Immersive Combat MODIFIED Main Mod 1.8
2,483
30
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2024년 10월 26일 (토)
Showcase: https://youtu.be/XxkOpxakK-8
--FEATURES--:
- Gusenberg's Muzzle Offset is now fixed
- Suppressors Smoke is modified (Just like my previous mod Custom Muzzle Core edit but with Vanilla Muzzle Flash) to be bigger and more intense and it doesn't catch light of the Muzzle Flash at all
- Some guns "only-smoke-no-muzzle-flash-whatsoever" Muzzle Flash are modified: Originally it's all stungun's smoke and it catches light all the time, it doesn't look that good when a shootout occurs at night. Now it alternates between stungun's smoke and suppressor's smoke, the light will flash slightly sometime, not brightly all the time.
- Compatible with Improvement In Gore, RDE, weapon shell effect
- Minigun's bullet tracer is added, along with new muzzle flash
- Smoke Trail for Grenade Launchers
- Modify Tactical SMG, WM 29 Pistol and Battle Rifle, which was missing in IC
- Trevor's bug in First Person is finally FIXED.
and many more...
- CHANGELOG -
1.1: AP Pistol Muzzle Flash is modified to be like Machine Pistol (No more muzzle flash, only smoke)
1.2:
- Restored AP Pistol Muzzle Flash to be just like the original Immersive Combat (If you prefer the all-smoke-muzzle flash in AP Pistol, you can use weapon.meta from 1.1 instead)
- FINALLY, Immersive Combat's long-time bug is now fixed!!! (Trevor's First Person Shooting) using lines from RDE for references (might be compatible with RDE, no testing about it yet)
1.3 (BIG UPDATE)
- Added Smoke Trails for Grenade Launcher, very dynamic looking!
- Sweeper Shotgun, Combat Shotgun is Modified to be faster (Sweeper Shotgun have slightly more recoil)
- All shotgun's Muzzle Flash (except Double Barrel Shotgun) and Sniper Rifles's Muzzle Flash are bigger than before
- Combat Shotgun is now automatic, so it can be faster than regular pump shotgun
- Combat PDW Muzzle Flash is emitted completely, only smoke is remain
- Heavy Sniper MK2 damage is increased: 10 -> 250, longer range, more recoil but more accurate
- Compability with RDE
- In the original mod Immersive Combat didn't modify Tactical SMG, WM 29 Pistol and Battle Rifle. Now they are modified based on Immersive Combat's edit of Micro SMG, Pistol and Assault Rifle with a little tweak.
1.4
- Sweeper Shotgun's sound, Combat PDW's sound is changed
- Combat PDW now has some recoil
- Tactical SMG Muzzle Flash is changed
- Heavy Sniper MK2 will sometime produce Muzzle Flash, slower rate of fire, slower reload, fix recoil
- Removed Tactical Grip for normal weapons (Combat Pistol, SMG) and added them for MKII Weapons instead (Except Pump Shotgun MK2 and MK2 Snipers)
- Added an option to make the stungun's smoke catches more light (just like in Vanilla) -> Brighter Muzzle Flash at night yippie
- Faster, More Ammo Capacity, More Range Effective, More Powerful Railgun
1.5:
- Compability with Epic Explosion (Darker version)
- The optional files (Stungun catches light normally) are now primary files since I find it to be better at night shootout.
- Small, unnecessary edits (Railgun isn't fast anymore, Heavy Sniper MK2 recoil is now like original IC) for no reason.
