로딩중...
좋아요 0
댓글 4
동영상 0
업로드 0
팔로워 0
  • Default

    @ImNotMentaL I can't find anything that works but thanks anyways.

    2017년 06월 28일 (수)
  • Default

    @ImNotMentaL How do I do that?

    2017년 06월 27일 (화)
  • Default

    @ImNotMentaL can you help me?
    My game is crashing, I tried to create a MySave.cfg with the one in github but no success
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HangmanAve..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._3AltaStreet..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._4IntegrityWay..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DelPerroHeight..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.RichardMajestic..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.GrapeseedAve..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PaletoBlvd..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDr0112..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ZancudoAve..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BayCityAve..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BlvdDelPerro..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.CougarAve..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DreamTower..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TinselTower..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.VespucciBlvd..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WeazelPlaza..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.EclipseTower..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Mechanic..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd0604..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd2143..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd0184..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PowerSt..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProsperitySt..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SanVitasSt..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthMoMiltonDr..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDrive0325..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SpanishAve..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TheRoyale..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4401..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4584..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SustanciaRd..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SinglePlayerApartment.LoadSettingFromCFG()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2862..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2868..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2874..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MadWayne2113..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd2117..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2044..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2045..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Whispymound3677..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WildOats3655..ctor()
    23/06/2017 11:13:30:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.INMNative.Apartment.Create5(Apartment Apartment1, Apartment Apartment2, Apartment Apartment3, Apartment Apartment4, Apartment Apartment5)
    em SinglePlayerApartment.EclipseTower.CreateEclipseTower()
    em SinglePlayerApartment.Z..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HangmanAve..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._3AltaStreet..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._4IntegrityWay..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DelPerroHeight..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.RichardMajestic..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.GrapeseedAve..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PaletoBlvd..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDr0112..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ZancudoAve..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BayCityAve..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BlvdDelPerro..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.CougarAve..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DreamTower..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TinselTower..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.VespucciBlvd..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WeazelPlaza..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.EclipseTower..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Mechanic..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd0604..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd2143..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd0184..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PowerSt..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProsperitySt..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SanVitasSt..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthMoMiltonDr..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDrive0325..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SpanishAve..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TheRoyale..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4401..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4584..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SustanciaRd..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SinglePlayerApartment.LoadSettingFromCFG()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2862..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2868..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2874..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MadWayne2113..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd2117..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2044..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2045..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Whispymound3677..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WildOats3655..ctor()
    23/06/2017 11:31:36:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.INMNative.Apartment.Create5(Apartment Apartment1, Apartment Apartment2, Apartment Apartment3, Apartment Apartment4, Apartment Apartment5)
    em SinglePlayerApartment.EclipseTower.CreateEclipseTower()
    em SinglePlayerApartment.Z..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HangmanAve..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._3AltaStreet..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._4IntegrityWay..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DelPerroHeight..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.RichardMajestic..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.GrapeseedAve..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PaletoBlvd..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDr0112..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ZancudoAve..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BayCityAve..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BlvdDelPerro..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.CougarAve..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DreamTower..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TinselTower..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.VespucciBlvd..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WeazelPlaza..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.EclipseTower..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Mechanic..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd0604..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd2143..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd0184..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PowerSt..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProsperitySt..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SanVitasSt..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthMoMiltonDr..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDrive0325..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SpanishAve..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TheRoyale..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4401..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4584..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SustanciaRd..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SinglePlayerApartment.LoadSettingFromCFG()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2862..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2868..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2874..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MadWayne2113..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd2117..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2044..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2045..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Whispymound3677..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WildOats3655..ctor()
    23/06/2017 11:44:16:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.INMNative.Apartment.Create5(Apartment Apartment1, Apartment Apartment2, Apartment Apartment3, Apartment Apartment4, Apartment Apartment5)
    em SinglePlayerApartment.EclipseTower.CreateEclipseTower()
