Better and Enhanced Peds 1.6
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1,318
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-This mod makes the peds enhanced and adds more features into a lot of them. I managed to remake the older ones due to the fact a lot of theirs had low quality which seemed awful, so this is a better advanced one.
-This can also make the peds that cannot drive in traffic, now being able to by editing either peds.meta or pedpersonality.ymt
Recommended Trainer: https://github.com/itsjustcurtis/MenyooSP
1.6 Changelog:
- Added 1 head texture for a_f_y_soucent_03 and a ymt to go with it. A total of 4 head textures.
- Added 1 head textures for a_f_y_hipster_02 head 000 and 001 and a ymt to go with it. A total of 6 head textures.
- Added 1 head textures for a_f_y_hipster_04 head 000 and 001 and a ymt to go with it. A total of 6 head textures.
- Added g_f_m_fooliganz.ymt. To fix an issue in which head 001 one of the head texture was missing in the ymt. Which came from the ytd.
- Added 1 head texture for a_f_y_vinewood_01 and a ymt to go with it. A total of 4 head textures.
- Revamped a_m_y_clubcust_04.ymt. To fix an issue that the uppr and lowr components were random which did not match from the other Club Customer Male Peds. So now the hats 006-011 are now standalone. Just use any trainer if you want them to wear the hat which is in the hair component.
- Revamped g_m_importexport_01_01.ymt. To fix an issue of the uppr and lowr components were random which not not match from the base game. These peds were a_m_y_ktown_01, a_m_y_stlat_01, a_m_y_soucent_04, a_m_y_musclbeac_02, etc.
- Added a_f_m_genstreet_01.ymt. To fix an issue in which the task of the head 006 who was ita and a random task instead of the task 006 and head 007 lat and a random task. So both changed to their own task.
1.5 Changelog:
Extended the Read Me 2 with the newest game version 3258 with the new peds added.
Also some touchups on a_f_y_bevhills_01.ytd for the scarves replaced with better ones.
Fixed a_m_y_vinewood_03.ymt and ytd for the other hairs and faces not being added.
Added a_f_y_business_02.ymt and new face textures for the head 000 and head 001.
1.4 Changelog:
Extended the Read Me 2 with the Cutscene, Story, and Story Scenario Males with new peds. Check the Read Me 2 to see what peds are added.
Added a_m_y_bevhills_01.ymt. Added the accs 001 and uppr 002 which was not included in the final model.
Added g_f_y_vagos_01.ymt and ytd. Revamped the ymt because of the clothes that do not appear from the base game. And changed the ymt and ytd from her race to whi to lat.
Added s_f_m_studioassist_01.ymt. Revamped the ymt so all the clothes could get added for each of the 4 races instead of 1.
Added a_f_y_beach_01.ymt and ytd. Adapted the faces from the a_f_y_clubcust_04 ped. Also added more color textures for the accs 000.
Added a_m_y_clubcust_01.ymt and ytd. Refinements so that the prop hats do not spawn in certain scenarios such as driving, leaning, or sitting, and the glasses when it turns night into none. Also adapted the more face textures from the a_m_y_clubcust_04 ped.
Added a_m_y_clubcust_02.ymt and ytd. Refinements so that the prop hats do not spawn in certain scenarios such as driving, leaning, or sitting, and the glasses when it turns night into none. Also adapted the more face textures from the a_m_y_clubcust_04 ped.
Added a_m_y_clubcust_03.ymt and ytd. Refinements so that the prop hats do not spawn in certain scenarios such as driving, leaning, or sitting, and the glasses when it turns night into none. Also adapted the more face textures from the a_m_y_clubcust_04 ped.
Added a_m_y_gay_02.ymt and ytd. Adapted the faces from the a_m_y_clubcust_04 ped as well. In which it includes 2 more face textures.
A refinement to the a_m_y_vinewood_01.ytd, in which I removed the headphones accs 000 so it comes back.
Added a_f_y_eastsa_01.ymt. A ymt fix where the emblem 001 would spawn in for the uppr 000 so it gets spawn in from the uppr 001.
1.3 Changelog:
Added another Read Me 2, another for adding the missing peds from the PedList of Menyoo. Will add the Stories, Cutscene, and Story Scenarios in the next update, 1.4.