- OIV Installer
1.6:
- Remove RDE compatibility files to reduce file size (IC 1.8 already has them)
- Minor Edits on Muzzle Flash
- Tactical Grip for ALMOST all weapons (some weapons look weird in tactical grip so no no)
1.7
- Carbine Rifle's Muzzle Flash is changed
- Tactical Grip for ALMOST all weapons except Snipers. Fixed tactical grip position
- The issue in which you can't spawn Marksman Rifle MK2 is now fixed
1.7.1: Hip-fire for Double Action (Optional). Faster Rate of Fire for Double Action
1.7.2: Recoil for Grenade Launcher and Compact Launcher, Fixed Rate of Fire for Double Action (Not too fast, not too slow to avoid bugs like 2 shots per press. Why does that occur, Hell if I know), scopes for Precision Rifle (Based on: https://www.gta5-mods.com/weapons/vom-feuer-precision-rifle-fixed-replace-custom-attachments)
1.8: Fiv Scope FOV for Precision Rifle, remove macro scope from Precision Rifle (it doesn't fit well), add gang and hillbilly aim for Franklin and Trevor (it's buggy so it's optional) (special thanks to WolfFire23309), change muzzle flash in Marksman Pistol and Navy Revolver, faster Double Action
--REQUIREMENT--:
Immersive Combat by Artupaky
OpenIV
--INSTALL--:
- Download the original IC first: https://www.gta5-mods.com/weapons/immersive-combat-artupaky01
- Manually put files to their respective location (I have already made the path for you) (If you're confused, check the pinned message)
- For those who use RDE or Epic Explosion: Install Main Mod -> Install RDE/ Epic Explosion -> Install RDE/ Epic Explosion Compatible Files.
- For those who use Better Weapon Shells: Install Main Mod -> Install Better Weapon Shells Compatible Files.
--RECOMMENDED MOD TO ORGASM DURING GUNFIGHT--
Immersive Combat (Of course it's literally the requirement): https://www.gta5-mods.com/weapons/immersive-combat-artupaky01
Realistic Gun Sound by Xenort (I prefer the Classic one, the pistols and the minigun sounds better): https://www.gta5-mods.com/weapons/realistic-weapons-sounds
Bass Dragon Euphoria Ragdoll (Realistic and enjoyable at the same time):
https://www.gta5-mods.com/misc/bass-dragon-s-euphoria-overhaul-w-i-p-v1-0
WEAPON ANIMATION FIX by Vivomods: https://www.gta5-mods.com/weapons/weapon-animation-fix-vivomods
Improvement In Gore by Bravercoolio: https://www.gta5-mods.com/misc/improvements-in-gore
최초 업로드: 2024년 10월 14일 (월)
마지막 업로드: 4일 전
마지막 다운로드: 17분 전
댓글 73
More mods by HuyHunter, Artupaky:
- 설정
Showcase: https://youtu.be/XxkOpxakK-8
--FEATURES--:
- Gusenberg's Muzzle Offset is now fixed
- Suppressors Smoke is modified (Just like my previous mod Custom Muzzle Core edit but with Vanilla Muzzle Flash) to be bigger and more intense and it doesn't catch light of the Muzzle Flash at all
- Some guns "only-smoke-no-muzzle-flash-whatsoever" Muzzle Flash are modified: Originally it's all stungun's smoke and it catches light all the time, it doesn't look that good when a shootout occurs at night. Now it alternates between stungun's smoke and suppressor's smoke, the light will flash slightly sometime, not brightly all the time.
- Compatible with Improvement In Gore, RDE, weapon shell effect
- Minigun's bullet tracer is added, along with new muzzle flash
- Smoke Trail for Grenade Launchers
- Modify Tactical SMG, WM 29 Pistol and Battle Rifle, which was missing in IC
- Trevor's bug in First Person is finally FIXED.
and many more...
- CHANGELOG -
1.1: AP Pistol Muzzle Flash is modified to be like Machine Pistol (No more muzzle flash, only smoke)
1.2:
- Restored AP Pistol Muzzle Flash to be just like the original Immersive Combat (If you prefer the all-smoke-muzzle flash in AP Pistol, you can use weapon.meta from 1.1 instead)
- FINALLY, Immersive Combat's long-time bug is now fixed!!! (Trevor's First Person Shooting) using lines from RDE for references (might be compatible with RDE, no testing about it yet)
1.3 (BIG UPDATE)
- Added Smoke Trails for Grenade Launcher, very dynamic looking!
