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Unfortuanately headshots count as limbs in this mod so NPCs can survive multiple headshots
WARNING! DO NOT USE THIS MOD! It is currently broken and will corrupt your games entire radio system. Save yourself some time and use self radio in the game instead.
@Daimian Yep sent you an email, thanks for the help so far
@Daimian Yes, I've got the latest version of ScriptHookVDotNet. Any other suggestions?
Got an issue where the script crashes as soon as I enter a vehicle. Here's the log:
[23:45:39] [ERROR] Caught fatal unhandled exception:
System.TypeInitializationException: The type initializer for 'GTA.Native.MemoryAccess' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at GTA.Native.MemoryAccess..cctor()
--- End of inner exception stack trace ---
at GTA.Native.MemoryAccess.GetPedHandles(Vector3 position, Single radius)
at GTA.World.GetNearbyPeds(Vector3 position, Single radius)
at PullMeOver.PullMeOverMain.FindCops() in C:\Users\Josh\code\GTAV\pullmeover\pullmeover\CopFinder.cs:line 23
at PullMeOver.SpeedDisplay.OnTick(Object sender, EventArgs e) in C:\Users\Josh\code\GTAV\pullmeover\pullmeover\SpeedDisplay.cs:line 371
at GTA.Script.raise_Tick(Object value0, EventArgs value1)
at GTA.Script.MainLoop()
[23:45:44] [ERROR] Script 'PullMeOver.SpeedDisplay' is not responding! Aborting ...
[23:45:44] [DEBUG] Aborted script 'PullMeOver.SpeedDisplay'.
[23:45:46] [ERROR] Caught fatal unhandled exception:
System.TypeInitializationException: The type initializer for 'GTA.Native.MemoryAccess' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at GTA.Native.MemoryAccess..cctor()
--- End of inner exception stack trace ---
at GTA.Native.MemoryAccess.GetVehicleHandles(Vector3 position, Single radius)
at GTA.World.GetNearbyVehicles(Vector3 position, Single radius)
at PullMeOver.PullMeOverMain.RunningRedLight() in C:\Users\Josh\code\GTAV\pullmeover\pullmeover\ViolationChecker.cs:line 19
at PullMeOver.PullMeOverMain.TrackPlayer() in C:\Users\Josh\code\GTAV\pullmeover\pullmeover\PullMeOver2.cs:line 1276
at PullMeOver.PullMeOverMain.OnTick(Object sender, EventArgs e) in C:\Users\Josh\code\GTAV\pullmeover\pullmeover\PullMeOver2.cs:line 195
at GTA.Script.raise_Tick(Object value0, EventArgs value1)
at GTA.Script.MainLoop()
[23:45:46] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at PullMeOver.PullMeOverMain.EndEvent(Boolean change) in C:\Users\Josh\code\GTAV\pullmeover\pullmeover\PullMeOver2.cs:line 1012
at PullMeOver.PullMeOverMain.OnAborted(Object sender, EventArgs e) in C:\Users\Josh\code\GTAV\pullmeover\pullmeover\PullMeOver2.cs:line 301
at GTA.Script.raise_Aborted(Object value0, EventArgs value1)
at GTA.Script.Abort()
[23:45:51] [ERROR] Script 'PullMeOver.PullMeOverMain' is not responding! Aborting ...
[23:45:51] [DEBUG] Aborted script 'PullMeOver.PullMeOverMain'.