    em SinglePlayerApartment.Z..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HangmanAve..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._3AltaStreet..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._4IntegrityWay..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DelPerroHeight..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.RichardMajestic..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.GrapeseedAve..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PaletoBlvd..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDr0112..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ZancudoAve..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BayCityAve..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BlvdDelPerro..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.CougarAve..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DreamTower..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TinselTower..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.VespucciBlvd..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WeazelPlaza..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.EclipseTower..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Mechanic..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd0604..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd2143..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd0184..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PowerSt..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProsperitySt..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SanVitasSt..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthMoMiltonDr..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDrive0325..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SpanishAve..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TheRoyale..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4401..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4584..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SustanciaRd..ctor()
    23/06/2017 11:58:28:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SinglePlayerApartment.LoadSettingFromCFG()
    23/06/2017 11:58:28:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2862..ctor()
    23/06/2017 11:58:28:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2868..ctor()
    23/06/2017 11:58:28:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2874..ctor()
    23/06/2017 11:58:28:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MadWayne2113..ctor()
    23/06/2017 11:58:28:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd2117..ctor()
    23/06/2017 11:58:28:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2044..ctor()
    23/06/2017 11:58:28:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2045..ctor()
    23/06/2017 11:58:28:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Whispymound3677..ctor()
    23/06/2017 11:58:28:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WildOats3655..ctor()
    23/06/2017 11:58:28:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.INMNative.Apartment.Create5(Apartment Apartment1, Apartment Apartment2, Apartment Apartment3, Apartment Apartment4, Apartment Apartment5)
    em SinglePlayerApartment.EclipseTower.CreateEclipseTower()
    em SinglePlayerApartment.Z..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HangmanAve..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._3AltaStreet..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._4IntegrityWay..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DelPerroHeight..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.RichardMajestic..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.GrapeseedAve..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PaletoBlvd..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDr0112..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ZancudoAve..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BayCityAve..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BlvdDelPerro..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.CougarAve..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DreamTower..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TinselTower..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.VespucciBlvd..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WeazelPlaza..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.EclipseTower..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Mechanic..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd0604..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd2143..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd0184..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PowerSt..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProsperitySt..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SanVitasSt..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthMoMiltonDr..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDrive0325..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SpanishAve..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TheRoyale..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4401..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4584..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SustanciaRd..ctor()
    23/06/2017 12:18:57:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SinglePlayerApartment.LoadSettingFromCFG()
    23/06/2017 12:18:57:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2862..ctor()
    23/06/2017 12:18:57:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2868..ctor()
    23/06/2017 12:18:57:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2874..ctor()
    23/06/2017 12:18:57:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MadWayne2113..ctor()
    23/06/2017 12:18:57:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd2117..ctor()
    23/06/2017 12:18:57:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2044..ctor()
    23/06/2017 12:18:57:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2045..ctor()
    23/06/2017 12:18:57:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Whispymound3677..ctor()
    23/06/2017 12:18:57:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WildOats3655..ctor()
    23/06/2017 12:18:57:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.INMNative.Apartment.Create5(Apartment Apartment1, Apartment Apartment2, Apartment Apartment3, Apartment Apartment4, Apartment Apartment5)
    em SinglePlayerApartment.EclipseTower.CreateEclipseTower()
    em SinglePlayerApartment.Z..ctor()
    23/06/2017 12:29:23:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.Mechanic.CreateGarageMenu(String file)
    23/06/2017 12:29:23:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.Mechanic.CreateGarageMenu2(String SixOrTen)
    23/06/2017 12:29:27:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.Mechanic.CreateGarageMenu(String file)
    23/06/2017 12:29:27:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.Mechanic.CreateGarageMenu2(String SixOrTen)
    23/06/2017 12:29:29:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.Mechanic.CreateGarageMenu(String file)
    23/06/2017 12:29:29:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.Mechanic.CreateGarageMenu2(String SixOrTen)
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HangmanAve..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._3AltaStreet..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._4IntegrityWay..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DelPerroHeight..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.RichardMajestic..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.GrapeseedAve..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PaletoBlvd..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDr0112..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ZancudoAve..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BayCityAve..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BlvdDelPerro..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.CougarAve..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DreamTower..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TinselTower..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.VespucciBlvd..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WeazelPlaza..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.EclipseTower..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Mechanic..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd0604..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd2143..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd0184..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PowerSt..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProsperitySt..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SanVitasSt..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthMoMiltonDr..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDrive0325..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SpanishAve..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TheRoyale..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4401..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4584..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SustanciaRd..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SinglePlayerApartment.LoadSettingFromCFG()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2862..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2868..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2874..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MadWayne2113..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd2117..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2044..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2045..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Whispymound3677..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WildOats3655..ctor()
    23/06/2017 12:33:32:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.INMNative.Apartment.Create5(Apartment Apartment1, Apartment Apartment2, Apartment Apartment3, Apartment Apartment4, Apartment Apartment5)
    em SinglePlayerApartment.EclipseTower.CreateEclipseTower()
    em SinglePlayerApartment.Z..ctor()