Added a_f_y_clubcust_01.ymt, a_f_y_clubcust_02.ymt. and a_f_y_clubcust_03.ymt. Refinements so that the dress upper 000 and lowr 000 (a_f_y_scdressy_01) doesn't spawn in certain scenarios such as leaning, sitting, or driving. Also for the dress uppr 004 and lowr 004 (a_f_y_beach_01).
Added a_f_y_studioparty_01.ymt. Refinements so that the dress upper 000 and lowr 000 (a_f_y_scdressy_01) doesn't spawn in certain scenarios such as leaning, sitting, or driving. Also for the dress uppr 004 and lowr 004 (a_f_y_beach_01).
Added a_f_y_scdressy_01.ymt, Same goes for a_f_y_clubcust_01. A fix for the uppr 000 where it would spawn in certain scenarios such as leaning or driving.
Added a_m_m_socenlat_01.ytd
Added a_m_y_business_02.ytd. A ytd fix to remove one of the uppr 000 texture to replace the one in the base game.
1.2 Changelog:
Added a_f_y_tennis.ymt - Changed her properties flag from 1 to 0 which was the lowr 000 so she can be able to drive. To make it also spawn correctly in peds. ymt, change: to :
Added s_f_y_movprem_01.ymt - Changed all properties flag from 1 to 0 as well. Also in peds.ymt, change: to:
Added s_f_y_factory_01.ymt - Changed all properties flag from 1 to 0 as well. Also in peds.ymt, change: to:
Added a_f_o_indian_01.ymt - Changed all properties flag from 1 to 0 as well. Also in peds.ymt, change: to:
Added/Revamped a_f_y_bevhills_02.ymt and ytd in which she has another hair color for the 000 and 002. And also added another face texture from 001 in which she has makeup, lipstick, and nail polish nails. Also in peds.ymt, change: to:
Added a_f_y_vinewood_04.ymt and another ytd, couple more hair colors and more clothing textures for the 000 and 001. As well as another face texture, in a total of 4 with makeup, lipstick and nail polish nails.
𝟭.𝟭 𝗖𝗵𝗮𝗻𝗴𝗲𝗹𝗼𝗴:
- A fix for a_m_y_dhill_01.ymt for driving a motorcycle without the helmet in which it goes to:
Mods/x64v.rpf/models/cdimages/componentpeds_a_m_y.rpf
Also in mods/update/update.rpf/x64/data, the peds.ymt needs to be edited, find A_M_Y_DHill_01 and change to
- A fix for both a_f_m_genbiker_01.ymt and a_m_m_genbiker_01.ymt in which the helmet is preset as a prop and is able to wear them while riding a motorcycle in which it goes to:
Mods/update/x64/dlcpacks/mpsum2/x64/models/cdimages/peds/mpsum2.rpf
If you're using Menyoo, I highly recommend setting the a_m_m_genbiker_01's voice for the Ita in which the drawble is 000 and 003 to: A_M_M_BEVHILLS_02_WHITE_FULL_01 which matches. The Jam whose drawable is 004 and 005 to A_M_M_BEVHILLS_02_BLACK_FULL. For the a_f_m_genbiker model, same thing for the Ita in which the head drawable is 003 to: A_F_M_BEVHILLS_02_WHITE_FULL_02. And the Jam to A_F_M_BEVHILLS_02_BLACK_FULL_01. Both really match.
Instructions on how to download and other information can be found inside the archive.
-This can also make the peds that cannot drive in traffic, now being able to by editing either peds.meta or pedpersonality.ymt
Recommended Trainer: https://github.com/itsjustcurtis/MenyooSP
1.6 Changelog:
- Added 1 head texture for a_f_y_soucent_03 and a ymt to go with it. A total of 4 head textures.
- Added 1 head textures for a_f_y_hipster_02 head 000 and 001 and a ymt to go with it. A total of 6 head textures.
- Added 1 head textures for a_f_y_hipster_04 head 000 and 001 and a ymt to go with it. A total of 6 head textures.
- Added g_f_m_fooliganz.ymt. To fix an issue in which head 001 one of the head texture was missing in the ymt. Which came from the ytd.
