrier
- Fixed a bug in North Yankton regarding the teleportation gate to Los Santos
- Ajusting Stargate position of Pluto
- Deleting bugged objects on Pluto planet
- Added new objects in Los Santos and North Yankton
- Updated .ini and readme contents
- Other minor changes and improvements
- V3.00 major update in the works, with new maps, planets and lands, coming for soon !


You can find the complete history of previous versions in the "Changelog.txt" file.


INSTALLATION :

Very important: SAVE YOUR COMPLETE GAME on an external hard drive or similar in case of problems. The “backup” file does not take into account all mod scenarios.

1 - Download and install the “Grand Theft Space (GTS)” mod by GTS Devs, and all its dependencies (ScriptHookV, etc) - https://fr.gta5-mods.com/misc/grand-theft-space-net-gts-devs
2a - Download and install “Object Spawn Unlocker” - https://www.gta5-mods.com/scripts/object-spawn-unlocker
2b - Download and install “Map editor” and its dependencies - https://www.gta5-mods.com/scripts/map-editor-oldnapalm
3 - Download and install the autoinstall + dlclist modifications for the following four mods, but not the ObjectList.ini modifications (included in the next step 4):
- "Increased Props" - https://fr.gta5-mods.com/tools/increased-props-add-on
- "Custom Props Add-On" - https://fr.gta5-mods.com/maps/custom-prop
- "Map Builder Silver" (vol 1 and 2) - https://www.patreon.com/posts/map-builder-free-85242032
- "DLC Panda Craft" - https://fr.gta5-mods.com/misc/dlc-panda-craft-add-on
4 - If you have a customized "ObjectList.ini", make a backup copy, then using OpenIV, click on Tools -> Package Installer and choose "Autoinstall GTS Another Fan Update V2.50.OIV".
5 - Now you're done! Before you start exploring, read the INSTRUCTIONS below!!! (important)
6 - In case of bugs on loading screen, download and install "Gameconfig for Legacy & Enhanced" + its dependencies (Heap Adjuster etc): https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars

(Optional): you can also try the "GTS fan made Update" mod if you wish, by MarcoSzwk - https://fr.gta5-mods.com/misc/gts-mars-terraformed-marcoszwk-gts-devs - If you just want to revert to my update, simply reinstall my .OIV package included in this archive (step 4)




INSTRUCTIONS

1 / New (recommanded) starting area : GTS Island (November 2025 update).
Since several updates to GTA V, it appears that launching the space shuttle from GTS Island no longer works properly. If you want to do the GTS missions, or simply go into space, use the ZANUFO vehicle or the Stargate placed on GTS Island. Important : See below how to use the Stargates or flight system to avoid crash of the mod.

2 / Stargate use (February 2026 update) : Go to the Stargate and select your destination by pressing CTRL + Numpad 8/2 if you wish to change it. You can also turn the Stargate ON or OFF using CTRL + Numpad 5 (Hotkeys can be modified in GTStargatesFixesV3.ini).
Then, run through the stargate and stop moving immediately after the crossing and before screen fades out / black screen.
Whether through the stargate or in flight, when you reach a planet, it may take between 5 seconds and two minutes to load the maps for each planet. During this time, you'll notice some graphical bugs (the vehicle falling into infinity, or into the upper atmosphere). This is normal. But BE CAREFUL : since screen fades out, DO NOT TOUCH THE CONTROLS until you see a message indicating that the planet is loaded. Doing so may crash the mod (game freeze / crash), kill the player or teleport you into inappropriate areas.

3 / GTS menu : (works better since the November 2025 update but ... not recommended)
Since inserting the maps, use of the GTS menu could be unstable on some game versions (erroneous space teleports, etc). It is recommended not to use this menu to teleport to different planets. You can use it as a last resort (bug, blockage, etc), but avoid teleporting twice in a row to very dense worlds (such as Atlantis, Karoon, Douglas, etc).

