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  • Cb42a2 20170709132023 1

    Keep getting the following error when using a controller:

    [22:28:25] [DEBUG] Instantiating script BlinkerStates ...
    [22:28:25] [INFO] Started script BlinkerStates.
    [22:30:40] [ERROR] Caught unhandled exception:
    System.InvalidOperationException: Nullable object must have a value.
    at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
    at AdvancedTurnSignalsLite.Class1.controller(Vehicle cv)
    at AdvancedTurnSignalsLite.Class1.onTick(Object sender, EventArgs e)
    at SHVDN.Script.DoTick()
    [22:30:40] [ERROR] The exception was thrown while executing the script AdvancedTurnSignalsLite.Class1 from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts\AdvancedTurnSignalsLite.dll".
    [22:30:40] [WARNING] Aborted script AdvancedTurnSignalsLite.Class1.
    at System.Threading.Thread.AbortInternal()
    at System.Threading.Thread.Abort()
    at SHVDN.Script.Abort()
    at SHVDN.Script.DoTick()
    at SHVDN.Script.MainLoop()

    I've tried both 1.2.3 versions (Lite and Normal), also the controller option is enabled within the .ini file. It works when I'm using a keyboard, but as soon as I use a controller, this error pops up. Aside from changing "UseButton=false" to "UseButton=true", I haven't changed anything else. I'm also using the latest Nightly Build for ScriptHookDotNet, which at the time of writing is version 3.7.0-Nightly-19.

    Maybe I've missed something, I'll have another look and post an update if I find a fix.

    4일 전
  • Cb42a2 20170709132023 1

    @HKH191 I have it sorted now. I was talking with Legendary on Discord when I realised that I forgot to set the hotkey on scripthook for refreshing after updating it.

    2021년 04월 18일 (일)
  • Cb42a2 20170709132023 1

    Whenever I enter the sub, I end up falling through the floor and teleported to the race track behind the casino. I have everything installed, and MP maps is enabled, as I can access Cayo Perico by other means.

    2021년 04월 17일 (토)
  • Cb42a2 20170709132023 1

    If that doesn't work, then try:
    <layout>LAYOUT_LOW</layout>

    2021년 01월 11일 (월)
  • Cb42a2 20170709132023 1

    For anyone crashing while trying to enter the cars, open the vehicles.meta file that comes with the mod, search for "Layout", then delete the line and replace with the following:
    <layout>LAYOUT_LOW_TOREADOR</layout>
    Turns out Toreador was misspelled, leading to the crash.

    2021년 01월 11일 (월)
  • Cb42a2 20170709132023 1

    To anyone dealing with the vehicles flickering random textures, merge them into a different DLC folder. I have one that I use to add a bunch of cars whilst only adding one line to the dlclist file. Trying to keep them in the pres folder caused the texture bug for me, but after adding them to my addoncars folder and merging them with the other mods in there, it worked perfectly. Hope this helps :)

    2020년 07월 31일 (금)
  • Cb42a2 20170709132023 1

    Fixed it. Forgot that I changed the gresleyh folder and files to buffaloh so that I knew what car they were for. After updating my content.xml to link the correct names, everything works again.

    2020년 04월 13일 (월)
  • Cb42a2 20170709132023 1

    I've tried adding this car to my merged dlc, only now the sounds aren't working. I copied the sound files over and added them to content.xml. Any ideas?

    2020년 04월 13일 (월)
  • Cb42a2 20170709132023 1

    @sollaholla Could you remove the smoke and force effect that applies when a bullet hits something? I keep getting shot in mid air, making it look as though I suck at a flying mod.

    2019년 04월 26일 (금)
  • Cb42a2 20170709132023 1

    For everyone saying that the mod doesn't work after pressing F11, have you tried booting up the game and trying the mod out without pressing F11? As the mod is enabled by default within the config file. Worth a shot ;)

    2019년 04월 26일 (금)