- Added 1 head texture for a_f_y_vinewood_01 and a ymt to go with it. A total of 4 head textures.
- Revamped a_m_y_clubcust_04.ymt. To fix an issue that the uppr and lowr components were random which did not match from the other Club Customer Male Peds. So now the hats 006-011 are now standalone. Just use any trainer if you want them to wear the hat which is in the hair component.
- Revamped g_m_importexport_01_01.ymt. To fix an issue of the uppr and lowr components were random which not not match from the base game. These peds were a_m_y_ktown_01, a_m_y_stlat_01, a_m_y_soucent_04, a_m_y_musclbeac_02, etc.
- Added a_f_m_genstreet_01.ymt. To fix an issue in which the task of the head 006 who was ita and a random task instead of the task 006 and head 007 lat and a random task. So both changed to their own task.
1.5 Changelog:
Extended the Read Me 2 with the newest game version 3258 with the new peds added.
Also some touchups on a_f_y_bevhills_01.ytd for the scarves replaced with better ones.
Fixed a_m_y_vinewood_03.ymt and ytd for the other hairs and faces not being added.
Added a_f_y_business_02.ymt and new face textures for the head 000 and head 001.
1.4 Changelog:
Extended the Read Me 2 with the Cutscene, Story, and Story Scenario Males with new peds. Check the Read Me 2 to see what peds are added.
Added a_m_y_bevhills_01.ymt. Added the accs 001 and uppr 002 which was not included in the final model.
Added g_f_y_vagos_01.ymt and ytd. Revamped the ymt because of the clothes that do not appear from the base game. And changed the ymt and ytd from her race to whi to lat.
Added s_f_m_studioassist_01.ymt. Revamped the ymt so all the clothes could get added for each of the 4 races instead of 1.
Added a_f_y_beach_01.ymt and ytd. Adapted the faces from the a_f_y_clubcust_04 ped. Also added more color textures for the accs 000.
Added a_m_y_clubcust_01.ymt and ytd. Refinements so that the prop hats do not spawn in certain scenarios such as driving, leaning, or sitting, and the glasses when it turns night into none. Also adapted the more face textures from the a_m_y_clubcust_04 ped.
Added a_m_y_clubcust_02.ymt and ytd. Refinements so that the prop hats do not spawn in certain scenarios such as driving, leaning, or sitting, and the glasses when it turns night into none. Also adapted the more face textures from the a_m_y_clubcust_04 ped.
Added a_m_y_clubcust_03.ymt and ytd. Refinements so that the prop hats do not spawn in certain scenarios such as driving, leaning, or sitting, and the glasses when it turns night into none. Also adapted the more face textures from the a_m_y_clubcust_04 ped.
Added a_m_y_gay_02.ymt and ytd. Adapted the faces from the a_m_y_clubcust_04 ped as well. In which it includes 2 more face textures.
A refinement to the a_m_y_vinewood_01.ytd, in which I removed the headphones accs 000 so it comes back.
Added a_f_y_eastsa_01.ymt. A ymt fix where the emblem 001 would spawn in for the uppr 000 so it gets spawn in from the uppr 001.
1.3 Changelog:
Added another Read Me 2, another for adding the missing peds from the PedList of Menyoo. Will add the Stories, Cutscene, and Story Scenarios in the next update, 1.4.
Added a_f_y_clubcust_01.ymt, a_f_y_clubcust_02.ymt. and a_f_y_clubcust_03.ymt. Refinements so that the dress upper 000 and lowr 000 (a_f_y_scdressy_01) doesn't spawn in certain scenarios such as leaning, sitting, or driving. Also for the dress uppr 004 and lowr 004 (a_f_y_beach_01).
Added a_f_y_studioparty_01.ymt. Refinements so that the dress upper 000 and lowr 000 (a_f_y_scdressy_01) doesn't spawn in certain scenarios such as leaning, sitting, or driving. Also for the dress uppr 004 and lowr 004 (a_f_y_beach_01).
Added a_f_y_scdressy_01.ymt, Same goes for a_f_y_clubcust_01. A fix for the uppr 000 where it would spawn in certain scenarios such as leaning or driving.
Added a_m_m_socenlat_01.ytd
Added a_m_y_business_02.ytd. A ytd fix to remove one of the uppr 000 texture to replace the one in the base game.
