Select one of the following categories to start browsing the latest GTA 5 PC mods:
Is it possible to come back to this project and eat a chance to update?
@alexguirre @PNWParksFan @Dilapidated @alloc8or
I thought about something like that, but I don't know if it's possible.
Is there a chance to create an .asi / .dll script together with a .ini configuration file that could be placed in the main game directory or the scripts folder so that the whole gameconfig.xml can be saved in it ???
Something like instead of manually replacing gameconfig.xml in a directory:
You could use and upload your chosen gameconfig settings to the main game folder so that the game overrides the settings from it, i.e. from the script, instead of the original gameconfig.xml.
Would it have the right to work and does it make sense?
Or instead of what I wrote, it's just a script e.g. gameconfig_native and a folder where we would just paste the new configured gameconfig.xml, and the script would make the game instead of reading the one from mods-update-update.rpf-common-data -gameconfig.xml would read the one from the main game folder in the selected script directory, e.g. gameconfig_native.
Why am I thinking about it? Faster and easier for installation and updates because it would be enough to always copy it to the main game folder along with the native trainer and other scripts to increase the stability of the game.
Are you able to do this for the voices of Franklin, Michael, Trevor while driving etc. so that they don't talk or shout while driving? The famous "to close" from Franklin etc. annoys me when I drive my car around the city.
Is it possible to make the value entered in the Weapon Limits Adjuster 2.0 .ini settings file also force the change and reading of the value, e.g. 1024 over the priority over gameconfig.xml?
Something similar I understand is used in Packfile Limit Adjuster 1.1 by @alloc8or
Such a change would limit the possibility and frequency of accidental crashes of the game. If I am wrong please correct me.
Hello, could I talk to you on e.g. Discord?
Hello, are you willing and would you have time to update this script?
Hello, are you able to update this modification so that in addition to remembering the player's location and place each time the game also loads specific weather and time?
I would like to save my character in a specific place on the map in extra sunny weather at e.g. 2 p.m. and that the modification would cause that when I load the game, my character will always be loaded from the same place during the sunny day, despite the fact that, for example, in When I quit and end the game, it will be night and it will rain, and I will be somewhere other than my saved game load location marker.
Is it possible?