It's buggy
1. Kills textures in houses (no bed in Michael's mansion, no textures in Franklin's room.
2. Kills cinema labels from the map. Also kills mission markers. For example, Lester's missions for murders (label "L"), missions for Michael from the inspector (label "B"), the mission "Starlet in Vywood" (label "?"), the mission of Dr. Freeland and others.
It's glitchy.
1. Adds various items to interiors ahead of time. For example, Michael's mansion adds a promotional poster for the movie and plane tickets on a table in the hallway (although these items should only appear after certain missions).
2. Kills cinema labels from the map. Also kills mission markers. For example, Lester's missions for murders (label "L"), missions for Michael from the inspector (label "B"), the mission "Starlet in Vywood" (label "?"), the mission of Dr. Freeland and others.
@jj8111 I don't know how to delete my previous comment (with the words "this is a lie"). Indeed, if you enter one of the houses in the Vespucci area, then there will be no "failures". By the way, in this house the views from the window are not at all from the Vespucci area, but it seems to be Chumash.
Fails the Friend Request mission (there are no textures in Lester's house, it is impossible to leave the house). Misses the mission "Jewellery Heist" (no textures, mission impossible.
Also zaparyvaet "inputs-outputs". The entrance is in one area, and the exit is completely different.
It's buggy. Textures disappear in some houses. Textures disappear on Lester's mission and it is impossible to leave Lester's house to complete the mission. The textures in Franklin's first hut also disappear. Also, the BZ Gas Grenades mission will not start.
@giovana575 Useless. Will not help
It's buggy
1. Kills textures in houses (no bed in Michael's mansion, no textures in Franklin's room.
2. Kills cinema labels from the map. Also kills mission markers. For example, Lester's missions for murders (label "L"), missions for Michael from the inspector (label "B"), the mission "Starlet in Vywood" (label "?"), the mission of Dr. Freeland and others.
It's glitchy.
1. Adds various items to interiors ahead of time. For example, Michael's mansion adds a promotional poster for the movie and plane tickets on a table in the hallway (although these items should only appear after certain missions).
2. Kills cinema labels from the map. Also kills mission markers. For example, Lester's missions for murders (label "L"), missions for Michael from the inspector (label "B"), the mission "Starlet in Vywood" (label "?"), the mission of Dr. Freeland and others.
@jj8111 I don't know how to delete my previous comment (with the words "this is a lie"). Indeed, if you enter one of the houses in the Vespucci area, then there will be no "failures". By the way, in this house the views from the window are not at all from the Vespucci area, but it seems to be Chumash.
@jj8111 I don't understand what points you are talking about?
Cinema icons also disappear from the map.
@jj8111 it's a lie
Unhadled exception in script "Remember_Last_Vehicle.MainGTAscript"!
ArgumentNullExcepcion B System.Ling.Enumerable.ToList[TSource](IEnumerable'1 source)
Fails the Friend Request mission (there are no textures in Lester's house, it is impossible to leave the house). Misses the mission "Jewellery Heist" (no textures, mission impossible.
Also zaparyvaet "inputs-outputs". The entrance is in one area, and the exit is completely different.
It's buggy. Textures disappear in some houses. Textures disappear on Lester's mission and it is impossible to leave Lester's house to complete the mission. The textures in Franklin's first hut also disappear. Also, the BZ Gas Grenades mission will not start.