    전체 댓글 확장하기
    2017년 06월 26일 (월)
  • Default

    My game is crashing, I tried to create a MySave.cfg with the one in github but no success
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HangmanAve..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._3AltaStreet..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._4IntegrityWay..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DelPerroHeight..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.RichardMajestic..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.GrapeseedAve..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PaletoBlvd..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDr0112..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ZancudoAve..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BayCityAve..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BlvdDelPerro..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.CougarAve..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DreamTower..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TinselTower..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.VespucciBlvd..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WeazelPlaza..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.EclipseTower..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Mechanic..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd0604..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd2143..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd0184..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PowerSt..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProsperitySt..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SanVitasSt..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthMoMiltonDr..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDrive0325..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SpanishAve..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TheRoyale..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4401..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4584..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SustanciaRd..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SinglePlayerApartment.LoadSettingFromCFG()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2862..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2868..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2874..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MadWayne2113..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd2117..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2044..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2045..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Whispymound3677..ctor()
    23/06/2017 11:13:29:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WildOats3655..ctor()
    23/06/2017 11:13:30:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.INMNative.Apartment.Create5(Apartment Apartment1, Apartment Apartment2, Apartment Apartment3, Apartment Apartment4, Apartment Apartment5)
    em SinglePlayerApartment.EclipseTower.CreateEclipseTower()
    em SinglePlayerApartment.Z..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HangmanAve..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._3AltaStreet..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._4IntegrityWay..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DelPerroHeight..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.RichardMajestic..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.GrapeseedAve..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PaletoBlvd..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDr0112..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ZancudoAve..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BayCityAve..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BlvdDelPerro..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.CougarAve..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DreamTower..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TinselTower..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.VespucciBlvd..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WeazelPlaza..ctor()
    23/06/2017 11:31:35:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.EclipseTower..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Mechanic..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd0604..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd2143..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd0184..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PowerSt..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProsperitySt..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SanVitasSt..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthMoMiltonDr..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDrive0325..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SpanishAve..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TheRoyale..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4401..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4584..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SustanciaRd..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SinglePlayerApartment.LoadSettingFromCFG()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2862..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2868..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2874..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MadWayne2113..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd2117..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2044..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2045..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Whispymound3677..ctor()
    23/06/2017 11:31:36:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WildOats3655..ctor()
    23/06/2017 11:31:36:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.INMNative.Apartment.Create5(Apartment Apartment1, Apartment Apartment2, Apartment Apartment3, Apartment Apartment4, Apartment Apartment5)
    em SinglePlayerApartment.EclipseTower.CreateEclipseTower()
    em SinglePlayerApartment.Z..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HangmanAve..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._3AltaStreet..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._4IntegrityWay..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DelPerroHeight..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.RichardMajestic..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.GrapeseedAve..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PaletoBlvd..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDr0112..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ZancudoAve..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BayCityAve..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BlvdDelPerro..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.CougarAve..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DreamTower..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TinselTower..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.VespucciBlvd..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WeazelPlaza..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.EclipseTower..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Mechanic..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd0604..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd2143..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd0184..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PowerSt..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProsperitySt..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SanVitasSt..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthMoMiltonDr..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDrive0325..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SpanishAve..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TheRoyale..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4401..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4584..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SustanciaRd..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SinglePlayerApartment.LoadSettingFromCFG()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2862..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2868..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2874..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MadWayne2113..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd2117..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2044..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2045..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Whispymound3677..ctor()
    23/06/2017 11:44:16:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WildOats3655..ctor()
    23/06/2017 11:44:16:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.INMNative.Apartment.Create5(Apartment Apartment1, Apartment Apartment2, Apartment Apartment3, Apartment Apartment4, Apartment Apartment5)
    em SinglePlayerApartment.EclipseTower.CreateEclipseTower()
