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adrianu
Australia
좋아요 21
댓글 118
동영상 2
업로드 22
팔로워 49
다운로드 40,199
  • Gtao48
  • Gtao48

    Beautiful :)

    2022년 02월 03일 (목)
  • Gtao48

    loving the car, its amazing. It works great in-game :)

    2022년 01월 22일 (토)
  • Gtao48

    Hello,
    It's been a while since this has been uploaded.
    I have updated the handling, instead of reuploading it you'll just need to change the line of the code. (Pretty easy)
    I'm also adding a new engine sound line of code so people in FiveM that don't have the Diamond Casino and Resort Update, can use this engine sound instead.

    --FiveM engine sound--
    Line 19 - <audioNameHash>windsor2</audioNameHash>

    --Both platform handling--

    Line 2 and 55 replace from those lines
    <CHandlingDataMgr>
    <HandlingData>
    <Item type="CHandlingData">
    <handlingName>TEMPESTAR</handlingName>
    <fMass value="1250.000000" />
    <fInitialDragCoeff value="10.00" />
    <fPercentSubmerged value="85.000000" />
    <vecCentreOfMassOffset x="0.000000" y="0.050000" z="0.10000" />
    <vecInertiaMultiplier x="1.000000" y="1.300000" z="1.300000" />
    <fDriveBiasFront value="0.000000" />
    <nInitialDriveGears value="7" />
    <fInitialDriveForce value="0.30" />
    <fDriveInertia value="0.40" />
    <fClutchChangeRateScaleUpShift value="5.8" />
    <fClutchChangeRateScaleDownShift value="6.0" />
    <fInitialDriveMaxFlatVel value="275.000000" />
    <fBrakeForce value="0.50" />
    <fBrakeBiasFront value="0.450000" />
    <fHandBrakeForce value="0.500000" />
    <fSteeringLock value="40.000000" />
    <fTractionCurveMax value="3.00" />
    <fTractionCurveMin value="2.50" />
    <fTractionCurveLateral value="22.500000" />
    <fTractionSpringDeltaMax value="0.150000" />
    <fLowSpeedTractionLossMult value="1.300000" />
    <fCamberStiffnesss value="0.000000" />
    <fTractionBiasFront value="0.485000" />
    <fTractionLossMult value="1.000000" />
    <fSuspensionForce value="2.650000" />
    <fSuspensionCompDamp value="1.500000" />
    <fSuspensionReboundDamp value="2.200000" />
    <fSuspensionUpperLimit value="0.050000" />
    <fSuspensionLowerLimit value="-0.090000" />
    <fSuspensionRaise value="0.000000" />
    <fSuspensionBiasFront value="0.520000" />
    <fAntiRollBarForce value="0.900000" />
    <fAntiRollBarBiasFront value="0.600000" />
    <fRollCentreHeightFront value="0.300000" />
    <fRollCentreHeightRear value="0.300000" />
    <fCollisionDamageMult value="0.700000" />
    <fWeaponDamageMult value="1.000000" />
    <fDeformationDamageMult value="0.700000" />
    <fEngineDamageMult value="1.500000" />
    <fPetrolTankVolume value="65.000000" />
    <fOilVolume value="5.000000" />
    <fSeatOffsetDistX value="0.000000" />
    <fSeatOffsetDistY value="-0.100000" />
    <fSeatOffsetDistZ value="0.000000" />
    <nMonetaryValue value="35000" />
    <strModelFlags>440010</strModelFlags>
    <strHandlingFlags>20002</strHandlingFlags>
    <strDamageFlags>0</strDamageFlags>
    <AIHandling>AVERAGE</AIHandling>

    전체 댓글 확장하기
    2021년 08월 26일 (목)
  • Gtao48

    @Jonnyrankin Okay I'll would like your help thanks.

    2021년 04월 24일 (토)
  • Gtao48

    @torqyboi thanks for making the spoilers and reaching out to @drlq99 for the exoskeleton :)

    2021년 04월 23일 (금)
  • Gtao48

    @drlq99 yes, thanks for letting me use the exoskeleton front

    2021년 04월 23일 (금)
  • Gtao48

    @ITZWOLFY would you mind direct messaging me on discord, because I'm not 100% sure the issue that you're dealing with here.
    my discord - adrianu#1785

    2021년 04월 23일 (금)
  • Gtao48

    @Fierdark Ill add that in the next update.

    2021년 04월 22일 (목)
  • Gtao48

    blaze it mate

    2021년 04월 21일 (수)