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JDeezNutz
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  • 5ab16d gta5mods
  • 5ab16d gta5mods

    @DjCruxy The current release build is a test build. Version 2.0 is coming soon which will be fully optimized and including new features. It is probably best to wait for the release of Stark Mansion 2.0 which should hopefully be released soon!

    8일 전
  • 5ab16d gta5mods

    @DjCruxy Sorry, I do not have any knowledge regarding porting to fivem.

    9일 전
  • 5ab16d gta5mods

    @Totitox Hey, the road shouldn't be invisible.. only unless the model cannot find the texture and this might happen OR a flicker of other textures in its place.
    Not sure why this is happening, i either forgot to embed the texture to the path model or the required texture isn't in the stark mansion texture folder.
    This build is a test build.. long story short I was hoping to release by Christmas/ End of the year and rushing to get the first build live. Many changes and fixes have been made since then.
    I have sent all the changed files w/fixes to Dekurwinator who is implementing MLO features.
    Dek has been working with the files the last couple of months but due to the global pandemic, only has limited time to work on his parts.
    Unfortunately I cannot give a estimate, I was going to release build 1.5 until build 2.0 is ready but Dek has continued his work since then.
    If you like or follow this mod it will flag up at a notification when new files or changes are applied :)

    Sorry I cannot help you further.

    2020년 05월 16일 (토)
  • 5ab16d gta5mods

    @MTN4456 can just about see my stark tower ;) haha - Good Job!

    2020년 05월 15일 (금)
  • 5ab16d gta5mods

    @FistChicken65 Thanks! Try version 2.0 when released.
    2.0 will be fully optimized and feature MLO!

    2020년 05월 12일 (화)
  • 5ab16d gta5mods

    @bandit2b @Riley Huss I have no knowledge when it comes to porting to fivem. Sorry I cannot be any further help.

    2020년 05월 11일 (월)
  • 5ab16d gta5mods

    @bandit2b Hmm, this shouldn't happen. Have you got any other mods installed? I'm guessing something is conflicting with my stark mansion mod. Most of the models have embedded textures which means they're 'glued' to the model and not being read from a different folder etc so textures shouldn't be changing.
    This version does currently have issues with textures flickering, this is because 2 models in the same place having different textures but this is an issue within the mod itself.

    Stark Mansion is currently updated to MLO along with other fixes this current release has which will be released as version 2.0.
    Try reinstalling the map - if you continue to have issues, please wait for 2.o which should be released very soon!

    2020년 05월 03일 (일)
  • 5ab16d gta5mods

    @saltso https://libertycity.net/files/gta-5/119910-liberty-rewind.html

    @zackaryN Sorry only just seen this! With huge map projects personally i like to install on a fresh GTA V install. Reinstall GTA V, make sure the game runs fine, then installed Liberty Rewind (from the above link) then install my mod and replace ONLY the files I supplied in my download :) Good Luck!

    @hoanglong just rename the .YDR file and use it in a model prop spawner like MapEditor

    @azzman_01 Depends if there is an OsCorp model around.. my strong point isn't modeling but more creative imagination.. I take a model or a project and make it better with my basic modeling skills. My current project is a perfect example.. The helicarrier. I have included interiors and a lot of rooms for people to explore. The project is stil W.I.P but hopefully releasing soon. Can follow the progress on my Youtube channel: https://www.youtube.com/watch?v=14ytypT1QpM

    2020년 04월 25일 (토)
  • 5ab16d gta5mods

    @hiijin Thanks man!

    @Maik2008 Aye?

    2020년 04월 25일 (토)