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  • Default

    @aimless Stills crashing when i save mi mission...

    2017년 10월 24일 (화)
  • Default

    @aimless it stills not working, i dont know what to do

    2017년 10월 21일 (토)
  • Default

    @aimless Yes i have read and write permissions set with my user
    Yes it saved a folder in the missions folder wich name is the one of the mission. Inside that folder, there is a lot of text files (cutscenes.txt, my_peds.txt) i think these files correspond to the mission, but i dont know.

    2017년 10월 20일 (금)
  • Default

    @aimless Sure, here it is:

    [20:00:25] [DEBUG] Created script domain 'ScriptDomain_CF916CEC' with v2.10.3.
    [20:00:25] [DEBUG] Loading scripts from 'E:\Games\steamapps\common\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_CF916CEC' ...
    [20:00:25] [INFO] Loading assembly 'BAM.dll' ...
    [20:00:25] [DEBUG] Found 1 script(s) in 'BAM.dll'.
    [20:00:25] [INFO] Loading assembly 'HeistProject.dll' ...
    [20:00:25] [DEBUG] Found 2 script(s) in 'HeistProject.dll'.
    [20:00:25] [INFO] Loading assembly 'Ionic.Zip.dll' ...
    [20:00:25] [DEBUG] Found 0 script(s) in 'Ionic.Zip.dll'.
    [20:00:25] [INFO] Loading assembly 'NativeUI.dll' ...
    [20:00:25] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
    [20:00:25] [INFO] Loading assembly 'Newtonsoft.Json.dll' ...
    [20:00:25] [DEBUG] Found 0 script(s) in 'Newtonsoft.Json.dll'.
    [20:00:25] [DEBUG] Starting 4 script(s) ...
    [20:00:26] [DEBUG] Instantiating script 'buildamission' in script domain 'ScriptDomain_CF916CEC' ...
    [20:00:26] [DEBUG] Started script 'buildamission'.
    [20:00:26] [DEBUG] Instantiating script 'HeistProject.BackgroundThread' in script domain 'ScriptDomain_CF916CEC' ...
    [20:00:26] [DEBUG] Started script 'HeistProject.BackgroundThread'.
    [20:00:26] [DEBUG] Instantiating script 'HeistProject.EntryPoint' in script domain 'ScriptDomain_CF916CEC' ...
    [20:00:27] [DEBUG] Started script 'HeistProject.EntryPoint'.
    [20:00:27] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_CF916CEC' ...
    [20:00:27] [DEBUG] Started script 'NativeUI.BigMessageThread'.
    [20:02:12] [ERROR] Script 'buildamission' is not responding! Aborting ...
    [20:02:12] [DEBUG] Aborted script 'buildamission'.
    [20:02:12] [ERROR] Caught fatal unhandled exception:
    System.Threading.ThreadAbortException: Thread was being aborted.
    at System.String.IndexOfAny(Char[] anyOf, Int32 startIndex, Int32 count)
    at System.IO.Path.LegacyNormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
    at System.IO.Path.GetFullPathInternal(String path)
    at System.IO.Directory.InternalExistsHelper(String path, Boolean checkHost)
    at buildamission.SaveMission()
    at NativeUI.ItemSelectEvent.Invoke(UIMenu sender, UIMenuItem selectedItem, Int32 index)
    at NativeUI.UIMenu.SelectItem()
    at NativeUI.UIMenu.ProcessControl(Keys key)
    at NativeUI.MenuPool.ProcessControl()
    at NativeUI.MenuPool.ProcessMenus()
    at buildamission.OnTick(Object o, EventArgs e)
    at GTA.Script.raise_Tick(Object value0, EventArgs value1)
    at GTA.Script.MainLoop()

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    2017년 10월 16일 (월)
  • Default

    @aimless i can open it and place the startpoint and some objectives, but the problem is when i save the mission, my game freezes and after the BAM menu crashes. Any help would be appreciated.

    2017년 10월 16일 (월)
  • Default

    My menu is crashing when i save the mission. Any help would be appreciated.

    2017년 10월 16일 (월)