4 / SHIFT+S to deactivate / activate the stargate transmitter :
Since the November 2025 update, you no longer need to manually activate the stargate transmitter. It now activates automatically when you pass through stargates and stops on its own if you enter a vehicle or after 2 minutes. This transmitter is a program that fixes bugs related to vehicles and teleportation to prevent crashes or instant deaths. Do not use vehicles to pass through stargates. And if you want to use a script that makes a vehicle appear by teleporting you into it, make sure the transmitter is disabled to prevent the program from canceling your vehicle. If you want to change the keyboard shortcut, you can now do so simply using the GTStargatesFixesV1.ini new file.

5 / Using "GTSCrashfixer" script (F5) :
If you experience infinite loading bugs between two planets (black screen), it seems the NAudio.dll file is responsible. You may have installed another mod using a different NAudio.dll that is not compatible with GTS. Replacing the NAudio.dll with the one from GTS (included in the archive) could resolve most issues, even with other mods installed. But if the bugs continue, before going through a stargate or loading a planet (including returning to Earth), you can press “F5” (editable in GTStargatesFixesV1.ini) to purge the game's memory and reduce the risk of crashing. F5 may cause visual bugs (removal of distant objects, etc) but greatly reduces the risk of crashing.

6 / Using "GTStexturefixer" script (F2) :
No need to remove and replace GTS scripts files + reload the game anymore since latest update ! If you wish to make maps with stunt objects with Menyoo or Map Editor next to GTA Space, you'll need to temporarily turn OFF the "GTStexturefixer" script included in GTStargatesFixesV1.cs (with F2, editable in the .ini), to avoid conflict with your maps. "GTStexturefixer.cs" is used to change the color of some stunt object that GTS.asi is not able to change.

7 / Use 3rd person view for TP + Stargates :
If you pass through stargates or use teleporters in 1st-person view, for some unknown reason, the time and weather of the next planet may get stuck on the previous planet, causing display bugs on the Moon, Europa, Pluto and Mars in particular. It is therefore advisable to switch to 3rd person during these phases.

Now that you know all that, you can travel through space in GTA V !




A lot of work has gone into this mod, and although some bugs may still be present, new extensions and fixes are already in the pipeline. Please respect the work we've done.
This is a personal project created out of passion. You use it at your own risk. I cannot be held responsible for any bugs, save corruptions or other problems that may occur in your game. Always remember to make backups before installing a mod.

If you encounter any bugs related to the in-game mod, please feel free to mention them in the comments for correction.



Bugs found:
- game freezes and GTS crashes if you use the keyboard / controller or the mouse while loading a planet (stargate or in flight). Do not press any keys between the fade out and the end of loading of planets.
- on Mars and Europa, the textures in the scientific research center flicker, becoming transparent (fix in progress). Change planet and return to Mars or Europa to solve this problem.
- the selection of the destination of Pluto's Stargate can be unstable, you should be just in front of this Stargate to choose your destination.
- the game may crash if you reload the same planet twice in a row in the menu, or if you load large maps in succession (eg : Karoon and Douglas).
- if you stay in first-person view by using the stargate or a teleporter, weather and time may not load correctly
- possible game crash on planets Karoon, Atlantis, Douglas and the Moon if you load other big personal maps (Menyoo or Map Editor) while using GTS


If you use this mod, and make videos / images with my mods, please provide a link to my Facebook / Youtube pages and also on Grand Theft Space mod. Thank you very much!


Credits :
- GTS Devs for "Grand Theft Space" and all those who made the creation of the GTS mod possible.
- MarcoSzwk for "Grand Theft Space GTS fan made Update!"
- OpenIV Team, Alexander Blade, crosire & contributors ...
- NASA for the images, and the makers of the film Interstellar for Gargantua's textures.
- F7YO for "Gameconfig for Legacy & Enhanced".
- GTAMultiplayer Team for "Object Spawn Unlocker".
- A1Draco for "Increased Props".
- Shaezbreizh & Mixtro & Dekurwinator for "Custom Props Add-On"
- Opanda for "DLC Panda Craft"
- OmegaKingMods for "Map Builder Silver"
- Guad & oldnapalm for "Map Editor" Updated version
- Guadmaz for "Map Editor"



©GTS Devs
©Flash76
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최초 업로드: 2023년 11월 05일 (일)
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