Anyone having a script folder not working is actually something to do with Scripthook or ScriptHookVDotNet, use the Nightly version of scripthook and it should work. Found that solution on the GTA Forums and it worked for me.
In case anyone is curious, these Greenwoods do not conflict in any way, as far as I've been able to see and test, with the official one in Bottom Dollar Bounties.
I figured it out. My dlclist.txt in my mods folder did not have the proper DLC lines added. Verified files via steam and then copied the DLC lines from the vanilla one into mods and now the cars are spawning properly
Uh, dumb question, but when I install this, all the cars from Bottom Dollar Bounties (pretty sure its them from the spawnnames) are saying they're invalid models, like "eurosx32 is an invalid model! Please add this model to mp_blacklist.txt"
I feel its definitely on my end, but my only thought is somehow Bottom Dollar didn't install even despite me updating the game.
I know its likely a dumb question, but would there ever be an addon version of this bus? I really wanna use it, but kinda have the bus already replaced via another mod and wanna use both this and the other mod.
Okay, noticing somewhat of an issue, at least with the mods I'm using, being some Euphoria/ragdoll physics overhaul, the gun makes NPCs and me freeze temporarily when using this gun when they enter a ragdoll state.
This is likely a dumb question but, you ever consider doing a Mateba Unica 6 to replace either the Heavy Revolver Mk.2 or the Double Action? Its a severely underrated and underappreciated Revolver in most games and places I've seen.
Love this mod so much. Also, if anyone has a misaligned first person sight like I did, find the gun's .meta file in mods/update/update.rpf/dlc_patch/mpheist4/common/data/ai and then find and change the "FirstPersonScopeOffset" Z value to "0.01500"
Anyone having a script folder not working is actually something to do with Scripthook or ScriptHookVDotNet, use the Nightly version of scripthook and it should work. Found that solution on the GTA Forums and it worked for me.
Comparing these to the official LX and SZ police variants, luckily they do not conflict all as far as I have been able to see in testing.
In case anyone is curious, these Greenwoods do not conflict in any way, as far as I've been able to see and test, with the official one in Bottom Dollar Bounties.
I figured it out. My dlclist.txt in my mods folder did not have the proper DLC lines added. Verified files via steam and then copied the DLC lines from the vanilla one into mods and now the cars are spawning properly
Uh, dumb question, but when I install this, all the cars from Bottom Dollar Bounties (pretty sure its them from the spawnnames) are saying they're invalid models, like "eurosx32 is an invalid model! Please add this model to mp_blacklist.txt"
I feel its definitely on my end, but my only thought is somehow Bottom Dollar didn't install even despite me updating the game.
I know its likely a dumb question, but would there ever be an addon version of this bus? I really wanna use it, but kinda have the bus already replaced via another mod and wanna use both this and the other mod.
Okay, noticing somewhat of an issue, at least with the mods I'm using, being some Euphoria/ragdoll physics overhaul, the gun makes NPCs and me freeze temporarily when using this gun when they enter a ragdoll state.
@DomaX Were you? The file isn't showing an update unless the site bugged or something.
This is likely a dumb question but, you ever consider doing a Mateba Unica 6 to replace either the Heavy Revolver Mk.2 or the Double Action? Its a severely underrated and underappreciated Revolver in most games and places I've seen.
Love this mod so much. Also, if anyone has a misaligned first person sight like I did, find the gun's .meta file in mods/update/update.rpf/dlc_patch/mpheist4/common/data/ai and then find and change the "FirstPersonScopeOffset" Z value to "0.01500"