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Would it be possible for a version that would replace the Marksman Rifle? seems like it'd fit alright minus the lack of a rail.
failing the checksum of a file will only boot you into your own lobby until you put the vanilla file back.
checksums are all over the place but a lot of the cosmetic stuff isn't checked.
@MARK2580 You won't get banned, but you'll have to install it in a more manual way to avoid a game crash.
any FiveM modding tutorial will work for GTAO
i don't think the CombatMG has Suppressed sounds so the Assault Rifle is gonna have no sound without .rel changes
@Donbas i don't know anything about ZModeler. i've only ever used CodeWalker with Sollumz
it's just an Empty that has a mesh(es) in it. not that complicated
along with others who care.
just stole the collision boxes from the vanilla Advanced Rifle and expanded it a little bit.
well all this mod does is change a few sound files and a few .meta's. in-game it works fine for me
definitely an issue on your end
any chance of somebody making a DLC version of this?
makes it a lot easier and doesn't involve overwriting files
found a much better way of doing it. just mirroring the weights from the original rockstar model that is
seems like it went through fine. UV still is slightly off compared to Rockstars model it seems
@sausageman it's apart of one of his patreon packs sadly