BMW E46 M3 S54 Inline-6 Engine Sound [OIV Add-On / FiveM] 1.1
10,079
85
10,079
85
Ohaiyou, minna-san! (・ω・)ノ
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my DIscord server linked in this description.
Head over to my Patreon to get 1 month early access to 2 sound mods per month! For October, I offer a BMW E92 M3 S65 V8 and a Volkswagen Golf GTI 7 EA888 Inline-4.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
BMW E46 M3 S54 Inline-6 Engine Sound v1.1
Commissioned by: personal project
Changelog:
1.1 - Increased max RPM.
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance, NFS Payback sample extraction
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
Pole Position Production - 2003 BMW E46 M3 samples from NFS Payback/Heat
TheAdmeister - NFS Heat sample extraction
Recommended to use on: https://en.wikipedia.org/wiki/BMW_M54#S54B32
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "s54b32" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Need for Speed: Heat thanks to a newly developed granular porting method. Compare it to youtube videos of the original source!
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my DIscord server linked in this description.
Head over to my Patreon to get 1 month early access to 2 sound mods per month! For October, I offer a BMW E92 M3 S65 V8 and a Volkswagen Golf GTI 7 EA888 Inline-4.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
BMW E46 M3 S54 Inline-6 Engine Sound v1.1
Commissioned by: personal project
Changelog:
1.1 - Increased max RPM.
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance, NFS Payback sample extraction
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
Pole Position Production - 2003 BMW E46 M3 samples from NFS Payback/Heat
TheAdmeister - NFS Heat sample extraction
Recommended to use on: https://en.wikipedia.org/wiki/BMW_M54#S54B32
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "s54b32" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Need for Speed: Heat thanks to a newly developed granular porting method. Compare it to youtube videos of the original source!
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
최초 업로드: 2021년 09월 30일 (목)
마지막 업로드: 2021년 09월 30일 (목)
마지막 다운로드: 11시간 전
댓글 14
Ohaiyou, minna-san! (・ω・)ノ
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my DIscord server linked in this description.
Head over to my Patreon to get 1 month early access to 2 sound mods per month! For October, I offer a BMW E92 M3 S65 V8 and a Volkswagen Golf GTI 7 EA888 Inline-4.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
BMW E46 M3 S54 Inline-6 Engine Sound v1.1
Commissioned by: personal project
Changelog:
1.1 - Increased max RPM.
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance, NFS Payback sample extraction
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
Pole Position Production - 2003 BMW E46 M3 samples from NFS Payback/Heat
TheAdmeister - NFS Heat sample extraction
Recommended to use on: https://en.wikipedia.org/wiki/BMW_M54#S54B32
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "s54b32" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Need for Speed: Heat thanks to a newly developed granular porting method. Compare it to youtube videos of the original source!
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my DIscord server linked in this description.
Head over to my Patreon to get 1 month early access to 2 sound mods per month! For October, I offer a BMW E92 M3 S65 V8 and a Volkswagen Golf GTI 7 EA888 Inline-4.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
BMW E46 M3 S54 Inline-6 Engine Sound v1.1
Commissioned by: personal project
Changelog:
1.1 - Increased max RPM.
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance, NFS Payback sample extraction
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
Pole Position Production - 2003 BMW E46 M3 samples from NFS Payback/Heat
TheAdmeister - NFS Heat sample extraction
Recommended to use on: https://en.wikipedia.org/wiki/BMW_M54#S54B32
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "s54b32" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Need for Speed: Heat thanks to a newly developed granular porting method. Compare it to youtube videos of the original source!
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
최초 업로드: 2021년 09월 30일 (목)
마지막 업로드: 2021년 09월 30일 (목)
마지막 다운로드: 11시간 전
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It's too high-pitched. It's screaming like it would do at 6000 rpm but all throughout de rev range. It starts lower, with a bassier note than it changes pitch. Don't know if that is possible with the current tools, but this is decent nontheless.
Can you also show how it sounds in third person view in your showcase videos next time please?
@Vlad94 huh? I don’t think it’s high pitched enough
@TheRealM67v The S54 doesn't scream like that from down low.
@Vlad94 is accuracy enough to me
@Aquaphobic 0 - Hi bro, i really love your sound mods, their are amazing, can you make the M3 GTR E46 from NFS MW or Carbon or something similar, please, i love your sounds, keep up the amazing work.
mit_eclip_a babyyyy
@Vlad94 the problem is my source of sound files for this one (NFS Payback/Heat) has the car rev to merely 6000, so i had to stretch it to its "real rev limit", but this is not a perfect solution.
If you know a better source from a game, let me know.
@DJ-LEXX i do now, but to be fair, interior is just exterior with a weak low-pass filter by R*. There is no separated interior sound unlike other car games.
@geonfsmw Legacy_DMC did the M3 GTR from NFS Heat. the MW/Carbon one is probably too old to be used in GTA V.
@Aquaphobic ok, thank you!
Thx for the good work :)
thank you update 2099 and it is still working