    em SinglePlayerApartment.Z..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HangmanAve..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._3AltaStreet..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._4IntegrityWay..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DelPerroHeight..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.RichardMajestic..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.GrapeseedAve..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PaletoBlvd..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDr0112..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ZancudoAve..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BayCityAve..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BlvdDelPerro..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.CougarAve..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DreamTower..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TinselTower..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.VespucciBlvd..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WeazelPlaza..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.EclipseTower..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Mechanic..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd0604..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd2143..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd0184..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PowerSt..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProsperitySt..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SanVitasSt..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthMoMiltonDr..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDrive0325..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SpanishAve..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TheRoyale..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4401..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4584..ctor()
    23/06/2017 11:58:27:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SustanciaRd..ctor()
    23/06/2017 11:58:28:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SinglePlayerApartment.LoadSettingFromCFG()
    23/06/2017 11:58:28:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2862..ctor()
    23/06/2017 11:58:28:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2868..ctor()
    23/06/2017 11:58:28:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2874..ctor()
    23/06/2017 11:58:28:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MadWayne2113..ctor()
    23/06/2017 11:58:28:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd2117..ctor()
    23/06/2017 11:58:28:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2044..ctor()
    23/06/2017 11:58:28:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2045..ctor()
    23/06/2017 11:58:28:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Whispymound3677..ctor()
    23/06/2017 11:58:28:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WildOats3655..ctor()
    23/06/2017 11:58:28:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.INMNative.Apartment.Create5(Apartment Apartment1, Apartment Apartment2, Apartment Apartment3, Apartment Apartment4, Apartment Apartment5)
    em SinglePlayerApartment.EclipseTower.CreateEclipseTower()
    em SinglePlayerApartment.Z..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HangmanAve..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._3AltaStreet..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._4IntegrityWay..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DelPerroHeight..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.RichardMajestic..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.GrapeseedAve..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PaletoBlvd..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDr0112..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ZancudoAve..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BayCityAve..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BlvdDelPerro..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.CougarAve..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DreamTower..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TinselTower..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.VespucciBlvd..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WeazelPlaza..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.EclipseTower..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Mechanic..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd0604..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd2143..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd0184..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PowerSt..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProsperitySt..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SanVitasSt..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthMoMiltonDr..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDrive0325..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SpanishAve..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TheRoyale..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4401..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4584..ctor()
    23/06/2017 12:18:56:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SustanciaRd..ctor()
    23/06/2017 12:18:57:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SinglePlayerApartment.LoadSettingFromCFG()
    23/06/2017 12:18:57:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2862..ctor()
    23/06/2017 12:18:57:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2868..ctor()
    23/06/2017 12:18:57:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2874..ctor()
    23/06/2017 12:18:57:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MadWayne2113..ctor()
    23/06/2017 12:18:57:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd2117..ctor()
    23/06/2017 12:18:57:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2044..ctor()
    23/06/2017 12:18:57:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2045..ctor()
    23/06/2017 12:18:57:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Whispymound3677..ctor()
    23/06/2017 12:18:57:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WildOats3655..ctor()
    23/06/2017 12:18:57:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.INMNative.Apartment.Create5(Apartment Apartment1, Apartment Apartment2, Apartment Apartment3, Apartment Apartment4, Apartment Apartment5)
    em SinglePlayerApartment.EclipseTower.CreateEclipseTower()
    em SinglePlayerApartment.Z..ctor()
    23/06/2017 12:29:23:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.Mechanic.CreateGarageMenu(String file)
    23/06/2017 12:29:23:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.Mechanic.CreateGarageMenu2(String SixOrTen)
    23/06/2017 12:29:27:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.Mechanic.CreateGarageMenu(String file)
    23/06/2017 12:29:27:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.Mechanic.CreateGarageMenu2(String SixOrTen)
    23/06/2017 12:29:29:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.Mechanic.CreateGarageMenu(String file)
    23/06/2017 12:29:29:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.Mechanic.CreateGarageMenu2(String SixOrTen)
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HangmanAve..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._3AltaStreet..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment._4IntegrityWay..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DelPerroHeight..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.RichardMajestic..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.GrapeseedAve..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PaletoBlvd..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDr0112..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ZancudoAve..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BayCityAve..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.BlvdDelPerro..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.CougarAve..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.DreamTower..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TinselTower..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.VespucciBlvd..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WeazelPlaza..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.EclipseTower..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Mechanic..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd0604..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.LasLagunasBlvd2143..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd0184..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.PowerSt..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProsperitySt..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SanVitasSt..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthMoMiltonDr..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SouthRockfordDrive0325..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SpanishAve..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.TheRoyale..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4401..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.ProcopioDr4584..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SustanciaRd..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.SinglePlayerApartment.LoadSettingFromCFG()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2862..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2868..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.HillcrestAve2874..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MadWayne2113..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.MiltonRd2117..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2044..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.NorthConker2045..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Whispymound3677..ctor()
    23/06/2017 12:33:31:Não foi possível localizar o ficheiro 'C:\Games\Grand Theft Auto V\scripts\SinglePlayerApartment\MySave.cfg'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.WildOats3655..ctor()
    23/06/2017 12:33:32:A referência de objecto não foi definida como uma instância de um objecto. em SinglePlayerApartment.INMNative.Apartment.Create5(Apartment Apartment1, Apartment Apartment2, Apartment Apartment3, Apartment Apartment4, Apartment Apartment5)
    em SinglePlayerApartment.EclipseTower.CreateEclipseTower()
    em SinglePlayerApartment.Z..ctor()

    전체 댓글 확장하기
    2017년 06월 23일 (금)