1.2 Changelog:
Added a_f_y_tennis.ymt - Changed her properties flag from 1 to 0 which was the lowr 000 so she can be able to drive. To make it also spawn correctly in peds. ymt, change: to :
Added s_f_y_movprem_01.ymt - Changed all properties flag from 1 to 0 as well. Also in peds.ymt, change: to:
Added s_f_y_factory_01.ymt - Changed all properties flag from 1 to 0 as well. Also in peds.ymt, change: to:
Added a_f_o_indian_01.ymt - Changed all properties flag from 1 to 0 as well. Also in peds.ymt, change: to:
Added/Revamped a_f_y_bevhills_02.ymt and ytd in which she has another hair color for the 000 and 002. And also added another face texture from 001 in which she has makeup, lipstick, and nail polish nails. Also in peds.ymt, change: to:
Added a_f_y_vinewood_04.ymt and another ytd, couple more hair colors and more clothing textures for the 000 and 001. As well as another face texture, in a total of 4 with makeup, lipstick and nail polish nails.
𝟭.𝟭 𝗖𝗵𝗮𝗻𝗴𝗲𝗹𝗼𝗴:
- A fix for a_m_y_dhill_01.ymt for driving a motorcycle without the helmet in which it goes to:
Mods/x64v.rpf/models/cdimages/componentpeds_a_m_y.rpf
Also in mods/update/update.rpf/x64/data, the peds.ymt needs to be edited, find A_M_Y_DHill_01 and change to
- A fix for both a_f_m_genbiker_01.ymt and a_m_m_genbiker_01.ymt in which the helmet is preset as a prop and is able to wear them while riding a motorcycle in which it goes to:
Mods/update/x64/dlcpacks/mpsum2/x64/models/cdimages/peds/mpsum2.rpf
If you're using Menyoo, I highly recommend setting the a_m_m_genbiker_01's voice for the Ita in which the drawble is 000 and 003 to: A_M_M_BEVHILLS_02_WHITE_FULL_01 which matches. The Jam whose drawable is 004 and 005 to A_M_M_BEVHILLS_02_BLACK_FULL. For the a_f_m_genbiker model, same thing for the Ita in which the head drawable is 003 to: A_F_M_BEVHILLS_02_WHITE_FULL_02. And the Jam to A_F_M_BEVHILLS_02_BLACK_FULL_01. Both really match.
Instructions on how to download and other information can be found inside the archive.
최초 업로드: 2024년 02월 02일 (금)
마지막 업로드: 2024년 09월 24일 (화)
마지막 다운로드: 1시간 전
All Versions
댓글 42
More mods by SelfRayRayBusiness:
-This mod makes the peds enhanced and adds more features into a lot of them. I managed to remake the older ones due to the fact a lot of theirs had low quality which seemed awful, so this is a better advanced one.
-This can also make the peds that cannot drive in traffic, now being able to by editing either peds.meta or pedpersonality.ymt
Recommended Trainer: https://github.com/itsjustcurtis/MenyooSP
1.6 Changelog:
- Added 1 head texture for a_f_y_soucent_03 and a ymt to go with it. A total of 4 head textures.
- Added 1 head textures for a_f_y_hipster_02 head 000 and 001 and a ymt to go with it. A total of 6 head textures.
- Added 1 head textures for a_f_y_hipster_04 head 000 and 001 and a ymt to go with it. A total of 6 head textures.
- Added g_f_m_fooliganz.ymt. To fix an issue in which head 001 one of the head texture was missing in the ymt. Which came from the ytd.
- Added 1 head texture for a_f_y_vinewood_01 and a ymt to go with it. A total of 4 head textures.
- Revamped a_m_y_clubcust_04.ymt. To fix an issue that the uppr and lowr components were random which did not match from the other Club Customer Male Peds. So now the hats 006-011 are now standalone. Just use any trainer if you want them to wear the hat which is in the hair component.
- Revamped g_m_importexport_01_01.ymt. To fix an issue of the uppr and lowr components were random which not not match from the base game. These peds were a_m_y_ktown_01, a_m_y_stlat_01, a_m_y_soucent_04, a_m_y_musclbeac_02, etc.
