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######################## Exception Start ######################## # Date: 08/03/2024 4:45:19 pm # Custom Message: None # Message: Object reference not set to an instance of an object. # StackTrace: at GTA.Entity.AttachTo(EntityBone entityBone, Vector3 position, Vector3 rotation) at PropertyManager.Staff.Maid.LoadPed() at PropertyManager.Alive.AliveStaff.<>c__DisplayClass2_0.<.ctor>b__2() at PropertyManager.Alive.AliveProperty.Load() at PropertyManager.PropertyManager.OnTick(Object sender, EventArgs e) # Source: ScriptHookVDotNet3 # Helplink: # TargetSite: Void AttachTo(GTA.EntityBone, GTA.Math.Vector3, GTA.Math.Vector3) # TargetSite DeclaringType: GTA.Entity # TargetSite Name: AttachTo # TargetSite IsStatic: False # TargetSite IsPublic: True # File: D:\devs\Labs\gta5mods\PropertyManager\PropertyManager.cs # Line: 721 ######################### Exception End #########################
######################## Exception Start ########################
# Date: 08/03/2024 4:45:19 pm
# Custom Message: None
# Message: Object reference not set to an instance of an object.
# StackTrace: at GTA.Entity.AttachTo(EntityBone entityBone, Vector3 position, Vector3 rotation)
at PropertyManager.Staff.Maid.LoadPed()
at PropertyManager.Alive.AliveStaff.<>c__DisplayClass2_0.<.ctor>b__2()
at PropertyManager.Alive.AliveProperty.Load()
at PropertyManager.PropertyManager.OnTick(Object sender, EventArgs e)
# Source: ScriptHookVDotNet3
# Helplink:
# TargetSite: Void AttachTo(GTA.EntityBone, GTA.Math.Vector3, GTA.Math.Vector3)
# TargetSite DeclaringType: GTA.Entity
# TargetSite Name: AttachTo
# TargetSite IsStatic: False
# TargetSite IsPublic: True
# File: D:\devs\Labs\gta5mods\PropertyManager\PropertyManager.cs
# Line: 721
######################### Exception End #########################