- Sweeper Shotgun, Combat Shotgun is Modified to be faster (Sweeper Shotgun have slightly more recoil)
- All shotgun's Muzzle Flash (except Double Barrel Shotgun) and Sniper Rifles's Muzzle Flash are bigger than before
- Combat Shotgun is now automatic, so it can be faster than regular pump shotgun
- Combat PDW Muzzle Flash is emitted completely, only smoke is remain
- Heavy Sniper MK2 damage is increased: 10 -> 250, longer range, more recoil but more accurate
- Compability with RDE
- In the original mod Immersive Combat didn't modify Tactical SMG, WM 29 Pistol and Battle Rifle. Now they are modified based on Immersive Combat's edit of Micro SMG, Pistol and Assault Rifle with a little tweak.
1.4
- Sweeper Shotgun's sound, Combat PDW's sound is changed
- Combat PDW now has some recoil
- Tactical SMG Muzzle Flash is changed
- Heavy Sniper MK2 will sometime produce Muzzle Flash, slower rate of fire, slower reload, fix recoil
- Removed Tactical Grip for normal weapons (Combat Pistol, SMG) and added them for MKII Weapons instead (Except Pump Shotgun MK2 and MK2 Snipers)
- Added an option to make the stungun's smoke catches more light (just like in Vanilla) -> Brighter Muzzle Flash at night yippie
- Faster, More Ammo Capacity, More Range Effective, More Powerful Railgun
1.5:
- Compability with Epic Explosion (Darker version)
- The optional files (Stungun catches light normally) are now primary files since I find it to be better at night shootout.
- Small, unnecessary edits (Railgun isn't fast anymore, Heavy Sniper MK2 recoil is now like original IC) for no reason.
- OIV Installer
1.6:
- Remove RDE compatibility files to reduce file size (IC 1.8 already has them)
- Minor Edits on Muzzle Flash
- Tactical Grip for ALMOST all weapons (some weapons look weird in tactical grip so no no)
1.7
- Carbine Rifle's Muzzle Flash is changed
- Tactical Grip for ALMOST all weapons except Snipers. Fixed tactical grip position
- The issue in which you can't spawn Marksman Rifle MK2 is now fixed
1.7.1: Hip-fire for Double Action (Optional). Faster Rate of Fire for Double Action
1.7.2: Recoil for Grenade Launcher and Compact Launcher, Fixed Rate of Fire for Double Action (Not too fast, not too slow to avoid bugs like 2 shots per press. Why does that occur, Hell if I know), scopes for Precision Rifle (Based on: https://www.gta5-mods.com/weapons/vom-feuer-precision-rifle-fixed-replace-custom-attachments)
1.8: Fiv Scope FOV for Precision Rifle, remove macro scope from Precision Rifle (it doesn't fit well), add gang and hillbilly aim for Franklin and Trevor (it's buggy so it's optional) (special thanks to WolfFire23309), change muzzle flash in Marksman Pistol and Navy Revolver, faster Double Action
--REQUIREMENT--:
Immersive Combat by Artupaky
OpenIV
--INSTALL--:
- Download the original IC first: https://www.gta5-mods.com/weapons/immersive-combat-artupaky01
- Manually put files to their respective location (I have already made the path for you) (If you're confused, check the pinned message)
- For those who use RDE or Epic Explosion: Install Main Mod -> Install RDE/ Epic Explosion -> Install RDE/ Epic Explosion Compatible Files.
- For those who use Better Weapon Shells: Install Main Mod -> Install Better Weapon Shells Compatible Files.
--RECOMMENDED MOD TO ORGASM DURING GUNFIGHT--
Immersive Combat (Of course it's literally the requirement): https://www.gta5-mods.com/weapons/immersive-combat-artupaky01
Realistic Gun Sound by Xenort (I prefer the Classic one, the pistols and the minigun sounds better): https://www.gta5-mods.com/weapons/realistic-weapons-sounds
Bass Dragon Euphoria Ragdoll (Realistic and enjoyable at the same time):
https://www.gta5-mods.com/misc/bass-dragon-s-euphoria-overhaul-w-i-p-v1-0
WEAPON ANIMATION FIX by Vivomods: https://www.gta5-mods.com/weapons/weapon-animation-fix-vivomods
Improvement In Gore by Bravercoolio: https://www.gta5-mods.com/misc/improvements-in-gore
최초 업로드: 2024년 10월 14일 (월)
마지막 업로드: 4일 전
마지막 다운로드: 17분 전
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@TOWUnderR Immersive combat does modify the core.ypt files and some of Improvements In Gore's files go into there for the blood spay effects ext.