- Added a_f_m_genstreet_01.ymt. To fix an issue in which the task of the head 006 who was ita and a random task instead of the task 006 and head 007 lat and a random task. So both changed to their own task.
1.5 Changelog:
Extended the Read Me 2 with the newest game version 3258 with the new peds added.
Also some touchups on a_f_y_bevhills_01.ytd for the scarves replaced with better ones.
Fixed a_m_y_vinewood_03.ymt and ytd for the other hairs and faces not being added.
Added a_f_y_business_02.ymt and new face textures for the head 000 and head 001.
1.4 Changelog:
Extended the Read Me 2 with the Cutscene, Story, and Story Scenario Males with new peds. Check the Read Me 2 to see what peds are added.
Added a_m_y_bevhills_01.ymt. Added the accs 001 and uppr 002 which was not included in the final model.
Added g_f_y_vagos_01.ymt and ytd. Revamped the ymt because of the clothes that do not appear from the base game. And changed the ymt and ytd from her race to whi to lat.
Added s_f_m_studioassist_01.ymt. Revamped the ymt so all the clothes could get added for each of the 4 races instead of 1.
Added a_f_y_beach_01.ymt and ytd. Adapted the faces from the a_f_y_clubcust_04 ped. Also added more color textures for the accs 000.
Added a_m_y_clubcust_01.ymt and ytd. Refinements so that the prop hats do not spawn in certain scenarios such as driving, leaning, or sitting, and the glasses when it turns night into none. Also adapted the more face textures from the a_m_y_clubcust_04 ped.
Added a_m_y_clubcust_02.ymt and ytd. Refinements so that the prop hats do not spawn in certain scenarios such as driving, leaning, or sitting, and the glasses when it turns night into none. Also adapted the more face textures from the a_m_y_clubcust_04 ped.
Added a_m_y_clubcust_03.ymt and ytd. Refinements so that the prop hats do not spawn in certain scenarios such as driving, leaning, or sitting, and the glasses when it turns night into none. Also adapted the more face textures from the a_m_y_clubcust_04 ped.
Added a_m_y_gay_02.ymt and ytd. Adapted the faces from the a_m_y_clubcust_04 ped as well. In which it includes 2 more face textures.
A refinement to the a_m_y_vinewood_01.ytd, in which I removed the headphones accs 000 so it comes back.
Added a_f_y_eastsa_01.ymt. A ymt fix where the emblem 001 would spawn in for the uppr 000 so it gets spawn in from the uppr 001.
1.3 Changelog:
Added another Read Me 2, another for adding the missing peds from the PedList of Menyoo. Will add the Stories, Cutscene, and Story Scenarios in the next update, 1.4.
Added a_f_y_clubcust_01.ymt, a_f_y_clubcust_02.ymt. and a_f_y_clubcust_03.ymt. Refinements so that the dress upper 000 and lowr 000 (a_f_y_scdressy_01) doesn't spawn in certain scenarios such as leaning, sitting, or driving. Also for the dress uppr 004 and lowr 004 (a_f_y_beach_01).
Added a_f_y_studioparty_01.ymt. Refinements so that the dress upper 000 and lowr 000 (a_f_y_scdressy_01) doesn't spawn in certain scenarios such as leaning, sitting, or driving. Also for the dress uppr 004 and lowr 004 (a_f_y_beach_01).
Added a_f_y_scdressy_01.ymt, Same goes for a_f_y_clubcust_01. A fix for the uppr 000 where it would spawn in certain scenarios such as leaning or driving.
Added a_m_m_socenlat_01.ytd
Added a_m_y_business_02.ytd. A ytd fix to remove one of the uppr 000 texture to replace the one in the base game.
1.2 Changelog:
Added a_f_y_tennis.ymt - Changed her properties flag from 1 to 0 which was the lowr 000 so she can be able to drive. To make it also spawn correctly in peds. ymt, change: to :
Added s_f_y_movprem_01.ymt - Changed all properties flag from 1 to 0 as well. Also in peds.ymt, change: to:
Added s_f_y_factory_01.ymt - Changed all properties flag from 1 to 0 as well. Also in peds.ymt, change: to:
Added a_f_o_indian_01.ymt - Changed all properties flag from 1 to 0 as well. Also in peds.ymt, change: to:
Added/Revamped a_f_y_bevhills_02.ymt and ytd in which she has another hair color for the 000 and 002. And also added another face texture from 001 in which she has makeup, lipstick, and nail polish nails. Also in peds.ymt, change: to:
Added a_f_y_vinewood_04.ymt and another ytd, couple more hair colors and more clothing textures for the 000 and 001. As well as another face texture, in a total of 4 with makeup, lipstick and nail polish nails.
