TETRA MET British Radio Walkie Talkie Police Scanner 1.0 [BETA]
9,460
49
9,460
49
NOTE! It's worth backing up your folder contents to another folder as these files will overwrite everything with the same file names!
v1.0 BETA: Audio problems with distortion and quietness now fixed. Tiny bug with popping between audio conjunctives still there though.
---------------------------
v0.7: After all the problems with audio, I think I've finally managed to fix it. It's a little quiet and there is some popping between audio conjunctives, but it's now functional!
I will be boosting the volume at some point in the future.
If you're interested with working with me on this mod, please feel free to leave me a comment.
==========================
v0.6: This was going to be a huge update for the mod as I re-recorded every single sound file in one session, meaning consistent and more fluent callout audio. However, the problem with LSPDFR boosting the audio to the point where it's barely recognisable is still a massive problem. I work in media, so I'm aware of what's needed to have good audio (with earlier downloads, it was working perfectly) however, with these new audio files, despite them all conforming to at least -0.3db, it still sounds horrible.
So yeah, it's not loud this time but most of it isn't really audible. I've wondered if it's something to do with 32-bit WAV encoding or maybe even the project rate (as the actual GTA V files are 16000Hz instead of 41000. Although that didn't seem to be a problem with my earlier recordings.)
Getting very baffled by this now.
Pls help.
In the meantime, please enjoy the new pack!
==========================
v0.5: Did a massive overhaul on the voice pack today, shortening phrases and removing empty spaces to allow for faster and more fluent speech. Further audio normalisation and filtering.
Mostly cosmetic audio changes, more plugins to come!
==========================
v0.4: Yet another update? And the same day?!
Added support for BetterEMS, BritishPolicingScript and Crazy CalloutsV5.6!
The points from the last post still apply. Anything you guys want to be changed or added can be requested below!
==========================
UPDATE LOG:
Jesus, it's been 7 months? Well here is a (sort of) highly requested batch of replacement files, including newer official cuckoo police tetra sounds.
v0.3: Voiced and recorded for a few extra plugins: ASSORTED CALLOUTS, CALLOUTSV, Code Red Callouts and WILDERNESS CALLOUTS.
This is not perfect, so please submit anything I can fix! Might be a few un-normalised files, but there are many and currently haven't had time to click through every single one. Sorry that I can't accept any modifications to the actual GTA files themselves.
And please suggest more plugins I can get to work on doing. Sorry about the long hiatus.
Also this build features a bit of junk (hence the larger file size) which will be fixed in the next update. It's 1am here. I'm tired.
If anyone wants to volunteer to do voice acting, I'm happy to work with people!
==========================
UPDATE LOG:
v0.2: Voiced and recorded all of the locations. Fixed the problem where the "over" voice message wouldn't load properly. Additionally removed the "uhhh" pauses that were in the original files and I copied. Callouts are far more fluent now.
==========================
Original recordings of British Police Control communicating with the player. For use with LSPDFR v0.31 for the basic plugin.
Missing a few voice files and hasn't touched the in-game files but will update at some point. Covers all of the basic callouts.
Going to eventually change "Your location" to each of the individual locations but that was too much for me to do in one night. Los Santos International Airport has been changed to Heathrow East and West, however.
Additionally, I'm going to remove the pause the callout does when they read out the location. "in... uh.......... your location" sounds a little weird.
Changes soon :)
Recorded by myself (voice and editing) on Audio Technica USB AD2020 using real output from Motorola XT420 Walkie Talkies.
v1.0 BETA: Audio problems with distortion and quietness now fixed. Tiny bug with popping between audio conjunctives still there though.
---------------------------
v0.7: After all the problems with audio, I think I've finally managed to fix it. It's a little quiet and there is some popping between audio conjunctives, but it's now functional!
I will be boosting the volume at some point in the future.
If you're interested with working with me on this mod, please feel free to leave me a comment.
