Michael's very clean pool water 1.0
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This is part of my Insideout retextures for Michael's mansion but this is separate since it is not texture that has been edited. .
features:
- fresh bluish maintained water color
- no more big waves
- relaxed water
to fully experience my mod just download:
Michael House [Complete Insideout Retexture] - Titanic elegance vintage style
Instructions:
1. with openIV while in editmode . . drag and drop the decal_pool.ydr file to
\x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_48.rpf
2. done! go open ingame and see the changes.
neighbor pool near michael house is also affected.
---------------------------------------------------------------
if you like the swimming pool's water color and settings you can also apply it to your swimming pool model. extract your pool model to open formats for editing,, for instance I have bh1_48_mans_decal_pool.odr to edit with notepad or notepad++.
now replace this under shaders in your .odr while editing and save it.
Shaders
{
water_fountain.sps
{
FogColor 0.30980400 0.47451000 0.61176500 0.10000000
SpecularFalloff 20.00000000
SpecularIntensity 0.02000000
RippleScale 0.50000000
RippleBumpiness 0.15000000
}
}
and re-import the .odr after that. Done!
---------------------------------------------------------------
Thanks for the download! hit like button.
credits:
me - good edits
dexyfex and cos - for creating Codewalker 3d map editor
features:
- fresh bluish maintained water color
- no more big waves
- relaxed water
to fully experience my mod just download:
Michael House [Complete Insideout Retexture] - Titanic elegance vintage style
Instructions:
1. with openIV while in editmode . . drag and drop the decal_pool.ydr file to
\x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_48.rpf
2. done! go open ingame and see the changes.
neighbor pool near michael house is also affected.
---------------------------------------------------------------
if you like the swimming pool's water color and settings you can also apply it to your swimming pool model. extract your pool model to open formats for editing,, for instance I have bh1_48_mans_decal_pool.odr to edit with notepad or notepad++.
now replace this under shaders in your .odr while editing and save it.
Shaders
{
water_fountain.sps
{
FogColor 0.30980400 0.47451000 0.61176500 0.10000000
SpecularFalloff 20.00000000
SpecularIntensity 0.02000000
RippleScale 0.50000000
RippleBumpiness 0.15000000
}
}
and re-import the .odr after that. Done!
---------------------------------------------------------------
Thanks for the download! hit like button.
credits:
me - good edits
dexyfex and cos - for creating Codewalker 3d map editor
최초 업로드: 2019년 12월 03일 (화)
마지막 업로드: 2019년 12월 03일 (화)
마지막 다운로드: 1일 전
댓글 8
More mods by jamessays:
![Malibu Mansion Mirrors Working [ fix ] Malibu Mansion Mirrors Working [ fix ]](https://img.gta5-mods.com/q75-w500-h333-cfill/images/malibu-mansion-mirrors-fix-1-0/a20b97-GTA52020-10.png)
- 인테리어
- Featured
5.0
1,770
66
update - 1.0
By jamesays
This is part of my Insideout retextures for Michael's mansion but this is separate since it is not texture that has been edited. .
features:
- fresh bluish maintained water color
- no more big waves
- relaxed water
to fully experience my mod just download:
Michael House [Complete Insideout Retexture] - Titanic elegance vintage style
Instructions:
1. with openIV while in editmode . . drag and drop the decal_pool.ydr file to
\x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_48.rpf
2. done! go open ingame and see the changes.
neighbor pool near michael house is also affected.
---------------------------------------------------------------
if you like the swimming pool's water color and settings you can also apply it to your swimming pool model. extract your pool model to open formats for editing,, for instance I have bh1_48_mans_decal_pool.odr to edit with notepad or notepad++.
now replace this under shaders in your .odr while editing and save it.
Shaders
{
water_fountain.sps
{
FogColor 0.30980400 0.47451000 0.61176500 0.10000000
SpecularFalloff 20.00000000
SpecularIntensity 0.02000000
RippleScale 0.50000000
RippleBumpiness 0.15000000
}
}
and re-import the .odr after that. Done!
---------------------------------------------------------------
Thanks for the download! hit like button.
credits:
me - good edits
dexyfex and cos - for creating Codewalker 3d map editor
features:
- fresh bluish maintained water color
- no more big waves
- relaxed water
to fully experience my mod just download:
Michael House [Complete Insideout Retexture] - Titanic elegance vintage style
Instructions:
1. with openIV while in editmode . . drag and drop the decal_pool.ydr file to
\x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_48.rpf
2. done! go open ingame and see the changes.
neighbor pool near michael house is also affected.
---------------------------------------------------------------
if you like the swimming pool's water color and settings you can also apply it to your swimming pool model. extract your pool model to open formats for editing,, for instance I have bh1_48_mans_decal_pool.odr to edit with notepad or notepad++.
now replace this under shaders in your .odr while editing and save it.
Shaders
{
water_fountain.sps
{
FogColor 0.30980400 0.47451000 0.61176500 0.10000000
SpecularFalloff 20.00000000
SpecularIntensity 0.02000000
RippleScale 0.50000000
RippleBumpiness 0.15000000
}
}
and re-import the .odr after that. Done!
---------------------------------------------------------------
Thanks for the download! hit like button.
credits:
me - good edits
dexyfex and cos - for creating Codewalker 3d map editor
최초 업로드: 2019년 12월 03일 (화)
마지막 업로드: 2019년 12월 03일 (화)
마지막 다운로드: 1일 전
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PooL
Changed from Maps - MapModel to Misc Texture
Finally, now I can drown in the pool with style
Forgot to rate
cool
very nice mod, goes great with this https://www.gta5-mods.com/misc/michael-s-house-automatic-installer
Отлично, разница есть, мне нравится! Так сказать, теперь у Майкла более ухоженный и цистый бассейн.