3,507
104
3,507
104
--------------------------------------Description--------------------------------------------------------------------
For a long time, I have always wanted the cool ai cover animations to play for the player. I just hate the player's sprint into cover as it doesn't look very good during combat. Plus, the speed is just not human like and makes the character feel like a terminator. Now after hours of editing meta files in GTA 5, I was actually able to make this dream come true! The 5-mods page always had people making cover animations, only they never worked, and the project was given up entirely. Originally, I was going to post this mod to my Patreon page, only I know how long this GTA-5mod community has been waiting, same as myself. I just think it will be a good gift for you all to enjoy and feel free to check out some of our other mods!
-----------------------------------What this mod does------------------------------------------------------------
With my overhaul of the cover animations in GTA 5. You will now be able to strafe into cover using ai animations when using a 1-handed or 2-handed gun. You will now also be able to use the AI's cover intro and outro anims when firing from behind cover. Another addition to this mod is a change to the combat roll animation which will be optional for players once they download this mod. The roll will instead be a 1-handed or 2-handed taunt animation that will play when pressing the dodge key or X on a remote. These animations are either the taunts that appear in the Trevor hallucination mission with the clowns, or other options that include cop, gang, and swat gestures that will be available once you download this mod. Swat cover animations are now a thing! So, if you wish to take cover more professionally, you now have that option!
--------------------------------Features of this mod--------------------------------------------------------------
- AI strafe animations for player instead of sprint to cover
- Swat cover animations (optional for police peds, or anyone of your choosing)
- AI custom idles instead of default player idles in cover
- AI intro's & outro with guns when shooting in and out of cover
- Hallucination clown pistol taunts, cop gesture taunts, gang pistol taunts, & swat taunts which replace the player combat roll! (optional)
------------------------------Known Issues/Bugs-----------------------------------------------------------------
Where this is a work in progress mod, there are some known issues that could potentially be fixed with further editing in the future updates.
- Long distance into cover doesn't always reach destination for the swat low cover (Animation is too fast, but I am going to fix this in a later update)
- Unarmed sprint strafe does not work currently due to the AI not having this option by Rockstar. (I have however made a base cover beta test which you can try out to see what I am trying to work around. Note that this beta does break your AI and swat cover facing movements and low cover swat strafe.)
- Pistol idles never have worked in the vanilla GTA game for player. I did however make a base pistol idle for the AI cover strafe in this new update. Check YouTube video v1.2 attached to this mod.
(Rockstar never assigned for the player to have 1-handed gun idles, so I am currently trying to find a way to assign it myself)
- The taunt options all play two instead of only one due to the roll needing a follow up animation (Invincibility or increased health is highly encouraged when using these roll replace versions)
------------------------------------------Swat Cover Activation--------------------------------------------------
To activate the cover animation for player to use the swat variation. Simply list the animation first in whatever personality you choose to add it to in the pedpersonality.ymt. (Add this to an item: swat). Whatever ped model you have listed in the peds.ymt using for example personality: police. Only police peds or peds with this personality can play them unless listed in other ones as well. Whatever you choose as the option is yours.
If you have other mods installed, then please check those and make sure the pedpersonality.ymt isn't already edited before installing this mod. Same goes with the weaponanimations.meta this mod replaces. I also edited a clipsets.ymt file, just be sure to check if that will cause issues for other mods you have. If you have other mods installed using weaponanimations, then simply list this for 1-handed weapons & melee weapons cover:
cover@move@ai@base@1h
Then for two handed weapons list it as this:
cover@move@ai@base@2h
Or if you wish for swat cover do this for both:
1-handed: cover@move@ai@swat@1h@aim
2-handed: cover@move@ai@swat@2h@aim
I did fix my OIV installer in this update, so enjoy this for easier installation!
-------------------------------------------------------------------------------------------------------------------------
I hope you all enjoy this mod and feel free to give feedback regarding the mod as it always helps us to make these awesome animations a possibility and prepare for future updates!
Feel free to make your own videos on this new mod addition or others and give feedback regarding it. You can link them in our mod showcase text channel on our discord or if your new you can join the community and follow our progress! Or feel free to post the video link in this mods page comment section.
Installation included in the download archive!
Links:
Discord Community:
https://discord.com/invite/SmNGBN47vc
Support me on Patreon and find more content!
https://www.patreon.com/wolffiremodz
Change Log:
- Version 1.2:
-Sped up/smoother transition to cover with swat animations working appropriately.