==========================
v0.6: This was going to be a huge update for the mod as I re-recorded every single sound file in one session, meaning consistent and more fluent callout audio. However, the problem with LSPDFR boosting the audio to the point where it's barely recognisable is still a massive problem. I work in media, so I'm aware of what's needed to have good audio (with earlier downloads, it was working perfectly) however, with these new audio files, despite them all conforming to at least -0.3db, it still sounds horrible.
So yeah, it's not loud this time but most of it isn't really audible. I've wondered if it's something to do with 32-bit WAV encoding or maybe even the project rate (as the actual GTA V files are 16000Hz instead of 41000. Although that didn't seem to be a problem with my earlier recordings.)
Getting very baffled by this now.
Pls help.
In the meantime, please enjoy the new pack!
==========================
v0.5: Did a massive overhaul on the voice pack today, shortening phrases and removing empty spaces to allow for faster and more fluent speech. Further audio normalisation and filtering.
Mostly cosmetic audio changes, more plugins to come!
==========================
v0.4: Yet another update? And the same day?!
Added support for BetterEMS, BritishPolicingScript and Crazy CalloutsV5.6!
The points from the last post still apply. Anything you guys want to be changed or added can be requested below!
==========================
UPDATE LOG:
Jesus, it's been 7 months? Well here is a (sort of) highly requested batch of replacement files, including newer official cuckoo police tetra sounds.
v0.3: Voiced and recorded for a few extra plugins: ASSORTED CALLOUTS, CALLOUTSV, Code Red Callouts and WILDERNESS CALLOUTS.
This is not perfect, so please submit anything I can fix! Might be a few un-normalised files, but there are many and currently haven't had time to click through every single one. Sorry that I can't accept any modifications to the actual GTA files themselves.
And please suggest more plugins I can get to work on doing. Sorry about the long hiatus.
Also this build features a bit of junk (hence the larger file size) which will be fixed in the next update. It's 1am here. I'm tired.
If anyone wants to volunteer to do voice acting, I'm happy to work with people!
==========================
UPDATE LOG:
v0.2: Voiced and recorded all of the locations. Fixed the problem where the "over" voice message wouldn't load properly. Additionally removed the "uhhh" pauses that were in the original files and I copied. Callouts are far more fluent now.
==========================
Original recordings of British Police Control communicating with the player. For use with LSPDFR v0.31 for the basic plugin.
Missing a few voice files and hasn't touched the in-game files but will update at some point. Covers all of the basic callouts.
Going to eventually change "Your location" to each of the individual locations but that was too much for me to do in one night. Los Santos International Airport has been changed to Heathrow East and West, however.
Additionally, I'm going to remove the pause the callout does when they read out the location. "in... uh.......... your location" sounds a little weird.
Changes soon :)
Recorded by myself (voice and editing) on Audio Technica USB AD2020 using real output from Motorola XT420 Walkie Talkies.
최초 업로드: 2016년 01월 30일 (토)
마지막 업로드: 2016년 08월 10일 (수)
마지막 다운로드: 2시간 전
댓글 53
NOTE! It's worth backing up your folder contents to another folder as these files will overwrite everything with the same file names!
v1.0 BETA: Audio problems with distortion and quietness now fixed. Tiny bug with popping between audio conjunctives still there though.
---------------------------
v0.7: After all the problems with audio, I think I've finally managed to fix it. It's a little quiet and there is some popping between audio conjunctives, but it's now functional!
I will be boosting the volume at some point in the future.
If you're interested with working with me on this mod, please feel free to leave me a comment.
==========================
v0.6: This was going to be a huge update for the mod as I re-recorded every single sound file in one session, meaning consistent and more fluent callout audio. However, the problem with LSPDFR boosting the audio to the point where it's barely recognisable is still a massive problem. I work in media, so I'm aware of what's needed to have good audio (with earlier downloads, it was working perfectly) however, with these new audio files, despite them all conforming to at least -0.3db, it still sounds horrible.
So yeah, it's not loud this time but most of it isn't really audible. I've wondered if it's something to do with 32-bit WAV encoding or maybe even the project rate (as the actual GTA V files are 16000Hz instead of 41000. Although that didn't seem to be a problem with my earlier recordings.)