2024년 11월 18일 (월) -
@TOWUnderR They're all compatible with Improvement In Gore's Blood Spilling actually, both in the compatibility files and the normal files
2024년 11월 18일 (월) -
bro i thought noone knew about the trevor first person bug, thank you man
2024년 11월 18일 (월) -
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@HuyHunter How do I fix the gun smoke effect in first person? When I fire an automatic rifle, the smoke is too much to the point it's blinding.
2024년 12월 01일 (일) -
@Ouredfinest I will consider that, doing an OIV pack is quite a pain in the ass for me
2024년 12월 01일 (일) -
@SideRazor You can try to decrease the size of the Muzzle Flash by modifying the FlashFxScale in the meta files. Or maybe replace the muz_stungun with another muzzle flash (muz_pistol_silencer for example) if you like.
2024년 12월 01일 (일) -
@HuyHunter Thanks for replying quickly! However which meta file(s) and which location(s)?
2024년 12월 01일 (일) -
@SideRazor weapon.meta file in mod/update/update.rpf/common/data/ai. weapon(exaxple:dlcweaponname).meta files in mod/update/update.rpf/dlc_patch/(example:dlcweaponname). The same with mod/update/x64/dlcpacks. You can use OpenIV to search for meta files easier and use Codewalker to edit them easier (Codewalker can edit multiple files at once, unlike OpenIV)
2024년 12월 01일 (일) -
@HuyHunter cuz i use 1.8 and felt the guns recoil are somehow overedit,and heavy rilfe(somehow i cant add ammo for it with trainer in both trainerv and menyoo) and mk2 are somehow broken, hop you can make it better like add an option oiv to chosen use vanilla recoil or modded recoil in next update
2024년 12월 01일 (일) -
@Ouredfinest Personally, I find no issue with Heavy Rifle, I have some issues with MK2 marksman rifle though and they're already fixed in my edit (1.7). I will consider modifying the recoil (or not lol since I will have to modify all of the weapons =) )
2024년 12월 01일 (일) -
can lower recoil please? automatic weapons scopes unusable also shooting from car interior
2024년 12월 04일 (수) -
flaregun cant use somehow,everytime i fired it it just freeze the game and send me back to the decktop
2024년 12월 11일 (수) -
by the i use rde and ic 1.8 but after i install your modified it somehow broke the flaregun,everytime i try to fired it it just freeze the game and send me back to the decktop
2024년 12월 11일 (수) -
@Ouredfinest That's strange since my mod doesn't modify the flare gun in any way. You can try to download gameconfig, weapon limit adjuster or something like that to make sure the game won't crash
2024년 12월 14일 (토) -
I have epic explosion xx and i'm kinda confused on the compatability regarding on how to paste stuff since there are no specific instructions. Do I have to individually replace all ptfx files found in the search bar? thanks
2024년 12월 19일 (목) -
@getsuga444 The Ptfx files go to mods_update_update.rpf_x64_patch_data_effects
2024년 12월 20일 (금) -
@keegan_ The Ptfx files go to mods_update_update.rpf_x64_patch_data_effects. Files inside "update.rpf" go to mod/update/update.rpf. Files inside "x64" go to mods\update\x64 (Go to base game folder, choose "copy to mod folder" first. For dlcpacks file, don't drag and drop right away: For example if you download mp2023_01, you should manually drag files inside the dlc.rpf folder to x64/dlcpacks/mp2023_01/dlc.rpf). Files inside "dlc_patch" goes to mods\update\update.rpf\dlc_patch