(Makes destination 99 percent of the time now and is a lot quicker!)
- OIV Installer for easier installation.
-Intro/outro animations have been edited for better and faster combat while in cover.
(More realistic when dodging bullets.)
-All idles such as peeking/pinned and ai cover idles have been added to the players 2-
handed weapon cover. (Unarmed now has all possible idles from ai-player's)
-Pistol or 1-handed weapons now have a default idle for the player which gives you more
movement instead of idling in place. (Still no pistol idles since I have not yet found a
workaround for Rockstar's mistake.)
-New replace for combat roll which gives the player almost all gang gestures for the pistol
or cop gestures depending on which you choose to use, I also added in a swat 2-handed
gesture option. (These replaces give the player more commanding presence when being
helped by ai followers!)
-Added a base cover BETA which fixes unarmed strafe but breaks the player AI cover
animations facing movement and swat low cover completely. (This is added as an
optional file for those who wish to see what I am trying to work around for getting
unarmed strafe to work)
- Version 1.1:
- Added swat cover animations as optional for player and swat AI
- Added cover to all weapons. (Unarmed still doesn't work)
- Idle animation changes with included pinned down state
- Updated intro & outro variations to include ai react outros
- Version 1.0: initial release
For a long time, I have always wanted the cool ai cover animations to play for the player. I just hate the player's sprint into cover as it doesn't look very good during combat. Plus, the speed is just not human like and makes the character feel like a terminator. Now after hours of editing meta files in GTA 5, I was actually able to make this dream come true! The 5-mods page always had people making cover animations, only they never worked, and the project was given up entirely. Originally, I was going to post this mod to my Patreon page, only I know how long this GTA-5mod community has been waiting, same as myself. I just think it will be a good gift for you all to enjoy and feel free to check out some of our other mods!
-----------------------------------What this mod does------------------------------------------------------------
With my overhaul of the cover animations in GTA 5. You will now be able to strafe into cover using ai animations when using a 1-handed or 2-handed gun. You will now also be able to use the AI's cover intro and outro anims when firing from behind cover. Another addition to this mod is a change to the combat roll animation which will be optional for players once they download this mod. The roll will instead be a 1-handed or 2-handed taunt animation that will play when pressing the dodge key or X on a remote. These animations are either the taunts that appear in the Trevor hallucination mission with the clowns, or other options that include cop, gang, and swat gestures that will be available once you download this mod. Swat cover animations are now a thing! So, if you wish to take cover more professionally, you now have that option!
--------------------------------Features of this mod--------------------------------------------------------------
- AI strafe animations for player instead of sprint to cover
- Swat cover animations (optional for police peds, or anyone of your choosing)
- AI custom idles instead of default player idles in cover
- AI intro's & outro with guns when shooting in and out of cover
- Hallucination clown pistol taunts, cop gesture taunts, gang pistol taunts, & swat taunts which replace the player combat roll! (optional)
------------------------------Known Issues/Bugs-----------------------------------------------------------------
Where this is a work in progress mod, there are some known issues that could potentially be fixed with further editing in the future updates.
- Long distance into cover doesn't always reach destination for the swat low cover (Animation is too fast, but I am going to fix this in a later update)
- Unarmed sprint strafe does not work currently due to the AI not having this option by Rockstar. (I have however made a base cover beta test which you can try out to see what I am trying to work around. Note that this beta does break your AI and swat cover facing movements and low cover swat strafe.)
- Pistol idles never have worked in the vanilla GTA game for player. I did however make a base pistol idle for the AI cover strafe in this new update. Check YouTube video v1.2 attached to this mod.
(Rockstar never assigned for the player to have 1-handed gun idles, so I am currently trying to find a way to assign it myself)
- The taunt options all play two instead of only one due to the roll needing a follow up animation (Invincibility or increased health is highly encouraged when using these roll replace versions)
------------------------------------------Swat Cover Activation--------------------------------------------------
To activate the cover animation for player to use the swat variation. Simply list the animation first in whatever personality you choose to add it to in the pedpersonality.ymt. (Add this to an item: swat). Whatever ped model you have listed in the peds.ymt using for example personality: police. Only police peds or peds with this personality can play them unless listed in other ones as well. Whatever you choose as the option is yours.