Getting very baffled by this now.
Pls help.
In the meantime, please enjoy the new pack!
==========================
v0.5: Did a massive overhaul on the voice pack today, shortening phrases and removing empty spaces to allow for faster and more fluent speech. Further audio normalisation and filtering.
Mostly cosmetic audio changes, more plugins to come!
==========================
v0.4: Yet another update? And the same day?!
Added support for BetterEMS, BritishPolicingScript and Crazy CalloutsV5.6!
The points from the last post still apply. Anything you guys want to be changed or added can be requested below!
==========================
UPDATE LOG:
Jesus, it's been 7 months? Well here is a (sort of) highly requested batch of replacement files, including newer official cuckoo police tetra sounds.
v0.3: Voiced and recorded for a few extra plugins: ASSORTED CALLOUTS, CALLOUTSV, Code Red Callouts and WILDERNESS CALLOUTS.
This is not perfect, so please submit anything I can fix! Might be a few un-normalised files, but there are many and currently haven't had time to click through every single one. Sorry that I can't accept any modifications to the actual GTA files themselves.
And please suggest more plugins I can get to work on doing. Sorry about the long hiatus.
Also this build features a bit of junk (hence the larger file size) which will be fixed in the next update. It's 1am here. I'm tired.
If anyone wants to volunteer to do voice acting, I'm happy to work with people!
==========================
UPDATE LOG:
v0.2: Voiced and recorded all of the locations. Fixed the problem where the "over" voice message wouldn't load properly. Additionally removed the "uhhh" pauses that were in the original files and I copied. Callouts are far more fluent now.
==========================
Original recordings of British Police Control communicating with the player. For use with LSPDFR v0.31 for the basic plugin.
Missing a few voice files and hasn't touched the in-game files but will update at some point. Covers all of the basic callouts.
Going to eventually change "Your location" to each of the individual locations but that was too much for me to do in one night. Los Santos International Airport has been changed to Heathrow East and West, however.
Additionally, I'm going to remove the pause the callout does when they read out the location. "in... uh.......... your location" sounds a little weird.
Changes soon :)
Recorded by myself (voice and editing) on Audio Technica USB AD2020 using real output from Motorola XT420 Walkie Talkies.
v1.0 BETA: Audio problems with distortion and quietness now fixed. Tiny bug with popping between audio conjunctives still there though.
---------------------------
v0.7: After all the problems with audio, I think I've finally managed to fix it. It's a little quiet and there is some popping between audio conjunctives, but it's now functional!
I will be boosting the volume at some point in the future.
If you're interested with working with me on this mod, please feel free to leave me a comment.
==========================
v0.6: This was going to be a huge update for the mod as I re-recorded every single sound file in one session, meaning consistent and more fluent callout audio. However, the problem with LSPDFR boosting the audio to the point where it's barely recognisable is still a massive problem. I work in media, so I'm aware of what's needed to have good audio (with earlier downloads, it was working perfectly) however, with these new audio files, despite them all conforming to at least -0.3db, it still sounds horrible.
So yeah, it's not loud this time but most of it isn't really audible. I've wondered if it's something to do with 32-bit WAV encoding or maybe even the project rate (as the actual GTA V files are 16000Hz instead of 41000. Although that didn't seem to be a problem with my earlier recordings.)
Getting very baffled by this now.
Pls help.
In the meantime, please enjoy the new pack!
==========================
v0.5: Did a massive overhaul on the voice pack today, shortening phrases and removing empty spaces to allow for faster and more fluent speech. Further audio normalisation and filtering.
Mostly cosmetic audio changes, more plugins to come!
==========================
v0.4: Yet another update? And the same day?!
Added support for BetterEMS, BritishPolicingScript and Crazy CalloutsV5.6!
The points from the last post still apply. Anything you guys want to be changed or added can be requested below!
==========================
UPDATE LOG:
Jesus, it's been 7 months? Well here is a (sort of) highly requested batch of replacement files, including newer official cuckoo police tetra sounds.
v0.3: Voiced and recorded for a few extra plugins: ASSORTED CALLOUTS, CALLOUTSV, Code Red Callouts and WILDERNESS CALLOUTS.