𝟭.𝟭 𝗖𝗵𝗮𝗻𝗴𝗲𝗹𝗼𝗴:
- A fix for a_m_y_dhill_01.ymt for driving a motorcycle without the helmet in which it goes to:
Mods/x64v.rpf/models/cdimages/componentpeds_a_m_y.rpf
Also in mods/update/update.rpf/x64/data, the peds.ymt needs to be edited, find A_M_Y_DHill_01 and change to
- A fix for both a_f_m_genbiker_01.ymt and a_m_m_genbiker_01.ymt in which the helmet is preset as a prop and is able to wear them while riding a motorcycle in which it goes to:
Mods/update/x64/dlcpacks/mpsum2/x64/models/cdimages/peds/mpsum2.rpf
If you're using Menyoo, I highly recommend setting the a_m_m_genbiker_01's voice for the Ita in which the drawble is 000 and 003 to: A_M_M_BEVHILLS_02_WHITE_FULL_01 which matches. The Jam whose drawable is 004 and 005 to A_M_M_BEVHILLS_02_BLACK_FULL. For the a_f_m_genbiker model, same thing for the Ita in which the head drawable is 003 to: A_F_M_BEVHILLS_02_WHITE_FULL_02. And the Jam to A_F_M_BEVHILLS_02_BLACK_FULL_01. Both really match.
Instructions on how to download and other information can be found inside the archive.
-This can also make the peds that cannot drive in traffic, now being able to by editing either peds.meta or pedpersonality.ymt
Recommended Trainer: https://github.com/itsjustcurtis/MenyooSP
1.6 Changelog:
- Added 1 head texture for a_f_y_soucent_03 and a ymt to go with it. A total of 4 head textures.
- Added 1 head textures for a_f_y_hipster_02 head 000 and 001 and a ymt to go with it. A total of 6 head textures.
- Added 1 head textures for a_f_y_hipster_04 head 000 and 001 and a ymt to go with it. A total of 6 head textures.
- Added g_f_m_fooliganz.ymt. To fix an issue in which head 001 one of the head texture was missing in the ymt. Which came from the ytd.
- Added 1 head texture for a_f_y_vinewood_01 and a ymt to go with it. A total of 4 head textures.
- Revamped a_m_y_clubcust_04.ymt. To fix an issue that the uppr and lowr components were random which did not match from the other Club Customer Male Peds. So now the hats 006-011 are now standalone. Just use any trainer if you want them to wear the hat which is in the hair component.
- Revamped g_m_importexport_01_01.ymt. To fix an issue of the uppr and lowr components were random which not not match from the base game. These peds were a_m_y_ktown_01, a_m_y_stlat_01, a_m_y_soucent_04, a_m_y_musclbeac_02, etc.
- Added a_f_m_genstreet_01.ymt. To fix an issue in which the task of the head 006 who was ita and a random task instead of the task 006 and head 007 lat and a random task. So both changed to their own task.
1.5 Changelog:
Extended the Read Me 2 with the newest game version 3258 with the new peds added.
Also some touchups on a_f_y_bevhills_01.ytd for the scarves replaced with better ones.
Fixed a_m_y_vinewood_03.ymt and ytd for the other hairs and faces not being added.
Added a_f_y_business_02.ymt and new face textures for the head 000 and head 001.
1.4 Changelog:
Extended the Read Me 2 with the Cutscene, Story, and Story Scenario Males with new peds. Check the Read Me 2 to see what peds are added.
Added a_m_y_bevhills_01.ymt. Added the accs 001 and uppr 002 which was not included in the final model.
Added g_f_y_vagos_01.ymt and ytd. Revamped the ymt because of the clothes that do not appear from the base game. And changed the ymt and ytd from her race to whi to lat.
