MaxedWhiteStreetLights 1.0
393
8
393
8
๐ MaxedWhiteStreetLights โ Realistic White Lighting Overhaul
Fixes Rockstarโs outdated yellow street lighting by replacing it with clean, white light across the entire map.
Note:Its for gta 5 enhanced version! it wouldnt't work in legacy version of gta 5!
โ๏ธ Overhauls streetlights and more
โ๏ธ Updates LOD lighting, fog volumes
โ๏ธ No more yellow haze in any region
๐ Installation Instructions (CodeWalker Method)
Before making any changes, make sure you backup your orignal files, in case something goes wrong.
Place the following files using CodeWalker RPF Explorer:
lodlights.rpf โ mods/update/x64/levels/
v_trafficlights.rpf โ mods/x64h.rpf/levels/gta5/props/roadside/
vfxfogvolumeinfo.ymt โ mods/x64a.rpf/data/effects/
Make sure you are using the latest CodeWalker build for safe RPF editing.
๐ Changelog
Version 1.0 โ Initial Release (June 29, 2025)
Replaced outdated yellow lighting on prop_streetlight_# and related props
Converted all streetlight glow colors to consistent white emission
Cleaned up .ymap light entities for accuracy and region-wide uniformity
Edited vfxfogvolumeinfo.ymt to remove yellow fog tints in all zones
Overhauled lodlights.rpf to ensure white lighting persists at distance
Fully tested on vanilla and ENB/NVE setups with CodeWalker compatibility
Fixes Rockstarโs outdated yellow street lighting by replacing it with clean, white light across the entire map.
Note:Its for gta 5 enhanced version! it wouldnt't work in legacy version of gta 5!
โ๏ธ Overhauls streetlights and more
โ๏ธ Updates LOD lighting, fog volumes
โ๏ธ No more yellow haze in any region
๐ Installation Instructions (CodeWalker Method)
Before making any changes, make sure you backup your orignal files, in case something goes wrong.
Place the following files using CodeWalker RPF Explorer:
lodlights.rpf โ mods/update/x64/levels/
v_trafficlights.rpf โ mods/x64h.rpf/levels/gta5/props/roadside/
vfxfogvolumeinfo.ymt โ mods/x64a.rpf/data/effects/
Make sure you are using the latest CodeWalker build for safe RPF editing.
๐ Changelog
Version 1.0 โ Initial Release (June 29, 2025)
Replaced outdated yellow lighting on prop_streetlight_# and related props
Converted all streetlight glow colors to consistent white emission
Cleaned up .ymap light entities for accuracy and region-wide uniformity
Edited vfxfogvolumeinfo.ymt to remove yellow fog tints in all zones
Overhauled lodlights.rpf to ensure white lighting persists at distance
Fully tested on vanilla and ENB/NVE setups with CodeWalker compatibility
์ต์ด ์ ๋ก๋: 2025๋ 06์ 29์ผ (์ผ)
๋ง์ง๋ง ์ ๋ก๋: 2025๋ 06์ 30์ผ (์)
๋ง์ง๋ง ๋ค์ด๋ก๋: 25๋ถ ์
๋๊ธ 22
More mods by MaxedDev:
๐ MaxedWhiteStreetLights โ Realistic White Lighting Overhaul
Fixes Rockstarโs outdated yellow street lighting by replacing it with clean, white light across the entire map.
Note:Its for gta 5 enhanced version! it wouldnt't work in legacy version of gta 5!
โ๏ธ Overhauls streetlights and more
โ๏ธ Updates LOD lighting, fog volumes
โ๏ธ No more yellow haze in any region
๐ Installation Instructions (CodeWalker Method)
Before making any changes, make sure you backup your orignal files, in case something goes wrong.
Place the following files using CodeWalker RPF Explorer:
lodlights.rpf โ mods/update/x64/levels/
v_trafficlights.rpf โ mods/x64h.rpf/levels/gta5/props/roadside/
vfxfogvolumeinfo.ymt โ mods/x64a.rpf/data/effects/
Make sure you are using the latest CodeWalker build for safe RPF editing.
