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MaxedWhiteStreetLights 1.0

8e1e13 lights
Ad5bf5 streetlight
Ad5bf5 streetlightbluerdside

393

๐ŸŒƒ MaxedWhiteStreetLights โ€“ Realistic White Lighting Overhaul
Fixes Rockstarโ€™s outdated yellow street lighting by replacing it with clean, white light across the entire map.
Note:Its for gta 5 enhanced version! it wouldnt't work in legacy version of gta 5!

โœ”๏ธ Overhauls streetlights and more
โœ”๏ธ Updates LOD lighting, fog volumes
โœ”๏ธ No more yellow haze in any region

๐Ÿ“‚ Installation Instructions (CodeWalker Method)
Before making any changes, make sure you backup your orignal files, in case something goes wrong.

Place the following files using CodeWalker RPF Explorer:

lodlights.rpf โ†’ mods/update/x64/levels/

v_trafficlights.rpf โ†’ mods/x64h.rpf/levels/gta5/props/roadside/

vfxfogvolumeinfo.ymt โ†’ mods/x64a.rpf/data/effects/

Make sure you are using the latest CodeWalker build for safe RPF editing.

๐Ÿ“ Changelog
Version 1.0 โ€“ Initial Release (June 29, 2025)
Replaced outdated yellow lighting on prop_streetlight_# and related props

Converted all streetlight glow colors to consistent white emission

Cleaned up .ymap light entities for accuracy and region-wide uniformity

Edited vfxfogvolumeinfo.ymt to remove yellow fog tints in all zones

Overhauled lodlights.rpf to ensure white lighting persists at distance

Fully tested on vanilla and ENB/NVE setups with CodeWalker compatibility
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์ตœ์ดˆ ์—…๋กœ๋“œ: 2025๋…„ 06์›” 29์ผ (์ผ)
๋งˆ์ง€๋ง‰ ์—…๋กœ๋“œ: 2025๋…„ 06์›” 30์ผ (์›”)
๋งˆ์ง€๋ง‰ ๋‹ค์šด๋กœ๋“œ: 25๋ถ„ ์ „

All Versions

 1.0 (current)

๋‹ค์šด๋กœ๋“œ 393 , 16.4๋ฉ”๊ฐ€๋ฐ”์ดํŠธ
2025๋…„ 06์›” 29์ผ (์ผ)

๋Œ“๊ธ€ 22