If you have other mods installed, then please check those and make sure the pedpersonality.ymt isn't already edited before installing this mod. Same goes with the weaponanimations.meta this mod replaces. I also edited a clipsets.ymt file, just be sure to check if that will cause issues for other mods you have. If you have other mods installed using weaponanimations, then simply list this for 1-handed weapons & melee weapons cover:
cover@move@ai@base@1h
Then for two handed weapons list it as this:
cover@move@ai@base@2h
Or if you wish for swat cover do this for both:
1-handed: cover@move@ai@swat@1h@aim
2-handed: cover@move@ai@swat@2h@aim
I did fix my OIV installer in this update, so enjoy this for easier installation!
-------------------------------------------------------------------------------------------------------------------------
I hope you all enjoy this mod and feel free to give feedback regarding the mod as it always helps us to make these awesome animations a possibility and prepare for future updates!
Feel free to make your own videos on this new mod addition or others and give feedback regarding it. You can link them in our mod showcase text channel on our discord or if your new you can join the community and follow our progress! Or feel free to post the video link in this mods page comment section.
Installation included in the download archive!
Links:
Discord Community:
https://discord.com/invite/SmNGBN47vc
Support me on Patreon and find more content!
https://www.patreon.com/wolffiremodz
Change Log:
- Version 1.2:
-Sped up/smoother transition to cover with swat animations working appropriately.
(Makes destination 99 percent of the time now and is a lot quicker!)
- OIV Installer for easier installation.
-Intro/outro animations have been edited for better and faster combat while in cover.
(More realistic when dodging bullets.)
-All idles such as peeking/pinned and ai cover idles have been added to the players 2-
handed weapon cover. (Unarmed now has all possible idles from ai-player's)
-Pistol or 1-handed weapons now have a default idle for the player which gives you more
movement instead of idling in place. (Still no pistol idles since I have not yet found a
workaround for Rockstar's mistake.)
-New replace for combat roll which gives the player almost all gang gestures for the pistol
or cop gestures depending on which you choose to use, I also added in a swat 2-handed
gesture option. (These replaces give the player more commanding presence when being
helped by ai followers!)
-Added a base cover BETA which fixes unarmed strafe but breaks the player AI cover
animations facing movement and swat low cover completely. (This is added as an
optional file for those who wish to see what I am trying to work around for getting
unarmed strafe to work)
- Version 1.1:
- Added swat cover animations as optional for player and swat AI
- Added cover to all weapons. (Unarmed still doesn't work)
- Idle animation changes with included pinned down state
- Updated intro & outro variations to include ai react outros
- Version 1.0: initial release
최초 업로드: 2021년 12월 28일 (화)
마지막 업로드: 2022년 05월 05일 (목)
마지막 다운로드: 2시간 전
댓글 69
More mods by WolfFire23309:
--------------------------------------Description--------------------------------------------------------------------
For a long time, I have always wanted the cool ai cover animations to play for the player. I just hate the player's sprint into cover as it doesn't look very good during combat. Plus, the speed is just not human like and makes the character feel like a terminator. Now after hours of editing meta files in GTA 5, I was actually able to make this dream come true! The 5-mods page always had people making cover animations, only they never worked, and the project was given up entirely. Originally, I was going to post this mod to my Patreon page, only I know how long this GTA-5mod community has been waiting, same as myself. I just think it will be a good gift for you all to enjoy and feel free to check out some of our other mods!
-----------------------------------What this mod does------------------------------------------------------------
With my overhaul of the cover animations in GTA 5. You will now be able to strafe into cover using ai animations when using a 1-handed or 2-handed gun. You will now also be able to use the AI's cover intro and outro anims when firing from behind cover. Another addition to this mod is a change to the combat roll animation which will be optional for players once they download this mod. The roll will instead be a 1-handed or 2-handed taunt animation that will play when pressing the dodge key or X on a remote. These animations are either the taunts that appear in the Trevor hallucination mission with the clowns, or other options that include cop, gang, and swat gestures that will be available once you download this mod. Swat cover animations are now a thing! So, if you wish to take cover more professionally, you now have that option!
--------------------------------Features of this mod--------------------------------------------------------------
- AI strafe animations for player instead of sprint to cover
- Swat cover animations (optional for police peds, or anyone of your choosing)
- AI custom idles instead of default player idles in cover
- AI intro's & outro with guns when shooting in and out of cover
- Hallucination clown pistol taunts, cop gesture taunts, gang pistol taunts, & swat taunts which replace the player combat roll! (optional)
------------------------------Known Issues/Bugs-----------------------------------------------------------------
Where this is a work in progress mod, there are some known issues that could potentially be fixed with further editing in the future updates.
