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  • D391d5 294

    new to this, but im assuming it has to do with my scripts folder. but i have one in the directory like all the instructions say.

    [01:37:50] [DEBUG] Created script domain 'ScriptDomain_14A6ECCA'.
    [01:37:50] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_14A6ECCA' ...
    [01:37:50] [ERROR] Failed to reload scripts because directory is missing.
    [03:42:56] [DEBUG] Created script domain 'ScriptDomain_6138AB03'.
    [03:42:56] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_6138AB03' ...
    [03:42:56] [ERROR] Failed to reload scripts because directory is missing.
    [04:28:20] [DEBUG] Created script domain 'ScriptDomain_853111DC'.
    [04:28:20] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_853111DC' ...
    [04:28:20] [ERROR] Failed to reload scripts because directory is missing.
    [22:32:43] [DEBUG] Created script domain 'ScriptDomain_A78932DC'.
    [22:32:43] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_A78932DC' ...
    [22:32:44] [DEBUG] Found 0 script(s) in 'ClearScript.dll'.
    [22:32:44] [DEBUG] Found 2 script(s) in 'MapEditor.dll'.
    [22:32:44] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
    [22:32:44] [DEBUG] Starting 3 script(s) ...
    [22:32:44] [DEBUG] Instantiating script 'MapEditor.JavascriptHook' in script domain 'ScriptDomain_A78932DC' ...
    [22:32:44] [DEBUG] Started script 'MapEditor.JavascriptHook'.
    [22:32:44] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_A78932DC' ...
    [22:32:46] [DEBUG] Started script 'MapEditor.MapEditor'.
    [22:32:46] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_A78932DC' ...
    [22:32:46] [DEBUG] Started script 'NativeUI.BigMessageThread'.
    [22:32:46] [ERROR] Caught fatal unhandled exception:
    System.TypeLoadException: Could not load type 'GTA.InputMode' from assembly 'ScriptHookVDotNet, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at MapEditor.MapEditor.OnTick(Object sender, EventArgs e)
    at GTA.Script.raise_Tick(Object value0, EventArgs value1)
    at GTA.Script.MainLoop()

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    2016년 07월 08일 (금)
  • D391d5 294

    @RedLord93 that's not true. i have never once played multiplayer on PC and i get an error now.

    2016년 07월 04일 (월)
  • D391d5 294

    not too sure how templates work as far as creating them, but is there anyway you could get a template for the ducktail wing?

    2016년 07월 04일 (월)
  • D391d5 294

    not sure what i did wrong. but when i spawn the vehicle in, the fenders, windows and a few other things are rotating like they are attached to a giant wheel. and there are no doors or hood and the driver sits on the dash. actually pretty funny lol ill load a video

    2015년 10월 05일 (월)
  • D391d5 294

    hey nevermind on my last comment! just saw you had the handling line posted. THANKS!

    2015년 10월 03일 (토)
  • D391d5 294

    @zirconium5 what drift handling did you use? lately i have been having a hard time finding some good ones. loved your video by the way.

    2015년 10월 03일 (토)
  • D391d5 294

    any idea why this won't show in game? when i click on the model on openIV it shows it, just not in game.

    2015년 09월 17일 (목)
  • D391d5 294

    @Skint_94 well i will definitely be looking forward to seeing more of your mods in the future. keep up the great work!

    2015년 09월 13일 (일)
  • D391d5 294

    GG! scum fuck on the knuckles would be badass!

    2015년 09월 13일 (일)
  • D391d5 294

    @Skint_94 totally understandable. do you have any idea if it would be possible to get them from the new NFS game when it comes out? i know they have rocket bunny on there for a good amount of cars.

    2015년 09월 13일 (일)