This is not perfect, so please submit anything I can fix! Might be a few un-normalised files, but there are many and currently haven't had time to click through every single one. Sorry that I can't accept any modifications to the actual GTA files themselves.
And please suggest more plugins I can get to work on doing. Sorry about the long hiatus.
Also this build features a bit of junk (hence the larger file size) which will be fixed in the next update. It's 1am here. I'm tired.
If anyone wants to volunteer to do voice acting, I'm happy to work with people!
==========================
UPDATE LOG:
v0.2: Voiced and recorded all of the locations. Fixed the problem where the "over" voice message wouldn't load properly. Additionally removed the "uhhh" pauses that were in the original files and I copied. Callouts are far more fluent now.
==========================
Original recordings of British Police Control communicating with the player. For use with LSPDFR v0.31 for the basic plugin.
Missing a few voice files and hasn't touched the in-game files but will update at some point. Covers all of the basic callouts.
Going to eventually change "Your location" to each of the individual locations but that was too much for me to do in one night. Los Santos International Airport has been changed to Heathrow East and West, however.
Additionally, I'm going to remove the pause the callout does when they read out the location. "in... uh.......... your location" sounds a little weird.
Changes soon :)
Recorded by myself (voice and editing) on Audio Technica USB AD2020 using real output from Motorola XT420 Walkie Talkies.
최초 업로드: 2016년 01월 30일 (토)
마지막 업로드: 2016년 08월 10일 (수)
마지막 다운로드: 2시간 전
Amazing!!!
Good updates. Well done.
@chipsngravy All fixed now. Let's see if your rating goes up :)
After you've fixed these glitches I'd suggest making files for PoliceRadio mainly and then move onto callouts.
@firefluxmediagroup wow tried it at its bloody great now thanks yes it has gone up XD
Hey buddy. Its not completely working for me. Or have you not done the ones yet?
http://plays.tv/video/57abd02e7eb38b96a1/not-all-audio-correct?from=user
@firefluxmediagroup Two questions , my man ; firstly , how the hell do you get your game running like that with LSPDFR and could you disclose provider of ped your playing as? Similar to Thames Valley get-up. Would be awesome to replace standard cops uniform with this design ; albeit , keep vanilla characters.
@Steelixian That's slightly strange. It's working for me and others who have downloaded the pack. Try deleting the ASSORTED CALLOUTS folder and dragging my contents in. (Assuming this is the assorted callouts api)
@Wolfx101 SCO19 from the British Peds Pack 1.1, and it seems to just be a reskin of the Black Ops soldier which is an NPC in game.
@Wolfx101 I'm a little unsure as to what you mean by 'running like that' :)
@firefluxmediagroup I deleted the entire police scanner folder and added yours. It doesnt play some sounds when it should.
@firefluxmediagroup I know what it is, I use a plugin called Traffic Policer. Its like a must have addon in the lspdfr world. Could you please add the sounds for it :D:D?
http://www.lcpdfr.com/files/file/8303-traffic-policer-road-management-speed-checker-average-radar-breathalyzer-customisable-alcohol-limit-doorlock-drugalyzer-ambient-events-traffic-offences-traffic-callouts-traffic-stop-assist-mimic-more/
When are you updating with more call outs?
Hello, when can we expect an update?
Ive edited this to work with more plugins, eliminating the american dispatcher for all except numerics and phonetic alphabet, im happy for @firefluxmediagroup to use these edited files to update this mod to ease the workload for him, if he can add some new audio files himself like the letters and numbers, thatd be good. I have contacted him on steam and lcpdfr.com
Loving the script so far! Also, just wanted to ask what siren pack you are using in the first video?
Can anyone tell the way for police dispatch chatter radio files? I want to mute this weird option. On site was mod like "No Police Radio", but now i cant find this here.
this isnt working for me i put it where the readme says but its still the original thats in the game
Hey @doppy doppler when will u start installing read me files to ur downloads because i cant understand ur downloads
Its good