๐ Changelog
Version 1.0 โ Initial Release (June 29, 2025)
Replaced outdated yellow lighting on prop_streetlight_# and related props
Converted all streetlight glow colors to consistent white emission
Cleaned up .ymap light entities for accuracy and region-wide uniformity
Edited vfxfogvolumeinfo.ymt to remove yellow fog tints in all zones
Overhauled lodlights.rpf to ensure white lighting persists at distance
Fully tested on vanilla and ENB/NVE setups with CodeWalker compatibility
Fixes Rockstarโs outdated yellow street lighting by replacing it with clean, white light across the entire map.
Note:Its for gta 5 enhanced version! it wouldnt't work in legacy version of gta 5!
โ๏ธ Overhauls streetlights and more
โ๏ธ Updates LOD lighting, fog volumes
โ๏ธ No more yellow haze in any region
๐ Installation Instructions (CodeWalker Method)
Before making any changes, make sure you backup your orignal files, in case something goes wrong.
Place the following files using CodeWalker RPF Explorer:
lodlights.rpf โ mods/update/x64/levels/
v_trafficlights.rpf โ mods/x64h.rpf/levels/gta5/props/roadside/
vfxfogvolumeinfo.ymt โ mods/x64a.rpf/data/effects/
Make sure you are using the latest CodeWalker build for safe RPF editing.
๐ Changelog
Version 1.0 โ Initial Release (June 29, 2025)
Replaced outdated yellow lighting on prop_streetlight_# and related props
Converted all streetlight glow colors to consistent white emission
Cleaned up .ymap light entities for accuracy and region-wide uniformity
Edited vfxfogvolumeinfo.ymt to remove yellow fog tints in all zones
Overhauled lodlights.rpf to ensure white lighting persists at distance
Fully tested on vanilla and ENB/NVE setups with CodeWalker compatibility
์ต์ด ์ ๋ก๋: 2025๋ 06์ 29์ผ (์ผ)
๋ง์ง๋ง ์ ๋ก๋: 2025๋ 06์ 30์ผ (์)
๋ง์ง๋ง ๋ค์ด๋ก๋: 25๋ถ ์
@xaadil786x there's a tutorial video on my youtube channel, you can check out for installation instructions, thanks!
@V3ST3R19 I did it still won't work
@xaadil786x do you have nve installed?
@MaxedDev there isn't an installation tutorial. It's just a video showcasing the mod
@V3ST3R19 ye I have natural vision enhanced on gta 5 enhanced version
@xaadil786x video published, you can check out!
@V3ST3R19 video published!
I've seen the video. But please include in your mod description that it's only for enhanced version of the game.
@V3ST3R19 yes its for enhanced version,there's one for legacy!but if you want i can port it to legacy! okay will upload legacy version in a week or half! thanks!
Thank you. I'll be waiting
When legacy vers?
@itsyaboi0008 sunday!
@MaxedDev Legend, cant wait thankyou
Legacy Version?
@sloba89serbia @sloba89serbia delayed due to fragments issue with legacy,
now modified from scratch for legacy, showcase uploaded on yt.
thanks!
I would also love a legacy version! Can't wait to see it.
@itsjzee85 thanks, Glad to hear that! I definitely want to bring a Legacy version of the streetlight mod at some point โ just focused right now on polishing MaxedV Graphics to get it stable and feature-complete first. Once thatโs out, Iโll look into backporting where possible. Appreciate the patience!
@itsjzee85 legacy version is almost ready,
just some lights have low coronas!
@MaxedDev You have no idea how happy seeing this made me lol. I love this and is deff top tier on my list!
@itsjzee85
Haha I appreciate that a lot! ๐
I'm just a 20-year-old dude with a big passion for game dev and modding โ basically running on a single-core CPU with no cooling and way too many background tasks ๐
One moment I'm tweaking white streetlights, then I'm lost in road shaders, and before I know it, I'm knee-deep in math trying to fake volumetric clouds like ReShade without melting my brain.
I switch between ideas so fast I sometimes forget what project I even launched ๐ But honestly, thatโs what makes it fun โ experimenting, learning, and chasing whatever crazy idea sparks next. Your support really means a lot, and it keeps the little fan in my brain spinning! ๐๐ง ๐ป