- Long distance into cover doesn't always reach destination for the swat low cover (Animation is too fast, but I am going to fix this in a later update)
- Unarmed sprint strafe does not work currently due to the AI not having this option by Rockstar. (I have however made a base cover beta test which you can try out to see what I am trying to work around. Note that this beta does break your AI and swat cover facing movements and low cover swat strafe.)
- Pistol idles never have worked in the vanilla GTA game for player. I did however make a base pistol idle for the AI cover strafe in this new update. Check YouTube video v1.2 attached to this mod.
(Rockstar never assigned for the player to have 1-handed gun idles, so I am currently trying to find a way to assign it myself)
- The taunt options all play two instead of only one due to the roll needing a follow up animation (Invincibility or increased health is highly encouraged when using these roll replace versions)
------------------------------------------Swat Cover Activation--------------------------------------------------
To activate the cover animation for player to use the swat variation. Simply list the animation first in whatever personality you choose to add it to in the pedpersonality.ymt. (Add this to an item: swat). Whatever ped model you have listed in the peds.ymt using for example personality: police. Only police peds or peds with this personality can play them unless listed in other ones as well. Whatever you choose as the option is yours.
If you have other mods installed, then please check those and make sure the pedpersonality.ymt isn't already edited before installing this mod. Same goes with the weaponanimations.meta this mod replaces. I also edited a clipsets.ymt file, just be sure to check if that will cause issues for other mods you have. If you have other mods installed using weaponanimations, then simply list this for 1-handed weapons & melee weapons cover:
cover@move@ai@base@1h
Then for two handed weapons list it as this:
cover@move@ai@base@2h
Or if you wish for swat cover do this for both:
1-handed: cover@move@ai@swat@1h@aim
2-handed: cover@move@ai@swat@2h@aim
I did fix my OIV installer in this update, so enjoy this for easier installation!
-------------------------------------------------------------------------------------------------------------------------
I hope you all enjoy this mod and feel free to give feedback regarding the mod as it always helps us to make these awesome animations a possibility and prepare for future updates!
Feel free to make your own videos on this new mod addition or others and give feedback regarding it. You can link them in our mod showcase text channel on our discord or if your new you can join the community and follow our progress! Or feel free to post the video link in this mods page comment section.
Installation included in the download archive!
Links:
Discord Community:
https://discord.com/invite/SmNGBN47vc
Support me on Patreon and find more content!
https://www.patreon.com/wolffiremodz
Change Log:
- Version 1.2:
-Sped up/smoother transition to cover with swat animations working appropriately.
(Makes destination 99 percent of the time now and is a lot quicker!)
- OIV Installer for easier installation.
-Intro/outro animations have been edited for better and faster combat while in cover.
(More realistic when dodging bullets.)
-All idles such as peeking/pinned and ai cover idles have been added to the players 2-
handed weapon cover. (Unarmed now has all possible idles from ai-player's)
-Pistol or 1-handed weapons now have a default idle for the player which gives you more
movement instead of idling in place. (Still no pistol idles since I have not yet found a
workaround for Rockstar's mistake.)
-New replace for combat roll which gives the player almost all gang gestures for the pistol
or cop gestures depending on which you choose to use, I also added in a swat 2-handed
gesture option. (These replaces give the player more commanding presence when being
helped by ai followers!)
-Added a base cover BETA which fixes unarmed strafe but breaks the player AI cover
animations facing movement and swat low cover completely. (This is added as an
optional file for those who wish to see what I am trying to work around for getting
unarmed strafe to work)
- Version 1.1:
- Added swat cover animations as optional for player and swat AI
- Added cover to all weapons. (Unarmed still doesn't work)
- Idle animation changes with included pinned down state
- Updated intro & outro variations to include ai react outros
- Version 1.0: initial release
For a long time, I have always wanted the cool ai cover animations to play for the player. I just hate the player's sprint into cover as it doesn't look very good during combat. Plus, the speed is just not human like and makes the character feel like a terminator. Now after hours of editing meta files in GTA 5, I was actually able to make this dream come true! The 5-mods page always had people making cover animations, only they never worked, and the project was given up entirely. Originally, I was going to post this mod to my Patreon page, only I know how long this GTA-5mod community has been waiting, same as myself. I just think it will be a good gift for you all to enjoy and feel free to check out some of our other mods!