Added s_f_m_studioassist_01.ymt. Revamped the ymt so all the clothes could get added for each of the 4 races instead of 1.
Added a_f_y_beach_01.ymt and ytd. Adapted the faces from the a_f_y_clubcust_04 ped. Also added more color textures for the accs 000.
Added a_m_y_clubcust_01.ymt and ytd. Refinements so that the prop hats do not spawn in certain scenarios such as driving, leaning, or sitting, and the glasses when it turns night into none. Also adapted the more face textures from the a_m_y_clubcust_04 ped.
Added a_m_y_clubcust_02.ymt and ytd. Refinements so that the prop hats do not spawn in certain scenarios such as driving, leaning, or sitting, and the glasses when it turns night into none. Also adapted the more face textures from the a_m_y_clubcust_04 ped.
Added a_m_y_clubcust_03.ymt and ytd. Refinements so that the prop hats do not spawn in certain scenarios such as driving, leaning, or sitting, and the glasses when it turns night into none. Also adapted the more face textures from the a_m_y_clubcust_04 ped.
Added a_m_y_gay_02.ymt and ytd. Adapted the faces from the a_m_y_clubcust_04 ped as well. In which it includes 2 more face textures.
A refinement to the a_m_y_vinewood_01.ytd, in which I removed the headphones accs 000 so it comes back.
Added a_f_y_eastsa_01.ymt. A ymt fix where the emblem 001 would spawn in for the uppr 000 so it gets spawn in from the uppr 001.
1.3 Changelog:
Added another Read Me 2, another for adding the missing peds from the PedList of Menyoo. Will add the Stories, Cutscene, and Story Scenarios in the next update, 1.4.
Added a_f_y_clubcust_01.ymt, a_f_y_clubcust_02.ymt. and a_f_y_clubcust_03.ymt. Refinements so that the dress upper 000 and lowr 000 (a_f_y_scdressy_01) doesn't spawn in certain scenarios such as leaning, sitting, or driving. Also for the dress uppr 004 and lowr 004 (a_f_y_beach_01).
Added a_f_y_studioparty_01.ymt. Refinements so that the dress upper 000 and lowr 000 (a_f_y_scdressy_01) doesn't spawn in certain scenarios such as leaning, sitting, or driving. Also for the dress uppr 004 and lowr 004 (a_f_y_beach_01).
Added a_f_y_scdressy_01.ymt, Same goes for a_f_y_clubcust_01. A fix for the uppr 000 where it would spawn in certain scenarios such as leaning or driving.
Added a_m_m_socenlat_01.ytd
Added a_m_y_business_02.ytd. A ytd fix to remove one of the uppr 000 texture to replace the one in the base game.
1.2 Changelog:
Added a_f_y_tennis.ymt - Changed her properties flag from 1 to 0 which was the lowr 000 so she can be able to drive. To make it also spawn correctly in peds. ymt, change: to :
Added s_f_y_movprem_01.ymt - Changed all properties flag from 1 to 0 as well. Also in peds.ymt, change: to:
Added s_f_y_factory_01.ymt - Changed all properties flag from 1 to 0 as well. Also in peds.ymt, change: to:
Added a_f_o_indian_01.ymt - Changed all properties flag from 1 to 0 as well. Also in peds.ymt, change: to:
Added/Revamped a_f_y_bevhills_02.ymt and ytd in which she has another hair color for the 000 and 002. And also added another face texture from 001 in which she has makeup, lipstick, and nail polish nails. Also in peds.ymt, change: to:
Added a_f_y_vinewood_04.ymt and another ytd, couple more hair colors and more clothing textures for the 000 and 001. As well as another face texture, in a total of 4 with makeup, lipstick and nail polish nails.
