좋아요 6,401
댓글 5,324
동영상 0
업로드 2
팔로워 92
다운로드 2,193
@JohnFromGWN it's not so much null reference etc, on nightly the pool is overflowing leading to a full lockup where rebooting PC is the only solution, going back to 3.6.0 isn't really an option as others require nightly :/
@adin993
do me a favor then, try this https://modsfire.com/6flrzwxg83n0dCY
mlo_chopmoreo as folder name in mods\update\x64\dlcpacks and for dlclist entry
@elevejokZ
^_^ ingame on SP https://i.imgur.com/CBNXrEB.png & https://i.imgur.com/4DFO2J1.png
FYI, I did disable the sc1_00b_strm_0.ymap by renaming it to sc1_00b_strm_0.ymap_DISABLED
@FlareXll
haven't tested v2.0 yet, did you also notice that in v1.0 even when changing END key for manual save, it still uses that key?
@0zone
once you set an upload to 'unpublished' nobody can download it, yet they can click the download button but nothing happens, hence we unpublished your mod
next time DO NOT UNPUBLISH IT when you want to make changes and add a newer version
@JohnFromGWN :D
on other fun: I just spent over an hour figuring out why I got SHDVN errors and my game locking up
so retraced steps and it led me to v3.0, it's overflowing the fwScriptPool apparently?
and then quickly afterwards scripts related to vehicles/models start throwing errors too and it locks up
ingame screen https://i.imgur.com/UUWcUdk.jpeg
SHVDN log https://justpaste.it/ibgvz
Hopefully SHAPETEST::RELEASE_SCRIPT_GUID_FROM_ENTITY(ENTITY_INDEX EntityIndex) can fix that?
@Moreo Design
for users that are not capable of looking through YMAPS
could you please include a Pause Menu Map screenshot on its location?
Thank you!
@JohnFromGWN yep, FiveM MLO to SP
@JohnFromGWN
thank you, hmm this TV prop does have script_rt_tvscreen as a texture embedded
checked in CW exported to XML https://i.imgur.com/WDl2nhp.jpeg
imma fiddle around
@MGIC when updating your upload always include a changelog in your description itself, thank you