-----------------------------------What this mod does------------------------------------------------------------
With my overhaul of the cover animations in GTA 5. You will now be able to strafe into cover using ai animations when using a 1-handed or 2-handed gun. You will now also be able to use the AI's cover intro and outro anims when firing from behind cover. Another addition to this mod is a change to the combat roll animation which will be optional for players once they download this mod. The roll will instead be a 1-handed or 2-handed taunt animation that will play when pressing the dodge key or X on a remote. These animations are either the taunts that appear in the Trevor hallucination mission with the clowns, or other options that include cop, gang, and swat gestures that will be available once you download this mod. Swat cover animations are now a thing! So, if you wish to take cover more professionally, you now have that option!
--------------------------------Features of this mod--------------------------------------------------------------
- AI strafe animations for player instead of sprint to cover
- Swat cover animations (optional for police peds, or anyone of your choosing)
- AI custom idles instead of default player idles in cover
- AI intro's & outro with guns when shooting in and out of cover
- Hallucination clown pistol taunts, cop gesture taunts, gang pistol taunts, & swat taunts which replace the player combat roll! (optional)
------------------------------Known Issues/Bugs-----------------------------------------------------------------
Where this is a work in progress mod, there are some known issues that could potentially be fixed with further editing in the future updates.
- Long distance into cover doesn't always reach destination for the swat low cover (Animation is too fast, but I am going to fix this in a later update)
- Unarmed sprint strafe does not work currently due to the AI not having this option by Rockstar. (I have however made a base cover beta test which you can try out to see what I am trying to work around. Note that this beta does break your AI and swat cover facing movements and low cover swat strafe.)
- Pistol idles never have worked in the vanilla GTA game for player. I did however make a base pistol idle for the AI cover strafe in this new update. Check YouTube video v1.2 attached to this mod.
(Rockstar never assigned for the player to have 1-handed gun idles, so I am currently trying to find a way to assign it myself)
- The taunt options all play two instead of only one due to the roll needing a follow up animation (Invincibility or increased health is highly encouraged when using these roll replace versions)
------------------------------------------Swat Cover Activation--------------------------------------------------
To activate the cover animation for player to use the swat variation. Simply list the animation first in whatever personality you choose to add it to in the pedpersonality.ymt. (Add this to an item: swat). Whatever ped model you have listed in the peds.ymt using for example personality: police. Only police peds or peds with this personality can play them unless listed in other ones as well. Whatever you choose as the option is yours.
If you have other mods installed, then please check those and make sure the pedpersonality.ymt isn't already edited before installing this mod. Same goes with the weaponanimations.meta this mod replaces. I also edited a clipsets.ymt file, just be sure to check if that will cause issues for other mods you have. If you have other mods installed using weaponanimations, then simply list this for 1-handed weapons & melee weapons cover:
cover@move@ai@base@1h
Then for two handed weapons list it as this:
cover@move@ai@base@2h
Or if you wish for swat cover do this for both:
1-handed: cover@move@ai@swat@1h@aim
2-handed: cover@move@ai@swat@2h@aim
I did fix my OIV installer in this update, so enjoy this for easier installation!
-------------------------------------------------------------------------------------------------------------------------
I hope you all enjoy this mod and feel free to give feedback regarding the mod as it always helps us to make these awesome animations a possibility and prepare for future updates!
Feel free to make your own videos on this new mod addition or others and give feedback regarding it. You can link them in our mod showcase text channel on our discord or if your new you can join the community and follow our progress! Or feel free to post the video link in this mods page comment section.
Installation included in the download archive!
Links:
Discord Community:
https://discord.com/invite/SmNGBN47vc
Support me on Patreon and find more content!
https://www.patreon.com/wolffiremodz
Change Log:
- Version 1.2:
-Sped up/smoother transition to cover with swat animations working appropriately.
(Makes destination 99 percent of the time now and is a lot quicker!)
- OIV Installer for easier installation.
-Intro/outro animations have been edited for better and faster combat while in cover.
(More realistic when dodging bullets.)
-All idles such as peeking/pinned and ai cover idles have been added to the players 2-
handed weapon cover. (Unarmed now has all possible idles from ai-player's)
-Pistol or 1-handed weapons now have a default idle for the player which gives you more
movement instead of idling in place. (Still no pistol idles since I have not yet found a
workaround for Rockstar's mistake.)
-New replace for combat roll which gives the player almost all gang gestures for the pistol
or cop gestures depending on which you choose to use, I also added in a swat 2-handed
gesture option. (These replaces give the player more commanding presence when being
helped by ai followers!)
