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  • 7e1f83 gh2jxbk6 400x400
    고정된 댓글

    Please stop asking why there isn’t an openable fridge in Franklin’s house. As I’ve already mentioned, it’s simply not possible — the fridge in both of Franklin’s homes isn’t a separate object but part of the interior model itself. That means it can't be made interactive like the fridge in Michael’s or Trevor’s house.

    2025년 05월 17일 (토)
  • 7e1f83 gh2jxbk6 400x400

    @JohnBMW228i In the latest version, I added an .inu file where you can choose which food will be available in which fridge.

    2025년 05월 13일 (화)
  • 7e1f83 gh2jxbk6 400x400

    @Olegsag Added.

    2025년 05월 13일 (화)
  • 7e1f83 gh2jxbk6 400x400

    @WolfFire23309 Thank you!

    2025년 05월 10일 (토)
  • 7e1f83 gh2jxbk6 400x400

    @Nightcralwer913 Thanks! Unfortunately, controller support isn't planned since I'm not familiar with that. In the latest version, I set it so that every food or drink restores 10% health.

    2025년 05월 10일 (토)
  • 7e1f83 gh2jxbk6 400x400

    @thalilmythos I don't think a grabbing animation would fit here. It's enough to have animation during eating and drinking. :)

    2025년 05월 10일 (토)
  • 7e1f83 gh2jxbk6 400x400

    @skeeze415 Unfortunately, it's not possible to add an openable fridge to either of Franklin's houses, since the fridge there isn't a separate object but part of the interior model. However, I added an openable fridge to Trevor's house.

    2025년 05월 10일 (토)
  • 7e1f83 gh2jxbk6 400x400

    @aldian0 You're right, NativeUI is needed. I totally forgot about that. I've already added it to the requirements. As for controller support, I'm not really familiar with that.

    2025년 05월 10일 (토)