𝟭.𝟭 𝗖𝗵𝗮𝗻𝗴𝗲𝗹𝗼𝗴:
- A fix for a_m_y_dhill_01.ymt for driving a motorcycle without the helmet in which it goes to:
Mods/x64v.rpf/models/cdimages/componentpeds_a_m_y.rpf
Also in mods/update/update.rpf/x64/data, the peds.ymt needs to be edited, find A_M_Y_DHill_01 and change to
- A fix for both a_f_m_genbiker_01.ymt and a_m_m_genbiker_01.ymt in which the helmet is preset as a prop and is able to wear them while riding a motorcycle in which it goes to:
Mods/update/x64/dlcpacks/mpsum2/x64/models/cdimages/peds/mpsum2.rpf
If you're using Menyoo, I highly recommend setting the a_m_m_genbiker_01's voice for the Ita in which the drawble is 000 and 003 to: A_M_M_BEVHILLS_02_WHITE_FULL_01 which matches. The Jam whose drawable is 004 and 005 to A_M_M_BEVHILLS_02_BLACK_FULL. For the a_f_m_genbiker model, same thing for the Ita in which the head drawable is 003 to: A_F_M_BEVHILLS_02_WHITE_FULL_02. And the Jam to A_F_M_BEVHILLS_02_BLACK_FULL_01. Both really match.
Instructions on how to download and other information can be found inside the archive.
최초 업로드: 2024년 02월 02일 (금)
마지막 업로드: 2024년 09월 24일 (화)
마지막 다운로드: 1시간 전
@SelfRayRayBusiness Rockstar has their ped models contained in an x64 folder. That's why most of your installation instructions are wrong. I'm not rating or installing this mod, but just wanted to point out the error for new users who normally need OIVs, if not they are totally lost. Next time you might consider copying the path directly from OpenIV to avoid mistakes.
Correct path with x64\models:
Mods\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\models\cdimages\patchday3ng.rpf\
Wrong path:
Mods/update/x64/dlcpacks/patchday3ng/dlc.rpf/models/cdimages/patchday3ng.rpf
@SelfRayRayBusiness the mod is fire but installation is just bad hopefully one day you can make it into an automatic OIV installation or maybe you can sort files in folders like a folder named patchday3ng and it contains all the patchday3ng installation peds and so on with others woudl really make things better lol right now by just installing this mod kinda gave me a headache probably the most shit I have installed on manual in one go
@SelfRayRayBusiness wish that you can enhance some of the cops sheriffs gang members etcs cuz the original do suck
@Eheheheheh thanks I’ll see what I can do.
@SelfRayRayBusiness btw i seem to crash with the mod or smt idk if i messed up or the ped.ymt is broken it is decrypt just compressed andi ts the vanilla one and i put allt hose models and peds in the own folders somehow i crash during loading screens is this normal? ist here any conflicting mods etcs?
@Eheheheheh if you meant to edit the peds.ymt, make sure to not enable edit mode just open it up and the top right corner it should say export as a text.
Love the colors, it adds so much more to these peds! Great work!
@Ch1town83lt9 yes thank you.
@SelfRayRayBusiness I would suggest keeping alternative versions (or useful stuff) in this mod and deleting the old releases
@Michael21107 I'll think about it but thank you for the feedback
@SelfRayRayBusiness no problem and thank you
I've edited the pedpersonality.ymt file as per directed by you but I still can't get more female and male peds to fight back. You can explain again to me on how this is to be done and what files are to be edited if you wish to reply back. Thank you for reading.
@SelfRayRayBusiness Dude you haven't yet replied to my question. If you're reading this, pls answer my above query soon. Thanks.
@Default_Username did you replace the path I mentioned also when you go up to a female ped just bump into them and they will hopefully that makes sense
@Default_Username Also there were some male peds that were classified as weak. Those were a_m_y_genstreet_02, a_m_y_vinewood_01, a_m_y_vinewood_03, a_m_y_latino_01, a_m_y_stlat_01, etc. If you know who these peds just to them and bump.
@SelfRayRayBusiness Wait, I guess it was my bad, I located the pedpersonality.ymt file in an x64 something folder found right on the start of OpenIV which can be accesses by scrolling down, and not the one located in Mods/update/update.rpf/x64/data/metadata. I'll correct the path and edit the file as per directed and then observe the results by either taunting the peds or bumping into them. I think this should settle it, if not, I'll come back next year, since I usually don't get time to play due to heavy study stuff until vacations arrive.
@SelfRayRayBusiness Hallo bro, There is two option instalation, Manual and DLC. Should i do both of that or just chossing one. Thanks
@Lynx717 Do the DLCone it's easier.
Dlc one*
oke thanks bro