-Added a base cover BETA which fixes unarmed strafe but breaks the player AI cover
animations facing movement and swat low cover completely. (This is added as an
optional file for those who wish to see what I am trying to work around for getting
unarmed strafe to work)
- Version 1.1:
- Added swat cover animations as optional for player and swat AI
- Added cover to all weapons. (Unarmed still doesn't work)
- Idle animation changes with included pinned down state
- Updated intro & outro variations to include ai react outros
- Version 1.0: initial release
최초 업로드: 2021년 12월 28일 (화)
마지막 업로드: 2022년 05월 05일 (목)
마지막 다운로드: 2시간 전
Fire . Sick as fuck as per usual thanks for this another great addition to the game love shit like this ur a beast🔥
Please add a proper uninstaller - there are a TON of files that are replaced and getting it back to vanilla is a huge pain. The animations have potential but it's not in a good state right now - I want to revert all the animations to vanilla/default. Definitely needs a proper Uninstaller OIV file.
Amazing though would be awesome to have a OIV Uninstall. Atleast i can't find a Uninstall option.
Needs an uninstaller.
@That1GuyDel @vasimontana @Suzerain001 @wellalrightjacob @XCQ I am planning on creating an uninstaller asap as soon as I get back from National Guard training. I have made thorough instructions within the text files, if some do not have knowledge on how to revert, replace and back up their game files then I suggest they try to look up some tutorials etc. in the time being as that is essential when dealing with meta edits and these type of mods in general. If you need any help with anything, feel free to join my brother's discord where he can help reach people easier. Thank you for your feedback. :D
Interesting:D
Is Trevor suppose to have gangster aim? If so, can you make Franklin have gangster aim? Also amazing mod!!
how do i combine this with your other mod: https://www.gta5-mods.com/misc/new-gangster-aim-variations-and-gang-walkstyles ? Also, great mod, but it caused some of my pistols ammos to go 0/0 and refilling all ammo in menyoo doesnt do anything... It also broke my dlcpacks. i dunno if this was due to some mod interference but great mod otherwise!
@stumped Yeah don't use my other mod at the moment as I haven't gotten around to updating it yet. I posted that like years ago I believe. It has outdated files that break the game, but I am almost ready with some really amazing new mafia aim styles and gangster aim enhances that my brother made using his animkit knowledge. So, stay tuned for an update soon on it! For now, follow the files you replaced from that mod and replace them with the vanilla animations. Drag and drop the files from your vanilla game and drop them into your mods folder.
@stumped If you have any specific questions about how to fix your game or something then just let me know and I can check those old files for how to uninstall.
@coollaying guy3182 He's not supposed to as I made a mistake in uploading the weaponanimations.meta from my gameplay to this one. Franklin should have gangster aim from this weaponanimations.meta. But I plan to fix this soon with one that doesn't replace any aim styles. I got a mod coming out soon that I will add some new styles to!
@WolfFire23309 Awesome!
@WolfFire23309 alright so i found the problem after a long maybe 10 hours... my weapons.meta file was interfering with a few mods idk which ones but it was causing the 0/0 ammo problem. thanks for trynna help tho, appreciate it. im also siked for the new gangster aim mod!
@WolfFire23309 How do I manual edit combattasks.ymt file
@oooper666 You can actually edit it in open iv by right clicking on it and clicking edit while edit mode is on. Or if you are not able to edit the base game's combat task for any reason. Then I recommend you download codewalker and use the rpf explorer to export the combattask as an xml file for which you can edit it on desktop and import back into the game once you're done. Hope this helps!
@WolfFire23309 Sorry for asking again, I mean what should I edit in combat task file, I'm using PEV mod right now, it also replacing combat task.
@oooper666 So for that you're gonna want to copy everything from this line: <IdleLow1HVariationClipsets> down to this one: </PlayerIdleHigh2HVariationClipsets> and paste from my modded combattask. Then do the same for these third person animations: <SlidingEnterCoverAnimStateInfos> down to this </SlidingEnterCoverAnimStateInfos> Ignore the first-person animations. Hope you can understand this, but I didn't want to fill a huge message on this page with lines of stuff lol. That's pretty much all you need to copy and paste into whatever cambattask you need.
@WolfFire23309 Now I have done editing this and it works, thanks!
@oooper666 No problem! If you have any more questions in the future, then let me know!
Is this working for the newest game version?
@LSPDhighway Yes this should work with any game version, as long as the meta files (main weapon animations.meta, and combattask) aren't edited by Rockstar in a later update.